My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Musketeer Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Skeleton Army
Giant Snowball
Bomber Musketeer Skeleton Army Little Prince
Zap
Bomber Firecracker Skeleton Army Little Prince
Barbarian Barrel
Bomber Firecracker Musketeer Skeleton Army Little Prince
The Log
Bomber Firecracker Musketeer Skeleton Army Little Prince
Earthquake
Bomber Firecracker Skeleton Army
Arrows
Bomber Firecracker Skeleton Army Little Prince
Royal Delivery
Bomber Firecracker Musketeer Skeleton Army Little Prince
Fireball
Bomber Firecracker Musketeer Skeleton Army Little Prince
Poison
Bomber Firecracker Musketeer Skeleton Army Little Prince
Lightning
Musketeer Little Prince
Rocket
Musketeer Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Firecracker The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap The Log Firecracker Skeleton Army Little Prince Musketeer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Zap The Log Firecracker

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Mega Knight
Zap
Firecracker Bomber Musketeer The Log Mega Knight Little Prince
Firecracker
Zap Mega Knight
Musketeer
Zap The Log Mega Knight
Skeleton Army
The Log
Zap Musketeer Mega Knight Little Prince
Mega Knight
Bomber Zap Firecracker Musketeer The Log
Little Prince
Zap The Log

Defense Synergies 3 15

Bomber
Zap The Log
Zap
Mega Knight Bomber Firecracker Musketeer Skeleton Army The Log Little Prince
Firecracker
The Log Zap Musketeer Skeleton Army Mega Knight
Musketeer
The Log Zap Firecracker Skeleton Army Mega Knight
Skeleton Army
Zap Firecracker Musketeer The Log
The Log
Firecracker Musketeer Bomber Zap Skeleton Army Mega Knight Little Prince
Mega Knight
Zap Firecracker Musketeer The Log
Little Prince
Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Firecracker Musketeer The Log
Skeleton Army Zap Firecracker Musketeer The Log Mega Knight
Skeleton Army Mega Knight Bomber Musketeer
Skeleton Army Firecracker Musketeer Mega Knight
Bomber Firecracker Skeleton Army The Log Mega Knight
Skeleton Army The Log Bomber Zap Firecracker Musketeer Mega Knight
Musketeer Zap Firecracker Little Prince
Zap Musketeer The Log Mega Knight
Musketeer Skeleton Army
Skeleton Army Bomber Firecracker Musketeer Mega Knight Little Prince
Skeleton Army Bomber Zap Firecracker Musketeer The Log Mega Knight
Musketeer Zap Firecracker
Skeleton Army Mega Knight Bomber Zap Musketeer The Log
Bomber Skeleton Army Mega Knight Zap Firecracker The Log
Skeleton Army Mega Knight
Skeleton Army Zap The Log Mega Knight
Mega Knight Bomber Firecracker Musketeer Skeleton Army
Mega Knight Bomber Zap Firecracker Musketeer Skeleton Army The Log Little Prince
Zap The Log Bomber Firecracker Musketeer Mega Knight Little Prince
Musketeer
Bomber Skeleton Army Mega Knight Firecracker Musketeer The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Zap
Bomber Zap Firecracker Musketeer The Log Mega Knight
Skeleton Army Mega Knight Zap Musketeer The Log
Skeleton Army Mega Knight Zap Musketeer The Log
Musketeer Skeleton Army Mega Knight
Firecracker Zap Musketeer
Skeleton Army Musketeer
Mega Knight Skeleton Army
Zap Mega Knight Firecracker Skeleton Army The Log
Musketeer Skeleton Army
Mega Knight Musketeer
Skeleton Army Mega Knight Zap The Log
Skeleton Army Mega Knight
Bomber Firecracker Musketeer Skeleton Army Mega Knight
Skeleton Army Bomber Zap Firecracker Musketeer The Log Little Prince
Mega Knight Bomber Zap Firecracker Musketeer The Log
Bomber Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Musketeer The Log
Firecracker Zap Musketeer The Log
The Log
Firecracker Musketeer The Log
Bomber Zap Firecracker The Log Mega Knight
Firecracker Zap Musketeer
Bomber Firecracker Musketeer The Log
The Log Zap Firecracker
The Log Zap Firecracker
Musketeer
Firecracker Zap Musketeer The Log
Zap Firecracker Musketeer
Firecracker Musketeer The Log
Firecracker Musketeer
Zap Firecracker Musketeer The Log
Bomber Zap Firecracker Musketeer The Log
Firecracker Musketeer The Log Mega Knight
Bomber
Bomber Zap Firecracker Musketeer The Log Mega Knight
Bomber Zap Firecracker The Log Mega Knight Little Prince
Musketeer The Log Mega Knight
Musketeer The Log
Zap Musketeer The Log
Zap Firecracker The Log Bomber Mega Knight Little Prince
Firecracker The Log Zap Musketeer
Zap Musketeer The Log Mega Knight
Zap Firecracker Musketeer The Log
Zap Firecracker Musketeer Little Prince
Zap Firecracker Musketeer
Bomber Zap Musketeer The Log Mega Knight
Zap Firecracker
Mega Knight
Firecracker The Log
Zap Musketeer Skeleton Army
Zap Firecracker Musketeer
The Log
Firecracker Musketeer Mega Knight
The Log Bomber Zap Firecracker Musketeer
Zap
Firecracker Musketeer Mega Knight
Zap Firecracker Musketeer The Log
Firecracker Zap Musketeer
Zap Firecracker Musketeer The Log Mega Knight Little Prince
Firecracker Mega Knight

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