My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Firecracker Cannon Cart Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Cannon Cart Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Cannon Cart
Giant Snowball
Bats Archers Barbarians Lumberjack
Zap
Bats Archers Firecracker Cannon Cart
Barbarian Barrel
Archers Firecracker Barbarians Cannon Cart Lumberjack
The Log
Archers Firecracker Barbarians Cannon Cart Lumberjack
Earthquake
Archers Firecracker Barbarians
Arrows
Bats Archers Firecracker
Royal Delivery
Bats Archers Firecracker Barbarians Cannon Cart Lumberjack
Fireball
Archers Firecracker Barbarians Cannon Cart Lumberjack
Poison
Bats Archers Firecracker Barbarians
Lightning
Cannon Cart Lumberjack
Rocket
Barbarians Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Archers Firecracker Fireball Lumberjack Barbarians Cannon Cart Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Archers Firecracker Fireball

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Firecracker Cannon Cart Lumberjack
Archers
Lumberjack Mega Knight
Firecracker
Bats Cannon Cart Lumberjack Mega Knight
Barbarians
Fireball
Mega Knight
Cannon Cart
Bats Firecracker Lumberjack
Lumberjack
Bats Archers Firecracker Cannon Cart Mega Knight
Mega Knight
Bats Archers Firecracker Fireball Lumberjack

Defense Synergies 0 13

Bats
Firecracker Cannon Cart Lumberjack Mega Knight
Archers
Firecracker Cannon Cart Lumberjack Mega Knight
Firecracker
Bats Archers Lumberjack Mega Knight
Barbarians
Fireball
Lumberjack Mega Knight
Cannon Cart
Bats Archers Lumberjack
Lumberjack
Bats Archers Firecracker Fireball Cannon Cart
Mega Knight
Bats Archers Firecracker Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Firecracker Fireball
Barbarians Lumberjack Bats Firecracker Cannon Cart Mega Knight
Barbarians Lumberjack Mega Knight Bats Archers Cannon Cart
Barbarians Lumberjack Bats Firecracker Cannon Cart Mega Knight
Firecracker Barbarians Fireball Lumberjack Mega Knight
Fireball Bats Archers Firecracker Cannon Cart Lumberjack Mega Knight
Bats Archers Firecracker Fireball
Barbarians Fireball Cannon Cart Mega Knight
Barbarians Lumberjack
Archers Firecracker Barbarians Cannon Cart Lumberjack Mega Knight
Bats Archers Barbarians Firecracker Fireball Cannon Cart Lumberjack Mega Knight
Bats Archers Firecracker Fireball
Barbarians Lumberjack Mega Knight Bats Fireball Cannon Cart
Fireball Mega Knight Bats Firecracker Barbarians Cannon Cart Lumberjack
Barbarians Cannon Cart Lumberjack Mega Knight
Barbarians Fireball Lumberjack Mega Knight
Barbarians Mega Knight Bats Firecracker Fireball Cannon Cart Lumberjack
Fireball Mega Knight Bats Archers Firecracker Barbarians Cannon Cart Lumberjack
Bats Archers Firecracker Barbarians Fireball Cannon Cart Lumberjack Mega Knight
Barbarians Cannon Cart Lumberjack
Mega Knight Bats Archers Firecracker Barbarians Fireball Cannon Cart Lumberjack
Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Lumberjack Mega Knight Archers Fireball Cannon Cart
Fireball Archers Firecracker Cannon Cart Lumberjack Mega Knight
Barbarians Lumberjack Mega Knight Bats Cannon Cart
Lumberjack Mega Knight Bats Barbarians Fireball Cannon Cart
Barbarians Cannon Cart Lumberjack Mega Knight
Firecracker Fireball Bats Archers
Bats Archers Barbarians Fireball Cannon Cart Lumberjack
Mega Knight Barbarians Cannon Cart Lumberjack
Mega Knight Bats Firecracker Barbarians Fireball Cannon Cart
Barbarians
Mega Knight Bats Barbarians Cannon Cart Lumberjack
Mega Knight Barbarians Fireball
Barbarians Cannon Cart Mega Knight Fireball Lumberjack
Archers Firecracker Barbarians Fireball Cannon Cart Mega Knight
Barbarians Bats Archers Firecracker Fireball Cannon Cart Lumberjack
Bats Mega Knight Archers Firecracker Barbarians Fireball Cannon Cart
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball
Fireball Cannon Cart
Cannon Cart Firecracker Barbarians Fireball
Fireball Firecracker Mega Knight
Firecracker Fireball Bats
Archers Firecracker
Fireball Firecracker
Fireball Firecracker
Bats Fireball Lumberjack
Firecracker Fireball Cannon Cart
Fireball Archers Firecracker
Firecracker Fireball Cannon Cart
Firecracker Fireball Cannon Cart
Firecracker Fireball Cannon Cart
Firecracker Fireball Cannon Cart
Firecracker Fireball Cannon Cart Mega Knight
Fireball
Bats
Archers Firecracker Fireball Mega Knight
Firecracker Fireball Mega Knight
Fireball Mega Knight
Fireball
Barbarians Fireball Cannon Cart
Firecracker Fireball Mega Knight
Firecracker Fireball
Fireball Mega Knight
Fireball Firecracker
Bats Archers Firecracker Fireball
Bats Firecracker Fireball
Fireball
Fireball Mega Knight
Firecracker Fireball
Mega Knight
Firecracker Fireball
Bats Archers Barbarians Fireball Cannon Cart
Fireball Archers Firecracker
Fireball
Fireball Firecracker Cannon Cart Lumberjack Mega Knight
Firecracker Fireball
Fireball
Firecracker Cannon Cart Mega Knight
Bats Firecracker Fireball
Firecracker Bats Fireball
Firecracker Fireball Cannon Cart Mega Knight
Cannon Cart
Fireball Firecracker Mega Knight

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