My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

3 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Elixir Golem Barbarian Hut Cannon Cart Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Wall Breakers Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Wall Breakers Cannon Cart Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Elixir Golem Wall Breakers Cannon Cart Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Wall Breakers Goblin Drill Cannon Cart
Giant Snowball
Wall Breakers Goblin Drill
Zap
Wall Breakers Goblin Drill Cannon Cart
Barbarian Barrel
Rascals Elixir Golem Barbarian Hut Wall Breakers Goblin Drill Cannon Cart
The Log
Rascals Elixir Golem Barbarian Hut Wall Breakers Goblin Drill Cannon Cart
Earthquake
Elixir Golem Barbarian Hut Goblin Drill
Arrows
Rascals Wall Breakers Goblin Drill
Royal Delivery
Rascals Elixir Golem Wall Breakers Goblin Drill Cannon Cart
Fireball
Rascals Elixir Golem Barbarian Hut Wall Breakers Goblin Drill Cannon Cart
Poison
Rascals Elixir Golem Barbarian Hut Goblin Drill
Lightning
Barbarian Hut Cannon Cart
Rocket
Rascals Barbarian Hut Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Rocket Goblin Drill Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Elixir Golem Goblin Drill Rascals Cannon Cart Rocket Barbarian Hut Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Wall Breakers Elixir Golem Goblin Drill Rascals

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Rascals
Barbarian Hut Wall Breakers Goblin Drill Cannon Cart
Elixir Golem
Barbarian Hut
Rocket
Barbarian Hut
Rascals Elixir Golem Wall Breakers
Wall Breakers
Goblin Drill Rascals Barbarian Hut Mega Knight
Goblin Drill
Wall Breakers Rascals Cannon Cart Mega Knight
Cannon Cart
Rascals Goblin Drill
Mega Knight
Wall Breakers Goblin Drill

Defense Synergies 0 1

Rascals
Cannon Cart
Elixir Golem
Rocket
Barbarian Hut
Wall Breakers
Goblin Drill
Cannon Cart
Rascals
Mega Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Barbarian Hut Cannon Cart
Barbarian Hut Rascals Goblin Drill Cannon Cart Mega Knight
Rocket Barbarian Hut Mega Knight Rascals Goblin Drill Cannon Cart
Barbarian Hut Rascals Goblin Drill Cannon Cart Mega Knight
Rocket Mega Knight
Rascals Cannon Cart Mega Knight
Rocket Rascals Barbarian Hut
Rocket Barbarian Hut Rascals Cannon Cart Mega Knight
Barbarian Hut Rascals Goblin Drill
Rascals Cannon Cart Mega Knight
Rascals Goblin Drill Cannon Cart Mega Knight
Rascals Barbarian Hut
Barbarian Hut Goblin Drill Mega Knight Rascals Rocket Cannon Cart
Rocket Barbarian Hut Mega Knight Rascals Goblin Drill Cannon Cart
Barbarian Hut Rascals Goblin Drill Cannon Cart Mega Knight
Rocket Barbarian Hut Rascals Goblin Drill Mega Knight
Barbarian Hut Mega Knight Rascals Goblin Drill Cannon Cart
Mega Knight Rascals Barbarian Hut Goblin Drill Cannon Cart
Goblin Drill Rascals Barbarian Hut Cannon Cart Mega Knight
Barbarian Hut Goblin Drill Cannon Cart
Rascals Mega Knight Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Barbarian Hut Mega Knight Cannon Cart
Rocket Cannon Cart Mega Knight
Mega Knight Rascals Rocket Barbarian Hut Cannon Cart
Rocket Mega Knight Rascals Barbarian Hut Cannon Cart
Barbarian Hut Rascals Goblin Drill Cannon Cart Mega Knight
Rocket Rascals
Rascals Rocket Barbarian Hut Cannon Cart
Mega Knight Rascals Barbarian Hut Cannon Cart
Rocket Mega Knight Barbarian Hut Cannon Cart
Barbarian Hut Goblin Drill
Mega Knight Rascals Cannon Cart
Rocket Mega Knight
Rascals Rocket Cannon Cart Mega Knight Barbarian Hut
Rascals Barbarian Hut Cannon Cart Mega Knight
Rascals Rocket Barbarian Hut Goblin Drill Cannon Cart
Mega Knight Rascals Barbarian Hut Cannon Cart
Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Rocket Barbarian Hut Goblin Drill
Rocket Barbarian Hut Goblin Drill Cannon Cart
Cannon Cart Rascals Rocket Barbarian Hut
Rocket Mega Knight
Rocket
Barbarian Hut
Rocket
Rocket Cannon Cart
Rocket
Rocket Barbarian Hut Cannon Cart
Rocket Cannon Cart
Barbarian Hut Cannon Cart
Rocket Barbarian Hut Goblin Drill Cannon Cart
Rocket Barbarian Hut Cannon Cart Mega Knight
Rocket
Rocket
Rocket Mega Knight
Rocket Mega Knight
Rocket Mega Knight
Rocket
Rocket
Rocket Barbarian Hut Goblin Drill Cannon Cart
Mega Knight
Mega Knight
Rocket
Rocket
Rocket Mega Knight
Rocket
Mega Knight
Rocket
Rocket Barbarian Hut Cannon Cart
Rocket
Rascals Rocket Cannon Cart Mega Knight
Rocket
Cannon Cart Mega Knight
Rascals Rocket
Rocket
Rocket Cannon Cart Mega Knight
Cannon Cart
Rocket Mega Knight

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