My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Furnace Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards
Giant Snowball
Furnace Goblin Barrel Guards
Zap
Firecracker Furnace Goblin Barrel Guards
Barbarian Barrel
Ice Spirit Firecracker Furnace Wizard Goblin Barrel Guards
The Log
Ice Spirit Firecracker Furnace Goblin Barrel Guards
Earthquake
Firecracker Furnace Goblin Barrel Guards
Arrows
Ice Spirit Firecracker Furnace Goblin Barrel Guards
Royal Delivery
Ice Spirit Firecracker Wizard Goblin Barrel Guards
Fireball
Firecracker Furnace Wizard Goblin Barrel
Poison
Firecracker Furnace Wizard Guards
Lightning
Furnace Wizard
Rocket
Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Furnace Wizard The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Guards Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Furnace Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Firecracker Goblin Barrel Guards Furnace Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Firecracker Goblin Barrel

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblin Barrel Firecracker Furnace Guards Mega Knight
Firecracker
Ice Spirit Goblin Barrel Mega Knight
Furnace
Ice Spirit Goblin Barrel
Wizard
Mega Knight
Goblin Barrel
Ice Spirit Firecracker Furnace Guards Mega Knight
Guards
Ice Spirit Goblin Barrel The Log
The Log
Guards Mega Knight
Mega Knight
Ice Spirit Firecracker Wizard Goblin Barrel The Log

Defense Synergies 1 14

Ice Spirit
Firecracker Furnace Wizard Guards The Log Mega Knight
Firecracker
The Log Ice Spirit Guards Mega Knight
Furnace
Ice Spirit Guards
Wizard
Ice Spirit Guards The Log Mega Knight
Goblin Barrel
Guards
Ice Spirit Firecracker Furnace Wizard The Log
The Log
Firecracker Ice Spirit Wizard Guards Mega Knight
Mega Knight
Ice Spirit Firecracker Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard The Log
Ice Spirit Firecracker Furnace The Log Mega Knight
Furnace Mega Knight
Firecracker Furnace Guards Mega Knight
Firecracker The Log Mega Knight
The Log Firecracker Furnace Guards Mega Knight
Furnace Ice Spirit Firecracker Wizard
The Log Mega Knight
Furnace
Guards Ice Spirit Firecracker Mega Knight
Guards Firecracker Furnace Wizard The Log Mega Knight
Firecracker Furnace Wizard
Furnace Mega Knight Ice Spirit Wizard Guards The Log
Wizard Mega Knight Ice Spirit Firecracker Furnace Guards The Log
Furnace Mega Knight
Ice Spirit Furnace The Log Mega Knight
Wizard Mega Knight Firecracker Furnace
Ice Spirit Mega Knight Firecracker Furnace Wizard Guards The Log
Furnace Wizard The Log Ice Spirit Firecracker Guards Mega Knight
Wizard Mega Knight Firecracker Furnace Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Furnace
Firecracker Wizard The Log Mega Knight
Guards Mega Knight Ice Spirit Furnace The Log
Guards Mega Knight The Log
Guards Mega Knight
Firecracker Furnace Wizard Ice Spirit
Guards Furnace
Mega Knight
Mega Knight Ice Spirit Firecracker The Log
Guards
Mega Knight Guards
Mega Knight Guards The Log
Mega Knight Wizard Guards
Wizard Firecracker Furnace Mega Knight
Guards Ice Spirit Firecracker Furnace The Log
Mega Knight Firecracker Wizard The Log
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Guards The Log
Firecracker The Log
The Log
Firecracker Guards The Log
Wizard Firecracker Furnace The Log Mega Knight
Firecracker Wizard Ice Spirit Furnace
Firecracker Furnace Wizard The Log
The Log Ice Spirit Firecracker Wizard
The Log Firecracker Wizard
Guards
Firecracker Wizard The Log
Firecracker Wizard
Firecracker The Log
Firecracker
Firecracker Furnace The Log
Firecracker Furnace Wizard The Log
Firecracker Furnace Wizard The Log Mega Knight
Firecracker Wizard The Log Mega Knight
Firecracker Wizard The Log Mega Knight
The Log Mega Knight
Wizard
The Log
The Log
Firecracker The Log Ice Spirit Furnace Wizard Mega Knight
Firecracker The Log Wizard
Wizard The Log Mega Knight
Firecracker The Log
Firecracker Furnace Wizard
Ice Spirit Firecracker Wizard Guards
Wizard The Log Mega Knight
Ice Spirit Firecracker
Mega Knight
Firecracker Wizard The Log
Ice Spirit Guards
Firecracker Wizard
The Log
Firecracker Wizard Mega Knight
The Log Firecracker Wizard
Firecracker Mega Knight
Ice Spirit Firecracker Guards The Log
Firecracker
Firecracker The Log Mega Knight
Firecracker Wizard Mega Knight

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