My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Skeleton Dragons Minion Horde Goblin Giant Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Dragons Goblin Giant Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Minion Horde Goblin Giant Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Minion Horde
Giant Snowball
Minions Skeleton Dragons Minion Horde
Zap
Minions Minion Horde Goblin Giant
Barbarian Barrel
Knight
The Log
Earthquake
Arrows
Minions Skeleton Dragons Minion Horde
Royal Delivery
Knight Minions Skeleton Dragons Minion Horde Mother Witch
Fireball
Minions Skeleton Dragons Minion Horde Mother Witch
Poison
Minions Skeleton Dragons Minion Horde Mother Witch
Lightning
Knight Skeleton Dragons Mother Witch
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Skeleton Dragons Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Royal Delivery Mother Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Minions Royal Delivery Skeleton Dragons Mother Witch Minion Horde Goblin Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Minions Royal Delivery Skeleton Dragons

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Skeleton Dragons Minion Horde Mother Witch
Minions
Knight Mega Knight Goblin Giant
Royal Delivery
Skeleton Dragons
Knight Goblin Giant Mega Knight
Minion Horde
Mega Knight Knight Goblin Giant
Goblin Giant
Minions Skeleton Dragons Minion Horde Mother Witch
Mother Witch
Knight Goblin Giant Mega Knight
Mega Knight
Minions Minion Horde Skeleton Dragons Mother Witch

Defense Synergies 4 9

Knight
Minions Royal Delivery Skeleton Dragons Minion Horde Mother Witch
Minions
Knight Royal Delivery Goblin Giant Mega Knight
Royal Delivery
Knight Skeleton Dragons Minions Mother Witch Mega Knight
Skeleton Dragons
Knight Royal Delivery Mega Knight
Minion Horde
Knight
Goblin Giant
Minions
Mother Witch
Knight Royal Delivery Mega Knight
Mega Knight
Minions Royal Delivery Skeleton Dragons Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Skeleton Dragons Minion Horde Goblin Giant
Minion Horde Knight Minions Royal Delivery Skeleton Dragons Mega Knight
Minion Horde Mega Knight Knight Minions Royal Delivery Skeleton Dragons
Minion Horde Knight Minions Skeleton Dragons Mega Knight
Royal Delivery Mega Knight
Royal Delivery Minions Skeleton Dragons Mother Witch Mega Knight
Minions Skeleton Dragons Minion Horde Royal Delivery
Skeleton Dragons Goblin Giant Mega Knight
Minion Horde Minions
Knight Royal Delivery Minion Horde Mega Knight
Minions Skeleton Dragons Minion Horde Mother Witch Knight Royal Delivery Goblin Giant Mega Knight
Minions Skeleton Dragons Minion Horde Royal Delivery
Minion Horde Mega Knight Knight Minions Royal Delivery Skeleton Dragons
Mega Knight Minions Royal Delivery Skeleton Dragons Minion Horde
Knight Minion Horde Mega Knight
Minion Horde Royal Delivery Mega Knight
Minion Horde Mega Knight Knight Minions Royal Delivery Skeleton Dragons
Royal Delivery Mega Knight Knight Minions Skeleton Dragons Minion Horde
Royal Delivery Knight Minions Skeleton Dragons Mother Witch Mega Knight
Skeleton Dragons Mega Knight Knight Minions Royal Delivery Minion Horde Goblin Giant Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Royal Delivery
Royal Delivery Knight Skeleton Dragons Mega Knight
Royal Delivery Mega Knight Knight Minions Minion Horde Goblin Giant
Mega Knight Knight Royal Delivery Minion Horde Goblin Giant
Knight Royal Delivery Minion Horde Goblin Giant Mega Knight
Royal Delivery Skeleton Dragons Mother Witch Minions Minion Horde Goblin Giant
Royal Delivery Knight Minions Minion Horde Goblin Giant
Mega Knight Knight Royal Delivery Minion Horde Goblin Giant
Royal Delivery Minion Horde Mega Knight Knight Minions Skeleton Dragons
Royal Delivery Skeleton Dragons Minion Horde Goblin Giant
Mega Knight Knight Minions Minion Horde
Mega Knight Royal Delivery Goblin Giant
Royal Delivery Mega Knight Knight Minion Horde Goblin Giant
Skeleton Dragons Minion Horde Mega Knight
Knight Minions Royal Delivery Skeleton Dragons Minion Horde Goblin Giant
Minions Mega Knight Royal Delivery Skeleton Dragons Minion Horde Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Skeleton Dragons Minion Horde
Skeleton Dragons
Skeleton Dragons Minion Horde Goblin Giant
Knight Skeleton Dragons
Skeleton Dragons Minion Horde Mega Knight
Skeleton Dragons Mother Witch Minions Minion Horde Goblin Giant
Skeleton Dragons Minion Horde
Skeleton Dragons
Skeleton Dragons
Minions Minion Horde
Knight Skeleton Dragons Minion Horde
Skeleton Dragons
Knight Skeleton Dragons
Minions Skeleton Dragons Minion Horde
Skeleton Dragons
Skeleton Dragons Minion Horde
Skeleton Dragons Minion Horde Mega Knight
Minions Skeleton Dragons Minion Horde
Skeleton Dragons Mega Knight
Skeleton Dragons Mother Witch Mega Knight
Minions Skeleton Dragons Minion Horde Mega Knight
Skeleton Dragons
Skeleton Dragons Minion Horde
Mother Witch Skeleton Dragons Mega Knight
Minion Horde
Skeleton Dragons
Skeleton Dragons Mega Knight
Skeleton Dragons
Skeleton Dragons Minion Horde Mother Witch
Minions Skeleton Dragons Minion Horde
Minion Horde
Skeleton Dragons Minion Horde Mega Knight
Skeleton Dragons Minion Horde
Minion Horde Mega Knight
Minion Horde Minions
Skeleton Dragons
Knight Skeleton Dragons Minion Horde Mega Knight
Skeleton Dragons
Skeleton Dragons Minion Horde Mega Knight
Minions Skeleton Dragons Minion Horde
Skeleton Dragons
Goblin Giant Mega Knight

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