My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Guards
Giant Snowball
Cannon Hog Rider Goblin Barrel Guards
Zap
Cannon Firecracker Goblin Barrel Guards
Barbarian Barrel
Cannon Firecracker Wizard Goblin Barrel Guards
The Log
Cannon Firecracker Hog Rider Goblin Barrel Guards
Earthquake
Cannon Firecracker Hog Rider Goblin Barrel Guards
Arrows
Firecracker Goblin Barrel Guards
Royal Delivery
Firecracker Hog Rider Wizard Goblin Barrel Guards
Fireball
Cannon Firecracker Hog Rider Wizard Goblin Barrel
Poison
Cannon Firecracker Wizard Guards
Lightning
Cannon Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Cannon Firecracker Goblin Barrel Guards Hog Rider Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Cannon Firecracker Goblin Barrel

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Firecracker
Hog Rider Goblin Barrel Mega Knight
Hog Rider
Firecracker The Log Wizard Goblin Barrel Guards Mega Knight
Wizard
Hog Rider Mega Knight
Goblin Barrel
Firecracker Hog Rider Guards Mega Knight
Guards
Hog Rider Goblin Barrel The Log
The Log
Hog Rider Guards Mega Knight
Mega Knight
Firecracker Hog Rider Wizard Goblin Barrel The Log

Defense Synergies 2 10

Cannon
The Log Firecracker Wizard Guards
Firecracker
The Log Cannon Guards Mega Knight
Hog Rider
Wizard
Cannon Guards The Log Mega Knight
Goblin Barrel
Guards
Cannon Firecracker Wizard The Log
The Log
Cannon Firecracker Wizard Guards Mega Knight
Mega Knight
Firecracker Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Wizard The Log
Cannon Firecracker The Log Mega Knight
Cannon Mega Knight
Cannon Firecracker Guards Mega Knight
Firecracker The Log Mega Knight
The Log Cannon Firecracker Guards Mega Knight
Cannon Firecracker Wizard
Cannon The Log Mega Knight
Cannon
Guards Cannon Firecracker Mega Knight
Guards Cannon Firecracker Wizard The Log Mega Knight
Firecracker Wizard
Cannon Mega Knight Wizard Guards The Log
Wizard Mega Knight Cannon Firecracker Guards The Log
Cannon Mega Knight
Cannon The Log Mega Knight
Wizard Mega Knight Cannon Firecracker
Cannon Mega Knight Firecracker Wizard Guards The Log
Wizard The Log Cannon Firecracker Guards Mega Knight
Cannon
Wizard Mega Knight Cannon Firecracker Guards The Log
Cannon Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight
Firecracker Wizard The Log Mega Knight
Guards Mega Knight The Log
Guards Mega Knight The Log
Cannon Guards Mega Knight
Firecracker Wizard
Guards
Mega Knight
Mega Knight Firecracker The Log
Cannon Guards
Mega Knight Guards
Mega Knight Guards The Log
Mega Knight Cannon Wizard Guards
Wizard Cannon Firecracker Mega Knight
Guards Firecracker The Log
Mega Knight Cannon Firecracker Wizard The Log
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Guards The Log
Firecracker The Log
The Log
Firecracker Guards The Log
Wizard Firecracker The Log Mega Knight
Firecracker Wizard
Firecracker Wizard The Log
The Log Firecracker Wizard
The Log Firecracker Wizard
Guards
Firecracker Wizard The Log
Firecracker Wizard
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker Wizard The Log
Firecracker Wizard The Log Mega Knight
Firecracker Wizard The Log Mega Knight
Firecracker Wizard The Log Mega Knight
The Log Mega Knight
Wizard
The Log
The Log
Firecracker The Log Wizard Mega Knight
Firecracker The Log Wizard
Wizard The Log Mega Knight
Firecracker The Log
Firecracker Wizard
Firecracker Wizard Guards
Wizard The Log Mega Knight
Firecracker
Mega Knight
Firecracker Wizard The Log
Guards
Firecracker Wizard
The Log
Firecracker Wizard Mega Knight
The Log Firecracker Wizard
Firecracker Mega Knight
Firecracker Guards The Log
Firecracker
Firecracker The Log Mega Knight
Firecracker Wizard Mega Knight

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