My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Furnace Ice Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Furnace Ice Wizard Sparky Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Furnace Little Prince
Zap
Firecracker Furnace Sparky Little Prince
Barbarian Barrel
Firecracker Furnace Ice Wizard Sparky Little Prince
The Log
Firecracker Furnace Sparky Little Prince
Earthquake
Firecracker Furnace
Arrows
Firecracker Furnace Little Prince
Royal Delivery
Firecracker Ice Wizard Sparky Little Prince
Fireball
Firecracker Furnace Ice Wizard Sparky Little Prince
Poison
Firecracker Furnace Ice Wizard Sparky Little Prince
Lightning
Furnace Ice Wizard Sparky Little Prince
Rocket
Furnace Sparky Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Furnace Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Furnace Ice Wizard Sparky Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Ice Wizard Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Ice Wizard Little Prince Fireball Furnace Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Ice Wizard Little Prince

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Sparky Mega Knight
Firecracker
Sparky Mega Knight
Fireball
Arrows Sparky Mega Knight Little Prince
Furnace
Sparky
Ice Wizard
Sparky
Arrows Firecracker Fireball Furnace
Mega Knight
Arrows Firecracker Fireball
Little Prince
Fireball

Defense Synergies 1 13

Arrows
Mega Knight Fireball Furnace Ice Wizard Sparky Little Prince
Firecracker
Ice Wizard Mega Knight
Fireball
Arrows Ice Wizard Mega Knight Little Prince
Furnace
Arrows Ice Wizard
Ice Wizard
Arrows Firecracker Fireball Furnace Mega Knight Little Prince
Sparky
Arrows
Mega Knight
Arrows Firecracker Fireball Ice Wizard
Little Prince
Arrows Fireball Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Sparky
Sparky Firecracker Furnace Ice Wizard Mega Knight
Furnace Sparky Mega Knight Ice Wizard
Sparky Firecracker Furnace Ice Wizard Mega Knight
Arrows Firecracker Fireball Sparky Mega Knight
Arrows Fireball Firecracker Furnace Ice Wizard Mega Knight
Furnace Arrows Firecracker Fireball Ice Wizard Little Prince
Arrows Fireball Sparky Mega Knight
Sparky Furnace Ice Wizard
Firecracker Ice Wizard Sparky Mega Knight Little Prince
Ice Wizard Arrows Firecracker Fireball Furnace Mega Knight
Arrows Firecracker Fireball Furnace Ice Wizard
Furnace Sparky Mega Knight Fireball Ice Wizard
Fireball Sparky Mega Knight Arrows Firecracker Furnace
Sparky Furnace Mega Knight
Fireball Furnace Sparky Mega Knight
Sparky Mega Knight Arrows Firecracker Fireball Furnace
Arrows Fireball Mega Knight Firecracker Furnace Ice Wizard Little Prince
Arrows Furnace Firecracker Fireball Ice Wizard Mega Knight Little Prince
Sparky
Mega Knight Arrows Firecracker Fireball Furnace Sparky Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball Furnace Sparky
Fireball Arrows Firecracker Mega Knight
Mega Knight Furnace Sparky
Mega Knight Fireball Sparky
Sparky Mega Knight
Arrows Firecracker Fireball Furnace Ice Wizard
Sparky Fireball Furnace Ice Wizard
Mega Knight Sparky
Mega Knight Firecracker Fireball Sparky
Sparky
Mega Knight Sparky
Mega Knight Arrows Fireball
Mega Knight Fireball Sparky
Firecracker Fireball Furnace Sparky Mega Knight
Sparky Firecracker Fireball Furnace Little Prince
Arrows Mega Knight Firecracker Fireball Ice Wizard Sparky
Arrows Fireball Furnace Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker Sparky
Arrows Firecracker Fireball Ice Wizard
Arrows Fireball Sparky
Arrows Firecracker Fireball Sparky
Fireball Arrows Firecracker Furnace Sparky Mega Knight
Arrows Firecracker Fireball Furnace Ice Wizard
Arrows Firecracker Furnace Sparky
Arrows Fireball Firecracker Ice Wizard
Arrows Fireball Firecracker
Fireball Sparky
Firecracker Arrows Fireball Sparky
Fireball Arrows Firecracker
Firecracker Fireball Sparky
Arrows Firecracker Fireball
Arrows Firecracker Fireball Furnace Sparky
Arrows Firecracker Fireball Furnace Sparky
Arrows Firecracker Fireball Furnace Sparky Mega Knight
Arrows Fireball Sparky
Sparky
Arrows Firecracker Fireball Sparky Mega Knight
Arrows Firecracker Fireball Mega Knight Little Prince
Fireball Sparky Mega Knight
Arrows Fireball
Sparky
Arrows Fireball
Arrows Firecracker Fireball Furnace Ice Wizard Sparky Mega Knight Little Prince
Arrows Firecracker Fireball Ice Wizard Sparky
Fireball Arrows Sparky Mega Knight
Fireball Arrows Firecracker Sparky
Arrows Firecracker Fireball Furnace Ice Wizard Sparky Little Prince
Firecracker Fireball
Fireball Sparky
Arrows Fireball Sparky Mega Knight
Arrows Firecracker Fireball Sparky
Sparky Mega Knight
Arrows Firecracker Fireball Sparky
Fireball
Fireball Arrows Firecracker Ice Wizard
Arrows Fireball
Fireball Firecracker Sparky Mega Knight
Arrows Firecracker Fireball
Arrows Fireball Sparky
Firecracker Sparky Mega Knight
Firecracker Fireball Sparky
Firecracker Fireball
Firecracker Fireball Sparky Mega Knight Little Prince
Sparky
Fireball Firecracker Sparky Mega Knight

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