My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Witch Princess Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Princess Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse Skeleton King
Giant Snowball
Goblin Curse Witch Princess Skeleton King
Zap
Firecracker Goblin Curse Witch Princess Skeleton King
Barbarian Barrel
Knight Firecracker Goblin Curse Witch Princess Skeleton King
The Log
Firecracker Mini P.E.K.K.A Goblin Curse Witch Princess Skeleton King
Earthquake
Firecracker Witch Skeleton King
Arrows
Firecracker Goblin Curse Witch Princess Skeleton King
Royal Delivery
Knight Firecracker Mini P.E.K.K.A Witch Princess Skeleton King
Fireball
Firecracker Witch Princess Skeleton King
Poison
Firecracker Goblin Curse Witch Princess Skeleton King
Lightning
Knight Mini P.E.K.K.A Witch Skeleton King
Rocket
Witch Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Princess Mega Knight Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Goblin Curse Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Knight Firecracker Princess Mini P.E.K.K.A Skeleton King Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblin Curse Knight Firecracker Princess

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Princess Witch
Firecracker
Knight Mini P.E.K.K.A Princess Mega Knight
Mini P.E.K.K.A
Firecracker Princess Mega Knight
Goblin Curse
Witch
Knight Mega Knight Skeleton King
Princess
Knight Firecracker Mini P.E.K.K.A Mega Knight
Mega Knight
Firecracker Mini P.E.K.K.A Witch Princess
Skeleton King
Witch

Defense Synergies 2 10

Knight
Firecracker Princess Mini P.E.K.K.A Witch
Firecracker
Knight Mini P.E.K.K.A Princess Mega Knight
Mini P.E.K.K.A
Knight Firecracker Witch Princess
Goblin Curse
Witch
Knight Mini P.E.K.K.A Mega Knight
Princess
Knight Firecracker Mini P.E.K.K.A Mega Knight Skeleton King
Mega Knight
Firecracker Witch Princess
Skeleton King
Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker
Mini P.E.K.K.A Knight Firecracker Goblin Curse Witch Mega Knight
Mini P.E.K.K.A Witch Mega Knight Knight Goblin Curse
Mini P.E.K.K.A Witch Knight Firecracker Goblin Curse Mega Knight Skeleton King
Firecracker Mini P.E.K.K.A Princess Mega Knight
Firecracker Mega Knight
Firecracker Goblin Curse Witch Princess
Mega Knight
Mini P.E.K.K.A Witch Goblin Curse Princess Skeleton King
Knight Firecracker Mini P.E.K.K.A Mega Knight
Goblin Curse Witch Knight Firecracker Princess Mega Knight Skeleton King
Firecracker Goblin Curse Witch Princess
Mini P.E.K.K.A Mega Knight Knight Goblin Curse Witch
Mega Knight Firecracker Mini P.E.K.K.A Goblin Curse Witch Princess Skeleton King
Mini P.E.K.K.A Knight Goblin Curse Mega Knight Skeleton King
Mini P.E.K.K.A Goblin Curse Mega Knight
Mega Knight Knight Firecracker Mini P.E.K.K.A Witch
Mega Knight Knight Firecracker Witch
Witch Knight Firecracker Goblin Curse Princess Mega Knight
Mini P.E.K.K.A Goblin Curse
Mega Knight Knight Firecracker Mini P.E.K.K.A Goblin Curse Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Mega Knight Witch
Knight Firecracker Mini P.E.K.K.A Mega Knight
Mega Knight Knight Mini P.E.K.K.A Witch
Mini P.E.K.K.A Mega Knight Knight
Knight Mini P.E.K.K.A Goblin Curse Witch Mega Knight
Firecracker Goblin Curse Witch Princess
Mini P.E.K.K.A Knight Witch
Mini P.E.K.K.A Mega Knight Knight Goblin Curse
Mega Knight Knight Firecracker Mini P.E.K.K.A Witch
Witch Goblin Curse
Mega Knight Knight Mini P.E.K.K.A Witch
Mega Knight
Mini P.E.K.K.A Mega Knight Knight Goblin Curse Witch Skeleton King
Firecracker Goblin Curse Witch Princess Mega Knight
Witch Knight Firecracker Mini P.E.K.K.A Skeleton King
Mega Knight Firecracker Mini P.E.K.K.A Goblin Curse Witch Princess Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Firecracker
Firecracker Goblin Curse Princess
Knight Firecracker
Firecracker Goblin Curse Mega Knight
Firecracker Goblin Curse Witch Princess
Firecracker Witch Princess
Firecracker Goblin Curse Princess
Firecracker
Mini P.E.K.K.A
Firecracker Knight Princess
Firecracker Goblin Curse Princess
Knight Firecracker Princess
Firecracker Princess
Princess Firecracker
Firecracker Witch Princess
Firecracker Princess Mega Knight
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Princess Mega Knight
Firecracker Goblin Curse Witch Princess Mega Knight
Mega Knight
Princess
Firecracker Goblin Curse Witch Princess Mega Knight
Witch
Firecracker Witch Princess
Witch Princess Mega Knight
Firecracker Goblin Curse
Firecracker Goblin Curse Witch Princess
Firecracker Witch
Mini P.E.K.K.A
Mega Knight
Firecracker Princess
Mega Knight
Firecracker Goblin Curse Princess
Witch Princess
Firecracker Goblin Curse Witch Princess
Knight Firecracker Mini P.E.K.K.A Princess Mega Knight
Firecracker Princess Skeleton King
Firecracker Mega Knight
Firecracker Witch Princess Skeleton King
Firecracker Witch Princess
Firecracker Witch Princess Mega Knight
Firecracker Mega Knight

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