My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Missing cards in your collection

Berserker

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Zappies Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Zappies Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Elite Barbarians
Giant Snowball
Bats Goblin Gang Zappies Princess
Zap
Bats Goblin Gang Firecracker Zappies Princess
Barbarian Barrel
Goblin Gang Firecracker Elite Barbarians Zappies Princess
The Log
Goblin Gang Firecracker Elite Barbarians Zappies Princess
Earthquake
Goblin Gang Firecracker Zappies
Arrows
Bats Goblin Gang Firecracker Zappies Princess
Royal Delivery
Bats Goblin Gang Firecracker Elite Barbarians Zappies Princess
Fireball
Goblin Gang Firecracker Elite Barbarians Zappies Princess
Poison
Bats Goblin Gang Firecracker Zappies Princess
Lightning
Elite Barbarians
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Firecracker Princess Zappies Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Gang Firecracker

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Zap Firecracker Elite Barbarians
Zap
Firecracker Elite Barbarians Bats Zappies Princess Mega Knight
Goblin Gang
Firecracker Princess
Firecracker
Zap Bats Goblin Gang Elite Barbarians Zappies Princess Mega Knight
Elite Barbarians
Zap Bats Firecracker Zappies Mega Knight
Zappies
Zap Firecracker Elite Barbarians Mega Knight
Princess
Zap Goblin Gang Firecracker Mega Knight
Mega Knight
Bats Zap Firecracker Elite Barbarians Zappies Princess

Defense Synergies 1 18

Bats
Zap Firecracker Zappies Mega Knight
Zap
Mega Knight Bats Goblin Gang Firecracker Elite Barbarians Zappies Princess
Goblin Gang
Zap Firecracker Zappies Princess
Firecracker
Bats Zap Goblin Gang Zappies Princess Mega Knight
Elite Barbarians
Zap Mega Knight
Zappies
Bats Zap Goblin Gang Firecracker Mega Knight
Princess
Zap Goblin Gang Firecracker Mega Knight
Mega Knight
Zap Bats Firecracker Elite Barbarians Zappies Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Zappies
Elite Barbarians Bats Zap Goblin Gang Firecracker Zappies Mega Knight
Goblin Gang Mega Knight Bats Elite Barbarians Zappies
Elite Barbarians Bats Goblin Gang Firecracker Zappies Mega Knight
Firecracker Elite Barbarians Princess Mega Knight
Goblin Gang Bats Zap Firecracker Zappies Mega Knight
Bats Zap Goblin Gang Firecracker Zappies Princess
Zap Mega Knight
Zappies Goblin Gang Elite Barbarians Princess
Goblin Gang Elite Barbarians Firecracker Zappies Mega Knight
Bats Goblin Gang Zap Firecracker Zappies Princess Mega Knight
Bats Zap Goblin Gang Firecracker Zappies Princess
Mega Knight Bats Zap Goblin Gang Elite Barbarians Zappies
Mega Knight Bats Zap Goblin Gang Firecracker Zappies Princess
Elite Barbarians Goblin Gang Zappies Mega Knight
Zap Goblin Gang Elite Barbarians Zappies Mega Knight
Mega Knight Bats Goblin Gang Firecracker Elite Barbarians Zappies
Mega Knight Bats Zap Goblin Gang Firecracker Elite Barbarians Zappies
Zap Bats Firecracker Zappies Princess Mega Knight
Elite Barbarians Zappies
Goblin Gang Mega Knight Bats Firecracker Elite Barbarians Zappies

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Elite Barbarians Zappies
Zap Goblin Gang Firecracker Elite Barbarians Mega Knight
Goblin Gang Zappies Mega Knight Bats Zap Elite Barbarians
Goblin Gang Mega Knight Bats Zap Elite Barbarians Zappies
Goblin Gang Elite Barbarians Zappies Mega Knight
Firecracker Bats Zap Goblin Gang Zappies Princess
Goblin Gang Bats Elite Barbarians Zappies
Mega Knight Elite Barbarians Zappies
Zap Mega Knight Bats Firecracker Elite Barbarians Zappies
Goblin Gang Zappies
Mega Knight Bats Elite Barbarians Zappies
Mega Knight Zap Elite Barbarians
Elite Barbarians Mega Knight Goblin Gang Zappies
Firecracker Zappies Princess Mega Knight
Goblin Gang Elite Barbarians Zappies Bats Zap Firecracker
Bats Mega Knight Zap Firecracker Elite Barbarians Zappies Princess
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker
Firecracker Zap Princess
Firecracker
Zap Firecracker Mega Knight
Firecracker Bats Zap Princess
Firecracker Princess
Zap Firecracker Princess
Zap Firecracker
Bats Goblin Gang Elite Barbarians
Firecracker Zap Princess
Zap Firecracker Princess
Firecracker Elite Barbarians Princess
Firecracker Princess
Princess Zap Firecracker Elite Barbarians
Zap Firecracker Princess
Firecracker Princess Mega Knight
Bats
Zap Firecracker Princess Mega Knight
Zap Firecracker Princess Mega Knight
Mega Knight
Princess
Zap
Zap Firecracker Princess Mega Knight
Firecracker Zap Princess
Zap Princess Mega Knight
Zap Firecracker
Elite Barbarians Bats Zap Firecracker Princess
Zap Bats Firecracker Zappies
Elite Barbarians
Zap Mega Knight
Zap Firecracker Zappies Princess
Mega Knight
Firecracker Princess
Zap Bats Goblin Gang Zappies Princess
Zap Firecracker Zappies Princess
Goblin Gang Firecracker Princess Mega Knight
Zap Firecracker Princess
Zap
Firecracker Elite Barbarians Mega Knight
Zap Bats Goblin Gang Firecracker Elite Barbarians Zappies Princess
Firecracker Bats Zap Zappies Princess
Zap Firecracker Princess Mega Knight
Firecracker Mega Knight

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