My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 problems Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Goblin Cage Royal Ghost Mega Knight Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Ghost Mega Knight Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Lava Hound
Giant Snowball
Spear Goblins Minions Lava Hound
Zap
Spear Goblins Minions Lava Hound
Barbarian Barrel
Spear Goblins Goblin Cage Royal Ghost
The Log
Spear Goblins Goblin Cage
Earthquake
Spear Goblins Goblin Cage
Arrows
Spear Goblins Minions Lava Hound
Royal Delivery
Spear Goblins Minions Goblin Cage Royal Ghost Lava Hound
Fireball
Minions Goblin Cage Lava Hound
Poison
Spear Goblins Minions Goblin Cage Lava Hound
Lightning
Goblin Cage
Rocket

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Royal Ghost Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Minions Royal Ghost Goblin Cage Lightning Mega Knight Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins The Log Minions Royal Ghost

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Cage Royal Ghost Mega Knight
Minions
Mega Knight Lava Hound Goblin Cage
Goblin Cage
Spear Goblins Minions The Log Royal Ghost Lava Hound
Lightning
Lava Hound
The Log
Goblin Cage Mega Knight
Royal Ghost
Spear Goblins Goblin Cage Mega Knight
Mega Knight
Minions Spear Goblins The Log Royal Ghost
Lava Hound
Minions Lightning Goblin Cage

Defense Synergies 0 13

Spear Goblins
Minions Goblin Cage The Log Royal Ghost Mega Knight
Minions
Spear Goblins Goblin Cage The Log Mega Knight
Goblin Cage
Spear Goblins Minions The Log
Lightning
The Log
The Log
Spear Goblins Minions Goblin Cage Lightning Royal Ghost Mega Knight
Royal Ghost
Spear Goblins The Log Mega Knight
Mega Knight
Spear Goblins Minions The Log Royal Ghost
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Spear Goblins Minions Goblin Cage The Log
Minions Goblin Cage The Log Mega Knight
Goblin Cage Mega Knight Minions Lightning
Goblin Cage Minions Mega Knight
Lightning Goblin Cage The Log Mega Knight
The Log Spear Goblins Minions Royal Ghost Mega Knight
Minions Lightning Spear Goblins Goblin Cage
Lightning Goblin Cage The Log Mega Knight
Minions Goblin Cage
Spear Goblins Royal Ghost Mega Knight
Minions Spear Goblins The Log Royal Ghost Mega Knight
Minions Spear Goblins
Goblin Cage Mega Knight Minions Lightning The Log
Mega Knight Minions Goblin Cage The Log Royal Ghost
Goblin Cage Mega Knight
Goblin Cage Lightning The Log Mega Knight
Mega Knight Minions Goblin Cage
Goblin Cage Mega Knight Spear Goblins Minions The Log Royal Ghost
Goblin Cage The Log Spear Goblins Minions Royal Ghost Mega Knight
Goblin Cage
Royal Ghost Mega Knight Spear Goblins Minions The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Spear Goblins Goblin Cage Royal Ghost
Lightning The Log Royal Ghost Mega Knight
Mega Knight Spear Goblins Minions Goblin Cage Lightning The Log
Lightning Mega Knight Goblin Cage The Log
Goblin Cage Mega Knight
Minions
Spear Goblins Minions Goblin Cage Lightning
Mega Knight Goblin Cage
Goblin Cage Lightning Mega Knight Spear Goblins Minions The Log
Goblin Cage
Mega Knight Minions Goblin Cage
Lightning Mega Knight Goblin Cage The Log
Lightning Mega Knight Goblin Cage
Goblin Cage Mega Knight
Spear Goblins Minions Goblin Cage Lightning The Log
Minions Mega Knight Goblin Cage The Log Royal Ghost
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log Royal Ghost
The Log Royal Ghost
Lightning The Log
Lightning The Log
The Log Mega Knight
Spear Goblins Minions
The Log
The Log Lightning
The Log Lightning
Lightning Minions
Lightning The Log
Lightning
Lightning The Log
Lightning Minions
Lightning The Log
Lightning Spear Goblins The Log
Lightning The Log Mega Knight
Lightning
Minions Lightning
Lightning The Log Mega Knight
Lightning The Log Mega Knight
Lightning Minions The Log Mega Knight
Lightning
Lightning The Log
Lightning The Log
The Log Mega Knight
The Log Lightning Royal Ghost
Lightning The Log Mega Knight
Lightning The Log
Lightning
Lightning Minions
Lightning
Lightning The Log Mega Knight
Lightning
Mega Knight
Lightning The Log
Lightning Spear Goblins Minions
Lightning
The Log
Lightning Mega Knight
The Log Lightning
Lightning
Mega Knight
Minions Lightning The Log
Lightning
Lightning The Log Royal Ghost Mega Knight
Lightning Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: