My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Electro Dragon Cannon Cart Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Cannon Cart Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Cannon Cart Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Cannon Cart
Giant Snowball
Minions Goblin Gang Electro Dragon
Zap
Minions Goblin Gang Cannon Cart
Barbarian Barrel
Knight Goblin Gang Cannon Cart
The Log
Goblin Gang Cannon Cart
Earthquake
Goblin Gang
Arrows
Minions Goblin Gang
Royal Delivery
Knight Minions Goblin Gang Electro Dragon Cannon Cart
Fireball
Minions Goblin Gang Electro Dragon Cannon Cart
Poison
Minions Goblin Gang Electro Dragon
Lightning
Knight Electro Dragon Cannon Cart Goblinstein
Rocket
Electro Dragon Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Minions Goblin Gang Earthquake Electro Dragon Cannon Cart Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Minions Goblin Gang Earthquake

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Goblin Gang Earthquake Electro Dragon Cannon Cart
Minions
Knight Mega Knight Cannon Cart
Goblin Gang
Knight Cannon Cart
Earthquake
Knight Mega Knight
Electro Dragon
Knight Cannon Cart Mega Knight
Cannon Cart
Knight Minions Goblin Gang Electro Dragon
Mega Knight
Minions Earthquake Electro Dragon
Goblinstein

Defense Synergies 3 7

Knight
Minions Goblin Gang Electro Dragon Earthquake Cannon Cart
Minions
Knight Cannon Cart Mega Knight
Goblin Gang
Knight Cannon Cart
Earthquake
Knight Mega Knight
Electro Dragon
Knight Cannon Cart
Cannon Cart
Knight Minions Goblin Gang Electro Dragon
Mega Knight
Minions Earthquake
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Cannon Cart Knight Minions Electro Dragon
Knight Minions Goblin Gang Electro Dragon Cannon Cart Mega Knight
Goblin Gang Mega Knight Knight Minions Electro Dragon Cannon Cart
Knight Minions Goblin Gang Electro Dragon Cannon Cart Mega Knight
Earthquake Mega Knight
Goblin Gang Minions Earthquake Electro Dragon Cannon Cart Mega Knight
Minions Goblin Gang Electro Dragon
Earthquake Electro Dragon Cannon Cart Mega Knight
Minions Goblin Gang
Knight Goblin Gang Cannon Cart Mega Knight
Minions Goblin Gang Knight Earthquake Electro Dragon Cannon Cart Mega Knight
Minions Goblin Gang Electro Dragon
Mega Knight Knight Minions Goblin Gang Earthquake Electro Dragon Cannon Cart
Mega Knight Minions Goblin Gang Earthquake Electro Dragon Cannon Cart
Knight Goblin Gang Cannon Cart Mega Knight
Goblin Gang Mega Knight Goblinstein
Mega Knight Knight Minions Goblin Gang Electro Dragon Cannon Cart
Mega Knight Knight Minions Goblin Gang Electro Dragon Cannon Cart
Earthquake Knight Minions Electro Dragon Cannon Cart Mega Knight
Cannon Cart
Goblin Gang Mega Knight Knight Minions Earthquake Electro Dragon Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mega Knight Cannon Cart
Knight Goblin Gang Electro Dragon Cannon Cart Mega Knight
Goblin Gang Mega Knight Knight Minions Electro Dragon Cannon Cart
Goblin Gang Mega Knight Knight Cannon Cart
Knight Goblin Gang Cannon Cart Mega Knight
Goblinstein Minions Goblin Gang Electro Dragon
Goblin Gang Knight Minions Cannon Cart
Mega Knight Knight Cannon Cart
Electro Dragon Mega Knight Goblinstein Knight Minions Cannon Cart
Goblin Gang
Mega Knight Knight Minions Electro Dragon Cannon Cart
Mega Knight
Cannon Cart Mega Knight Knight Goblin Gang
Electro Dragon Cannon Cart Mega Knight
Goblin Gang Electro Dragon Knight Minions Cannon Cart Goblinstein
Minions Mega Knight Earthquake Electro Dragon Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Knight Electro Dragon
Electro Dragon
Earthquake Electro Dragon Cannon Cart
Earthquake Cannon Cart Knight
Earthquake Mega Knight Goblinstein
Goblinstein Minions Electro Dragon
Earthquake
Earthquake Electro Dragon
Electro Dragon
Minions Goblin Gang Electro Dragon
Knight Earthquake Electro Dragon Cannon Cart
Electro Dragon
Earthquake Knight Cannon Cart
Earthquake Minions Electro Dragon Cannon Cart
Earthquake Cannon Cart
Earthquake Electro Dragon Cannon Cart
Earthquake Electro Dragon Cannon Cart Mega Knight
Earthquake
Minions
Earthquake Electro Dragon Mega Knight
Earthquake Electro Dragon Mega Knight
Minions Earthquake Mega Knight
Earthquake Electro Dragon Cannon Cart
Earthquake Electro Dragon Mega Knight Goblinstein
Earthquake Electro Dragon
Electro Dragon Mega Knight
Electro Dragon
Electro Dragon Minions Goblinstein
Earthquake Electro Dragon Mega Knight
Electro Dragon
Mega Knight
Earthquake
Earthquake Minions Goblin Gang Electro Dragon Cannon Cart Goblinstein
Electro Dragon
Knight Goblin Gang Electro Dragon Cannon Cart Mega Knight
Earthquake Electro Dragon
Electro Dragon Cannon Cart Mega Knight
Electro Dragon Minions Goblin Gang
Electro Dragon
Electro Dragon Cannon Cart Mega Knight
Cannon Cart
Electro Dragon Mega Knight

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