My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Mini P.E.K.K.A Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Inferno Dragon
Giant Snowball
Skeleton Army Witch Inferno Dragon
Zap
Mortar Skeleton Army Witch Inferno Dragon
Barbarian Barrel
Mortar Valkyrie Skeleton Army Witch
The Log
Mini P.E.K.K.A Skeleton Army Witch
Earthquake
Mortar Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Mini P.E.K.K.A Valkyrie Skeleton Army Witch Inferno Dragon
Fireball
Mortar Skeleton Army Witch Inferno Dragon
Poison
Mortar Skeleton Army Witch
Lightning
Mortar Mini P.E.K.K.A Valkyrie Witch Inferno Dragon
Rocket
Mortar Valkyrie Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Valkyrie Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie Skeleton Army Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Mortar Mini P.E.K.K.A Valkyrie Inferno Dragon Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Skeleton Army Mortar Mini P.E.K.K.A

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mortar Mini P.E.K.K.A Mega Knight
Mortar
Arrows
Mini P.E.K.K.A
Arrows Valkyrie Mega Knight
Valkyrie
Mini P.E.K.K.A Witch
Skeleton Army
Witch
Valkyrie Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Arrows Mini P.E.K.K.A Witch

Defense Synergies 1 13

Arrows
Mega Knight Mortar Mini P.E.K.K.A Valkyrie
Mortar
Arrows Valkyrie Skeleton Army Inferno Dragon
Mini P.E.K.K.A
Arrows Valkyrie Skeleton Army Witch
Valkyrie
Arrows Mortar Mini P.E.K.K.A Witch
Skeleton Army
Mortar Mini P.E.K.K.A Inferno Dragon
Witch
Mini P.E.K.K.A Valkyrie Mega Knight
Inferno Dragon
Mortar Skeleton Army Mega Knight
Mega Knight
Arrows Witch Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Valkyrie
Mini P.E.K.K.A Skeleton Army Inferno Dragon Mortar Valkyrie Witch Mega Knight
Mortar Mini P.E.K.K.A Skeleton Army Witch Mega Knight Valkyrie Inferno Dragon
Mini P.E.K.K.A Skeleton Army Witch Inferno Dragon Mortar Valkyrie Mega Knight
Arrows Mini P.E.K.K.A Valkyrie Skeleton Army Mega Knight
Arrows Skeleton Army Valkyrie Mega Knight
Inferno Dragon Arrows Mortar Witch
Arrows Valkyrie Mega Knight
Mini P.E.K.K.A Witch Inferno Dragon Mortar Skeleton Army
Skeleton Army Mini P.E.K.K.A Valkyrie Mega Knight
Valkyrie Skeleton Army Witch Arrows Mega Knight
Arrows Inferno Dragon Witch
Mortar Mini P.E.K.K.A Skeleton Army Mega Knight Valkyrie Witch
Valkyrie Skeleton Army Mega Knight Arrows Mortar Mini P.E.K.K.A Witch
Mini P.E.K.K.A Skeleton Army Inferno Dragon Mortar Mega Knight
Skeleton Army Mortar Mini P.E.K.K.A Inferno Dragon Mega Knight
Mega Knight Arrows Mortar Mini P.E.K.K.A Valkyrie Skeleton Army Witch
Arrows Mortar Mega Knight Valkyrie Skeleton Army Witch
Arrows Mortar Valkyrie Witch Inferno Dragon Mega Knight
Mini P.E.K.K.A Mortar Inferno Dragon
Valkyrie Skeleton Army Mega Knight Arrows Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Mega Knight Witch
Arrows Mortar Mini P.E.K.K.A Valkyrie Inferno Dragon Mega Knight
Skeleton Army Mega Knight Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie Skeleton Army Mega Knight
Mini P.E.K.K.A Valkyrie Skeleton Army Witch Inferno Dragon Mega Knight
Arrows Witch
Mini P.E.K.K.A Skeleton Army Valkyrie Witch
Mini P.E.K.K.A Mega Knight Valkyrie Skeleton Army Inferno Dragon
Mega Knight Mortar Mini P.E.K.K.A Valkyrie Skeleton Army Witch Inferno Dragon
Witch Skeleton Army Inferno Dragon
Inferno Dragon Mega Knight Mini P.E.K.K.A Valkyrie Witch
Skeleton Army Mega Knight Arrows Valkyrie
Mini P.E.K.K.A Skeleton Army Mega Knight Valkyrie Witch
Valkyrie Skeleton Army Witch Mega Knight
Skeleton Army Witch Mortar Mini P.E.K.K.A Valkyrie Inferno Dragon
Arrows Valkyrie Mega Knight Mini P.E.K.K.A Witch Inferno Dragon
Arrows Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Mortar Valkyrie
Arrows Mortar
Arrows
Arrows Valkyrie
Arrows Mortar Valkyrie Mega Knight
Arrows Witch
Arrows Mortar Witch
Arrows
Arrows Mortar
Mini P.E.K.K.A
Arrows Mortar Valkyrie
Arrows
Mortar
Arrows Mortar
Arrows Mortar
Arrows Mortar Witch
Arrows Mortar Mega Knight
Arrows Mortar
Mini P.E.K.K.A
Arrows Mortar Mini P.E.K.K.A Mega Knight
Arrows Mortar Valkyrie Witch Mega Knight
Mega Knight
Arrows
Arrows Mortar
Arrows Mortar Valkyrie Witch Mega Knight
Witch Inferno Dragon
Arrows Mortar Witch
Arrows Mortar Witch Mega Knight
Arrows Mortar
Arrows Witch
Witch
Mini P.E.K.K.A
Arrows Mortar Mega Knight
Arrows
Mega Knight
Arrows
Skeleton Army Witch
Arrows Witch
Arrows
Mini P.E.K.K.A Valkyrie Mega Knight
Arrows Mortar
Arrows
Mega Knight
Witch
Witch
Mortar Witch Mega Knight
Inferno Dragon
Mortar Mega Knight

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