My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Elixir Golem Wizard Prince Ice Wizard Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Barbarian Barrel Prince Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elixir Golem Prince Sparky
Giant Snowball
Bats
Zap
Bats Prince Sparky
Barbarian Barrel
Elixir Golem Wizard Ice Wizard Sparky
The Log
Elixir Golem Prince Sparky
Earthquake
Elixir Golem
Arrows
Bats
Royal Delivery
Bats Elixir Golem Wizard Prince Ice Wizard Sparky
Fireball
Elixir Golem Wizard Ice Wizard Sparky
Poison
Bats Elixir Golem Wizard Ice Wizard Sparky
Lightning
Wizard Prince Ice Wizard Sparky
Rocket
Wizard Prince Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Barbarian Barrel Ice Wizard Sparky Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Golem Prince Ice Wizard Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Elixir Golem Ice Wizard Wizard Prince Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Barbarian Barrel Elixir Golem Ice Wizard

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Elixir Golem Barbarian Barrel Prince Sparky
Elixir Golem
Bats Wizard Barbarian Barrel Ice Wizard Sparky
Wizard
Elixir Golem Prince Sparky Mega Knight
Barbarian Barrel
Bats Elixir Golem Prince Ice Wizard Sparky Mega Knight
Prince
Mega Knight Bats Wizard Barbarian Barrel Ice Wizard
Ice Wizard
Elixir Golem Barbarian Barrel Prince
Sparky
Bats Elixir Golem Wizard Barbarian Barrel
Mega Knight
Bats Prince Wizard Barbarian Barrel

Defense Synergies 0 15

Bats
Barbarian Barrel Prince Ice Wizard Sparky Mega Knight
Elixir Golem
Wizard
Barbarian Barrel Prince Ice Wizard Mega Knight
Barbarian Barrel
Bats Wizard Prince Ice Wizard Sparky Mega Knight
Prince
Bats Wizard Barbarian Barrel Ice Wizard
Ice Wizard
Bats Wizard Barbarian Barrel Prince Mega Knight
Sparky
Bats Barbarian Barrel
Mega Knight
Bats Wizard Barbarian Barrel Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Barbarian Barrel Sparky
Sparky Bats Prince Ice Wizard Mega Knight
Prince Sparky Mega Knight Bats Ice Wizard
Prince Sparky Bats Ice Wizard Mega Knight
Barbarian Barrel Prince Sparky Mega Knight
Barbarian Barrel Bats Ice Wizard Mega Knight
Bats Wizard Ice Wizard
Barbarian Barrel Sparky Mega Knight
Sparky Prince Ice Wizard
Barbarian Barrel Prince Ice Wizard Sparky Mega Knight
Bats Ice Wizard Wizard Barbarian Barrel Mega Knight
Bats Wizard Ice Wizard
Prince Sparky Mega Knight Bats Wizard Ice Wizard
Wizard Sparky Mega Knight Bats Barbarian Barrel Prince
Sparky Prince Mega Knight
Prince Sparky Mega Knight
Wizard Sparky Mega Knight Bats Prince
Mega Knight Bats Wizard Barbarian Barrel Prince Ice Wizard
Wizard Barbarian Barrel Bats Ice Wizard Mega Knight
Sparky Prince
Wizard Mega Knight Bats Barbarian Barrel Prince Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Barbarian Barrel Prince Sparky
Wizard Barbarian Barrel Prince Mega Knight
Mega Knight Bats Prince Sparky
Prince Mega Knight Bats Barbarian Barrel Sparky
Prince Sparky Mega Knight
Wizard Bats Ice Wizard
Prince Sparky Bats Ice Wizard
Mega Knight Prince Sparky
Mega Knight Bats Barbarian Barrel Prince Sparky
Sparky
Mega Knight Bats Prince Sparky
Mega Knight Prince
Prince Mega Knight Wizard Sparky
Wizard Sparky Mega Knight
Sparky Bats Barbarian Barrel Prince
Bats Mega Knight Wizard Barbarian Barrel Ice Wizard Sparky
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Sparky
Barbarian Barrel Ice Wizard
Barbarian Barrel Sparky
Barbarian Barrel Prince Sparky
Wizard Barbarian Barrel Sparky Mega Knight
Wizard Bats Ice Wizard
Wizard Sparky
Wizard Barbarian Barrel Ice Wizard
Wizard
Bats Prince Sparky
Wizard Barbarian Barrel Prince Sparky
Wizard
Barbarian Barrel Sparky
Barbarian Barrel
Barbarian Barrel Prince Sparky
Wizard Barbarian Barrel Sparky
Wizard Barbarian Barrel Sparky Mega Knight
Barbarian Barrel Sparky
Bats Sparky
Wizard Barbarian Barrel Prince Sparky Mega Knight
Wizard Barbarian Barrel Mega Knight
Prince Sparky Mega Knight
Wizard
Prince Sparky
Barbarian Barrel
Wizard Barbarian Barrel Ice Wizard Sparky Mega Knight
Wizard Barbarian Barrel Ice Wizard Sparky
Wizard Prince Sparky Mega Knight
Barbarian Barrel Sparky
Bats Wizard Ice Wizard Sparky
Bats Wizard
Sparky
Wizard Sparky Mega Knight
Sparky
Prince Sparky Mega Knight
Wizard Sparky
Bats Barbarian Barrel Prince
Wizard Ice Wizard
Barbarian Barrel
Wizard Prince Sparky Mega Knight
Wizard
Sparky
Prince Sparky Mega Knight
Bats Sparky
Bats
Barbarian Barrel Prince Sparky Mega Knight
Prince Sparky
Wizard Sparky Mega Knight

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