My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

4 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Skeleton P.E.K.K.A Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton P.E.K.K.A Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton
Giant Snowball
Princess
Zap
Princess
Barbarian Barrel
Giant Skeleton Princess
The Log
Giant Skeleton Princess
Earthquake
Arrows
Princess
Royal Delivery
Giant Skeleton P.E.K.K.A Princess
Fireball
Princess
Poison
Princess
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rage Freeze Giant Skeleton P.E.K.K.A Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Rage Arrows Princess Freeze Giant Skeleton P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Rage Arrows Princess

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror P.E.K.K.A Freeze Giant Skeleton Mega Knight
Mirror
Arrows Freeze Giant Skeleton Princess
Rage
Giant Skeleton
Freeze
Arrows Mirror
Giant Skeleton
Arrows Mirror Rage Princess
P.E.K.K.A
Arrows Princess
Princess
Mirror Giant Skeleton P.E.K.K.A Mega Knight
Mega Knight
Arrows Princess

Defense Synergies 2 8

Arrows
Mirror Mega Knight Giant Skeleton P.E.K.K.A
Mirror
Arrows Princess Mega Knight
Rage
Freeze
Mega Knight
Giant Skeleton
Arrows Princess
P.E.K.K.A
Arrows Princess
Princess
Mirror Giant Skeleton P.E.K.K.A Mega Knight
Mega Knight
Arrows Mirror Freeze Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

P.E.K.K.A Mega Knight
P.E.K.K.A Mega Knight Freeze Giant Skeleton
P.E.K.K.A Mega Knight
Arrows Giant Skeleton P.E.K.K.A Princess Mega Knight
Arrows Freeze Mega Knight
Arrows Freeze Princess
Arrows Giant Skeleton P.E.K.K.A Mega Knight
P.E.K.K.A Princess
Giant Skeleton Mega Knight
Arrows Freeze Giant Skeleton Princess Mega Knight
Arrows Princess
P.E.K.K.A Mega Knight Freeze Giant Skeleton
Mega Knight Arrows Freeze P.E.K.K.A Princess
P.E.K.K.A Mega Knight
Freeze P.E.K.K.A Mega Knight
Mega Knight Arrows P.E.K.K.A
Arrows Mega Knight
Arrows Freeze Giant Skeleton Princess Mega Knight
P.E.K.K.A
Mega Knight Arrows Giant Skeleton P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Giant Skeleton P.E.K.K.A
Arrows Mega Knight
Giant Skeleton P.E.K.K.A Mega Knight
Giant Skeleton P.E.K.K.A Mega Knight
Giant Skeleton P.E.K.K.A Mega Knight
Arrows Freeze Princess
P.E.K.K.A Giant Skeleton
Giant Skeleton P.E.K.K.A Mega Knight
Freeze Giant Skeleton P.E.K.K.A Mega Knight
P.E.K.K.A
P.E.K.K.A Mega Knight Giant Skeleton
P.E.K.K.A Mega Knight Arrows Giant Skeleton
Giant Skeleton P.E.K.K.A Mega Knight
Princess Mega Knight
Freeze Giant Skeleton P.E.K.K.A
Arrows Mega Knight Freeze Giant Skeleton P.E.K.K.A Princess
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Freeze Giant Skeleton
Arrows Princess
Arrows Giant Skeleton
Arrows Freeze Giant Skeleton
Arrows Mega Knight
Arrows Freeze Princess
Arrows Princess
Arrows Freeze Princess
Arrows
Arrows Princess
Arrows Princess
Princess
Arrows Freeze Princess
Princess Arrows
Arrows Princess
Arrows Princess Mega Knight
Arrows Freeze
Arrows Princess Mega Knight
Arrows Princess Mega Knight
Giant Skeleton Mega Knight
Arrows Princess
Arrows
Arrows Freeze Princess Mega Knight
Arrows Princess
Arrows Princess Mega Knight
Arrows
Arrows Princess
Freeze
Arrows Mega Knight
Arrows Freeze Princess
P.E.K.K.A Giant Skeleton Mega Knight
Arrows Princess
Freeze Princess
Arrows Princess
Freeze
Arrows
Princess Mega Knight
Arrows Princess
Arrows Giant Skeleton
P.E.K.K.A Mega Knight
Freeze Giant Skeleton Princess
Princess
Freeze Giant Skeleton Princess Mega Knight
P.E.K.K.A
Mega Knight

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