My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Hunter Balloon Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Mini P.E.K.K.A Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Balloon Sparky
Giant Snowball
Cannon Goblin Barrel Balloon
Zap
Cannon Goblin Barrel Balloon Sparky
Barbarian Barrel
Cannon Rascals Goblin Barrel Hunter Sparky
The Log
Cannon Rascals Mini P.E.K.K.A Goblin Barrel Hunter Sparky
Earthquake
Cannon Goblin Barrel
Arrows
Rascals Goblin Barrel
Royal Delivery
Rascals Mini P.E.K.K.A Goblin Barrel Hunter Balloon Sparky
Fireball
Cannon Rascals Goblin Barrel Hunter Balloon Sparky
Poison
Cannon Rascals Hunter Balloon Sparky
Lightning
Cannon Mini P.E.K.K.A Hunter Balloon Sparky
Rocket
Rascals Hunter Balloon Sparky

Against air swarms

Spells and units that can counter air swarms.

Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Hunter Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Goblin Barrel Mini P.E.K.K.A Hunter Rascals Balloon Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Cannon Goblin Barrel Mini P.E.K.K.A Hunter

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Rascals
Goblin Barrel Balloon
Mini P.E.K.K.A
Sparky Hunter Mega Knight
Goblin Barrel
Rascals Balloon Sparky Mega Knight
Hunter
Mini P.E.K.K.A Balloon Sparky Mega Knight
Balloon
Rascals Goblin Barrel Hunter Sparky Mega Knight
Sparky
Mini P.E.K.K.A Goblin Barrel Hunter Balloon
Mega Knight
Mini P.E.K.K.A Goblin Barrel Hunter Balloon

Defense Synergies 0 6

Cannon
Rascals Mini P.E.K.K.A Hunter Sparky
Rascals
Cannon
Mini P.E.K.K.A
Cannon Hunter
Goblin Barrel
Hunter
Cannon Mini P.E.K.K.A Mega Knight
Balloon
Sparky
Cannon
Mega Knight
Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Sparky
Mini P.E.K.K.A Hunter Sparky Cannon Rascals Mega Knight
Cannon Mini P.E.K.K.A Hunter Sparky Mega Knight Rascals
Cannon Mini P.E.K.K.A Hunter Sparky Rascals Mega Knight
Mini P.E.K.K.A Sparky Mega Knight
Cannon Rascals Hunter Mega Knight
Hunter Cannon Rascals
Cannon Rascals Sparky Mega Knight
Cannon Mini P.E.K.K.A Hunter Sparky Rascals
Cannon Rascals Mini P.E.K.K.A Hunter Sparky Mega Knight
Cannon Rascals Hunter Mega Knight
Hunter Rascals
Cannon Mini P.E.K.K.A Hunter Sparky Mega Knight Rascals
Sparky Mega Knight Cannon Rascals Mini P.E.K.K.A Hunter
Mini P.E.K.K.A Sparky Cannon Rascals Hunter Mega Knight
Cannon Rascals Mini P.E.K.K.A Hunter Sparky Mega Knight
Sparky Mega Knight Cannon Rascals Mini P.E.K.K.A Hunter
Cannon Mega Knight Rascals Hunter
Hunter Cannon Rascals Mega Knight
Mini P.E.K.K.A Sparky Cannon Hunter
Rascals Mega Knight Cannon Mini P.E.K.K.A Hunter Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Mini P.E.K.K.A Mega Knight Sparky
Mini P.E.K.K.A Hunter Mega Knight
Mega Knight Rascals Mini P.E.K.K.A Hunter Sparky
Mini P.E.K.K.A Hunter Mega Knight Rascals Sparky
Cannon Rascals Mini P.E.K.K.A Hunter Sparky Mega Knight
Rascals Hunter
Rascals Mini P.E.K.K.A Sparky Hunter
Mini P.E.K.K.A Mega Knight Rascals Hunter Sparky
Mega Knight Mini P.E.K.K.A Sparky
Cannon Sparky
Mega Knight Rascals Mini P.E.K.K.A Hunter Sparky
Mega Knight
Rascals Mini P.E.K.K.A Mega Knight Cannon Hunter Sparky
Cannon Rascals Sparky Mega Knight
Rascals Sparky Mini P.E.K.K.A Hunter
Mega Knight Cannon Rascals Mini P.E.K.K.A Hunter Sparky
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Sparky
Sparky
Rascals Sparky
Sparky Mega Knight
Hunter
Sparky
Hunter
Mini P.E.K.K.A Sparky
Sparky
Hunter Sparky
Sparky
Hunter Sparky
Sparky Mega Knight
Sparky
Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Hunter Sparky Mega Knight
Mega Knight
Sparky Mega Knight
Sparky
Hunter Sparky Mega Knight
Hunter Sparky
Sparky Mega Knight
Sparky
Hunter Sparky
Mini P.E.K.K.A Sparky
Hunter Sparky Mega Knight
Sparky
Sparky Mega Knight
Sparky
Hunter
Rascals Mini P.E.K.K.A Hunter Sparky Mega Knight
Sparky
Sparky Mega Knight
Rascals Sparky
Sparky Mega Knight
Sparky
Sparky Mega Knight

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