My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Electro Wizard Sparky Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Mega Minion
Zap
Sparky
Barbarian Barrel
Electro Spirit Electro Wizard Sparky
The Log
Electro Spirit Mini P.E.K.K.A Sparky
Earthquake
Arrows
Electro Spirit
Royal Delivery
Electro Spirit Mega Minion Mini P.E.K.K.A Electro Wizard Sparky
Fireball
Mega Minion Electro Wizard Sparky
Poison
Mega Minion Electro Wizard Sparky
Lightning
Mega Minion Mini P.E.K.K.A Electro Wizard Sparky Goblinstein
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Mega Minion Mini P.E.K.K.A Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Zap Mega Minion Mini P.E.K.K.A Electro Wizard Goblinstein Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Zap Mega Minion Mini P.E.K.K.A

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Mega Minion Zap Sparky
Zap
Mega Minion Electro Wizard Sparky Electro Spirit Mini P.E.K.K.A Mega Knight
Mega Minion
Electro Spirit Zap Sparky Mega Knight
Mini P.E.K.K.A
Sparky Zap Electro Wizard Mega Knight
Electro Wizard
Zap Mini P.E.K.K.A Sparky Mega Knight
Sparky
Zap Mini P.E.K.K.A Electro Spirit Mega Minion Electro Wizard
Mega Knight
Zap Mega Minion Mini P.E.K.K.A Electro Wizard
Goblinstein

Defense Synergies 6 7

Electro Spirit
Mega Minion Zap Electro Wizard
Zap
Mega Minion Mini P.E.K.K.A Electro Wizard Mega Knight Electro Spirit Sparky
Mega Minion
Electro Spirit Zap Electro Wizard Sparky Mega Knight
Mini P.E.K.K.A
Zap Electro Wizard
Electro Wizard
Zap Mini P.E.K.K.A Electro Spirit Mega Minion Mega Knight
Sparky
Zap Mega Minion
Mega Knight
Zap Mega Minion Electro Wizard
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Electro Wizard Sparky
Mini P.E.K.K.A Sparky Zap Mega Minion Electro Wizard Mega Knight
Mini P.E.K.K.A Sparky Mega Knight Mega Minion Electro Wizard
Mini P.E.K.K.A Sparky Mega Minion Electro Wizard Mega Knight
Mini P.E.K.K.A Sparky Mega Knight
Electro Spirit Zap Mega Minion Electro Wizard Mega Knight
Mega Minion Electro Wizard Electro Spirit Zap
Electro Spirit Zap Electro Wizard Sparky Mega Knight
Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Electro Wizard Sparky Mega Knight
Electro Wizard Electro Spirit Zap Mega Minion Mega Knight
Mega Minion Zap Electro Wizard
Mini P.E.K.K.A Sparky Mega Knight Zap Electro Wizard
Sparky Mega Knight Electro Spirit Zap Mega Minion Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Sparky Electro Wizard Mega Knight
Zap Mini P.E.K.K.A Electro Wizard Sparky Mega Knight
Sparky Mega Knight Mini P.E.K.K.A Electro Wizard
Mega Knight Electro Spirit Zap Mega Minion Electro Wizard
Zap Electro Spirit Mega Minion Electro Wizard Mega Knight
Mini P.E.K.K.A Sparky Electro Wizard
Mega Knight Electro Spirit Mini P.E.K.K.A Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Zap Electro Wizard Sparky
Electro Wizard Zap Mega Minion Mini P.E.K.K.A Mega Knight
Mega Knight Zap Mini P.E.K.K.A Electro Wizard Sparky
Mini P.E.K.K.A Mega Knight Zap Electro Wizard Sparky
Mini P.E.K.K.A Sparky Mega Knight
Electro Spirit Zap Electro Wizard
Mini P.E.K.K.A Sparky Mega Minion Electro Wizard
Mini P.E.K.K.A Mega Knight Sparky
Zap Electro Wizard Mega Knight Electro Spirit Mega Minion Mini P.E.K.K.A Sparky
Mega Minion Sparky
Mega Knight Mega Minion Mini P.E.K.K.A Sparky
Mega Knight Zap Electro Wizard
Mini P.E.K.K.A Mega Knight Sparky
Sparky Mega Knight
Electro Wizard Sparky Electro Spirit Zap Mega Minion Mini P.E.K.K.A
Mega Knight Electro Spirit Zap Mega Minion Mini P.E.K.K.A Electro Wizard Sparky
Electro Spirit Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Sparky
Zap Electro Wizard
Sparky
Sparky
Zap Sparky Mega Knight
Electro Spirit Zap Mega Minion
Sparky
Zap
Zap
Mini P.E.K.K.A Electro Wizard Sparky
Zap Electro Wizard Sparky
Zap
Sparky
Zap Sparky
Zap Sparky
Sparky Mega Knight
Sparky
Mini P.E.K.K.A Sparky
Zap Mega Minion Mini P.E.K.K.A Electro Wizard Sparky Mega Knight
Zap Mega Knight
Sparky Mega Knight
Sparky
Zap
Zap Electro Spirit Sparky Mega Knight
Mega Minion
Zap Electro Wizard Sparky
Zap Sparky Mega Knight
Zap Sparky
Zap Electro Wizard Sparky
Zap Electro Wizard Electro Spirit Mega Minion
Mega Minion Mini P.E.K.K.A Sparky
Zap Sparky Mega Knight
Zap Electro Spirit Electro Wizard Sparky
Sparky Mega Knight
Sparky
Zap Electro Wizard Electro Spirit
Zap Mega Minion Electro Wizard
Mega Minion Mini P.E.K.K.A Electro Wizard Sparky Mega Knight
Zap
Zap Sparky
Mega Minion Sparky Mega Knight
Zap Electro Spirit Electro Wizard Sparky
Zap Electro Wizard
Zap Electro Wizard Sparky Mega Knight
Sparky
Sparky Mega Knight

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