My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Bad

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Executioner Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Elixir Golem Witch Executioner Night Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elixir Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elixir Golem Night Witch
Giant Snowball
Witch Night Witch
Zap
Firecracker Royal Giant Witch Night Witch
Barbarian Barrel
Firecracker Elixir Golem Witch Executioner Night Witch
The Log
Firecracker Royal Giant Elixir Golem Witch
Earthquake
Firecracker Elixir Golem Witch
Arrows
Firecracker Witch Night Witch
Royal Delivery
Firecracker Elixir Golem Witch Executioner Night Witch
Fireball
Firecracker Elixir Golem Witch Executioner Night Witch
Poison
Firecracker Elixir Golem Witch Executioner Night Witch
Lightning
Witch Executioner Night Witch
Rocket
Witch Executioner Night Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Executioner Night Witch Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Elixir Golem Night Witch Witch Executioner Royal Giant Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Firecracker Elixir Golem Night Witch Witch

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Giant Elixir Golem Mega Knight
Royal Giant
Firecracker Lightning Witch Executioner Night Witch
Elixir Golem
Firecracker Lightning Night Witch Witch Executioner
Witch
Royal Giant Elixir Golem Mega Knight
Executioner
Royal Giant Elixir Golem Mega Knight
Lightning
Royal Giant Elixir Golem
Night Witch
Elixir Golem Royal Giant Mega Knight
Mega Knight
Firecracker Witch Executioner Night Witch

Defense Synergies 0 5

Firecracker
Night Witch Mega Knight
Royal Giant
Elixir Golem
Witch
Mega Knight
Executioner
Mega Knight
Lightning
Night Witch
Firecracker Mega Knight
Mega Knight
Firecracker Witch Executioner Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Executioner
Firecracker Witch Executioner Night Witch Mega Knight
Witch Mega Knight Executioner Lightning Night Witch
Witch Night Witch Firecracker Mega Knight
Lightning Firecracker Mega Knight
Firecracker Executioner Night Witch Mega Knight
Lightning Firecracker Witch Executioner Night Witch
Lightning Mega Knight
Witch Night Witch
Firecracker Night Witch Mega Knight
Witch Executioner Firecracker Night Witch Mega Knight
Executioner Firecracker Witch Night Witch
Night Witch Mega Knight Witch Lightning
Executioner Mega Knight Firecracker Witch Night Witch
Mega Knight
Lightning Mega Knight
Mega Knight Firecracker Witch Executioner Night Witch
Mega Knight Firecracker Witch Executioner Night Witch
Witch Executioner Firecracker Mega Knight
Mega Knight Firecracker Witch Executioner Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch
Firecracker Executioner Lightning Mega Knight
Mega Knight Witch Lightning
Lightning Mega Knight Night Witch
Witch Executioner Night Witch Mega Knight
Firecracker Executioner Witch
Witch Lightning Night Witch
Mega Knight
Lightning Mega Knight Firecracker Witch
Witch
Mega Knight Witch
Lightning Mega Knight
Lightning Mega Knight Witch Executioner Night Witch
Firecracker Witch Executioner Mega Knight
Witch Firecracker Executioner Lightning Night Witch
Executioner Mega Knight Firecracker Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker
Firecracker Executioner
Lightning
Lightning Firecracker
Executioner Firecracker Mega Knight
Firecracker Executioner Witch
Firecracker Witch Executioner
Firecracker Executioner Lightning
Firecracker Lightning
Lightning Night Witch
Firecracker Lightning
Lightning Firecracker Executioner
Lightning Firecracker Executioner
Lightning Firecracker
Lightning Firecracker
Lightning Firecracker Witch Executioner
Lightning Firecracker Executioner Mega Knight
Lightning
Lightning Night Witch
Lightning Firecracker Executioner Mega Knight
Lightning Firecracker Witch Mega Knight
Lightning Night Witch Mega Knight
Lightning
Lightning
Lightning
Firecracker Witch Executioner Mega Knight
Witch
Firecracker Witch Executioner Lightning
Lightning Witch Mega Knight
Lightning Firecracker
Lightning Firecracker Witch Executioner Night Witch
Lightning Firecracker Witch
Lightning Night Witch
Lightning Night Witch Mega Knight
Lightning Firecracker
Mega Knight
Firecracker Lightning
Lightning Witch Night Witch
Lightning Firecracker Witch Executioner
Lightning Firecracker Executioner Mega Knight
Firecracker Executioner Lightning
Lightning
Firecracker Executioner Mega Knight
Firecracker Witch Lightning
Firecracker Witch Executioner Lightning
Lightning Firecracker Witch Executioner Mega Knight
Lightning Firecracker Mega Knight

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