My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Balloon Ice Wizard Fisherman Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Balloon Fisherman
Giant Snowball
Hog Rider Skeleton Army Balloon Fisherman
Zap
Firecracker Skeleton Army Balloon Fisherman
Barbarian Barrel
Firecracker Skeleton Army Ice Wizard
The Log
Firecracker Hog Rider Skeleton Army Fisherman
Earthquake
Firecracker Hog Rider Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Hog Rider Skeleton Army Balloon Ice Wizard Fisherman
Fireball
Firecracker Hog Rider Skeleton Army Balloon Ice Wizard Fisherman
Poison
Firecracker Skeleton Army Balloon Ice Wizard Fisherman
Lightning
Balloon Ice Wizard Fisherman
Rocket
Hog Rider Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Ice Wizard Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Skeleton Army Ice Wizard Fisherman Hog Rider Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Firecracker Skeleton Army Ice Wizard

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Balloon Ice Wizard Fisherman Mega Knight
Firecracker
Zap Hog Rider Balloon Fisherman Mega Knight
Hog Rider
Zap Firecracker Balloon Mega Knight
Skeleton Army
Balloon
Zap Firecracker Hog Rider Ice Wizard Fisherman Mega Knight
Ice Wizard
Zap Balloon Fisherman
Fisherman
Zap Firecracker Balloon Ice Wizard Mega Knight
Mega Knight
Zap Firecracker Hog Rider Balloon Fisherman

Defense Synergies 1 12

Zap
Mega Knight Firecracker Skeleton Army Ice Wizard Fisherman
Firecracker
Zap Skeleton Army Ice Wizard Fisherman Mega Knight
Hog Rider
Skeleton Army
Zap Firecracker Ice Wizard
Balloon
Ice Wizard
Zap Firecracker Skeleton Army Fisherman Mega Knight
Fisherman
Zap Firecracker Ice Wizard Mega Knight
Mega Knight
Zap Firecracker Ice Wizard Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker
Skeleton Army Zap Firecracker Ice Wizard Fisherman Mega Knight
Skeleton Army Fisherman Mega Knight Ice Wizard
Skeleton Army Firecracker Ice Wizard Fisherman Mega Knight
Firecracker Skeleton Army Mega Knight
Skeleton Army Zap Firecracker Ice Wizard Mega Knight
Zap Firecracker Ice Wizard
Zap Mega Knight
Skeleton Army Ice Wizard Fisherman
Skeleton Army Firecracker Ice Wizard Fisherman Mega Knight
Skeleton Army Ice Wizard Zap Firecracker Fisherman Mega Knight
Zap Firecracker Ice Wizard
Skeleton Army Mega Knight Zap Ice Wizard
Skeleton Army Mega Knight Zap Firecracker
Skeleton Army Mega Knight
Skeleton Army Zap Fisherman Mega Knight
Mega Knight Firecracker Skeleton Army Fisherman
Mega Knight Zap Firecracker Skeleton Army Ice Wizard Fisherman
Zap Firecracker Ice Wizard Fisherman Mega Knight
Fisherman
Skeleton Army Mega Knight Firecracker Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Zap Fisherman
Zap Firecracker Fisherman Mega Knight
Skeleton Army Mega Knight Zap Fisherman
Skeleton Army Mega Knight Zap Fisherman
Skeleton Army Fisherman Mega Knight
Firecracker Zap Ice Wizard
Skeleton Army Ice Wizard
Mega Knight Skeleton Army Fisherman
Zap Mega Knight Firecracker Skeleton Army
Skeleton Army
Mega Knight
Skeleton Army Mega Knight Zap
Skeleton Army Mega Knight
Firecracker Skeleton Army Mega Knight
Skeleton Army Zap Firecracker Fisherman
Mega Knight Zap Firecracker Ice Wizard
Zap Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Zap Ice Wizard Fisherman
Firecracker
Zap Firecracker Mega Knight
Firecracker Zap Ice Wizard
Firecracker
Zap Firecracker Ice Wizard
Zap Firecracker Fisherman
Fisherman
Firecracker Zap Fisherman
Zap Firecracker
Firecracker Fisherman
Firecracker Fisherman
Zap Firecracker Fisherman
Zap Firecracker
Firecracker Mega Knight
Fisherman
Zap Firecracker Fisherman Mega Knight
Zap Firecracker Mega Knight
Mega Knight
Fisherman
Zap
Zap Firecracker Ice Wizard Mega Knight
Fisherman
Firecracker Zap Ice Wizard Fisherman
Zap Fisherman Mega Knight
Zap Firecracker Fisherman
Zap Firecracker Ice Wizard
Zap Firecracker
Zap Mega Knight
Zap Firecracker
Mega Knight
Firecracker
Zap Skeleton Army
Zap Firecracker Ice Wizard
Firecracker Mega Knight
Zap Firecracker
Zap
Firecracker Mega Knight
Zap Firecracker
Firecracker Zap
Zap Firecracker Mega Knight
Firecracker Mega Knight

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