My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Princess Ram Rider Mega Knight Lava Hound Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Princess Ram Rider Mega Knight Lava Hound Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Ram Rider Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider Lava Hound Mighty Miner
Giant Snowball
Cannon Princess Ram Rider Lava Hound Mighty Miner
Zap
Cannon Princess Ram Rider Lava Hound Mighty Miner
Barbarian Barrel
Electro Spirit Cannon Princess
The Log
Electro Spirit Cannon Princess Ram Rider
Earthquake
Cannon
Arrows
Electro Spirit Princess Lava Hound
Royal Delivery
Electro Spirit Princess Ram Rider Lava Hound
Fireball
Cannon Princess Ram Rider Lava Hound Mighty Miner
Poison
Cannon Princess Lava Hound
Lightning
Cannon Ram Rider Mighty Miner
Rocket
Ram Rider Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Princess

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Earthquake Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Princess Mega Knight Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Cannon Earthquake Princess Mighty Miner Ram Rider Mega Knight Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Cannon Earthquake Princess

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Ram Rider
Cannon
Earthquake
Ram Rider Mega Knight Lava Hound
Princess
Mega Knight
Ram Rider
Electro Spirit Earthquake Mega Knight
Mega Knight
Earthquake Princess Ram Rider
Lava Hound
Earthquake
Mighty Miner

Defense Synergies 0 6

Electro Spirit
Cannon
Earthquake Princess Mighty Miner
Earthquake
Cannon Princess Mega Knight
Princess
Cannon Earthquake Mega Knight
Ram Rider
Mega Knight
Earthquake Princess
Lava Hound
Mighty Miner
Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Cannon Ram Rider
Cannon Ram Rider Mega Knight
Cannon Ram Rider Mega Knight
Cannon Ram Rider Mega Knight
Earthquake Princess Mega Knight
Electro Spirit Cannon Earthquake Mega Knight
Ram Rider Electro Spirit Cannon Princess
Earthquake Electro Spirit Cannon Ram Rider Mega Knight
Cannon Mighty Miner Princess
Cannon Mega Knight
Electro Spirit Cannon Earthquake Princess Ram Rider Mega Knight
Princess Ram Rider
Cannon Mega Knight Earthquake Ram Rider
Mega Knight Electro Spirit Cannon Earthquake Princess
Cannon Ram Rider Mega Knight
Cannon Ram Rider Mega Knight
Mega Knight Cannon
Cannon Mega Knight Electro Spirit Ram Rider
Earthquake Electro Spirit Cannon Princess Ram Rider Mega Knight
Cannon Ram Rider
Mega Knight Electro Spirit Cannon Earthquake
Cannon Mighty Miner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight
Mega Knight
Mega Knight Ram Rider
Mega Knight Ram Rider
Cannon Ram Rider Mega Knight Mighty Miner
Electro Spirit Princess Ram Rider
Ram Rider
Mega Knight Mighty Miner
Mega Knight Electro Spirit
Cannon
Mega Knight
Mega Knight
Mega Knight Cannon Ram Rider
Cannon Princess Mega Knight
Electro Spirit Mighty Miner
Mega Knight Electro Spirit Cannon Earthquake Princess Mighty Miner
Electro Spirit Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Princess
Princess Ram Rider
Earthquake
Earthquake
Earthquake Mega Knight
Electro Spirit Princess Ram Rider
Earthquake Princess
Earthquake Princess Ram Rider
Ram Rider
Earthquake Princess Ram Rider
Princess
Earthquake Princess
Earthquake Princess
Earthquake Princess
Earthquake Princess
Earthquake Princess Mega Knight
Earthquake
Earthquake Princess Mega Knight
Earthquake Princess Mega Knight
Earthquake Mega Knight
Princess
Earthquake
Earthquake Electro Spirit Princess Mega Knight
Earthquake Princess Ram Rider
Princess Ram Rider Mega Knight
Princess
Electro Spirit
Earthquake Mega Knight
Electro Spirit Princess
Mighty Miner Mega Knight
Earthquake Princess
Earthquake Electro Spirit Princess
Princess Ram Rider
Princess Mega Knight
Earthquake Princess
Mega Knight
Electro Spirit Princess
Princess
Princess Mega Knight
Mega Knight

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