My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

3 problems 5 warnings Why?

Missing cards in your collection

Rune Giant

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Battle Ram Cannon Cart Lumberjack Mega Knight Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Cannon Cart Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Battle Ram Cannon Cart Lumberjack Mega Knight Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Battle Ram Cannon Cart Lava Hound
Giant Snowball
Bomber Archers Dart Goblin Battle Ram Lumberjack Lava Hound
Zap
Bomber Archers Dart Goblin Battle Ram Cannon Cart Lava Hound
Barbarian Barrel
Bomber Archers Dart Goblin Battle Ram Cannon Cart Lumberjack
The Log
Bomber Archers Dart Goblin Battle Ram Cannon Cart Lumberjack
Earthquake
Bomber Archers
Arrows
Bomber Archers Dart Goblin Lava Hound
Royal Delivery
Bomber Archers Dart Goblin Battle Ram Cannon Cart Lumberjack Lava Hound
Fireball
Bomber Archers Dart Goblin Battle Ram Cannon Cart Lumberjack Lava Hound
Poison
Bomber Archers Dart Goblin Lava Hound
Lightning
Battle Ram Cannon Cart Lumberjack
Rocket
Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Archers Dart Goblin Battle Ram Lumberjack Cannon Cart Mega Knight Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Archers Dart Goblin Battle Ram

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Battle Ram Cannon Cart Lumberjack Mega Knight
Archers
Battle Ram Lumberjack Mega Knight Lava Hound
Dart Goblin
Lava Hound Battle Ram Cannon Cart Mega Knight
Battle Ram
Bomber Archers Dart Goblin Lumberjack Lava Hound
Cannon Cart
Bomber Dart Goblin Lumberjack
Lumberjack
Bomber Archers Battle Ram Cannon Cart Mega Knight Lava Hound
Mega Knight
Bomber Archers Dart Goblin Lumberjack
Lava Hound
Dart Goblin Archers Battle Ram Lumberjack

Defense Synergies 0 8

Bomber
Archers
Dart Goblin Cannon Cart Lumberjack Mega Knight
Dart Goblin
Archers Cannon Cart Lumberjack Mega Knight
Battle Ram
Cannon Cart
Archers Dart Goblin Lumberjack
Lumberjack
Archers Dart Goblin Cannon Cart
Mega Knight
Archers Dart Goblin
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Bomber Dart Goblin
Lumberjack Dart Goblin Cannon Cart Mega Knight
Lumberjack Mega Knight Bomber Archers Dart Goblin Cannon Cart
Lumberjack Dart Goblin Cannon Cart Mega Knight
Bomber Lumberjack Mega Knight
Bomber Archers Dart Goblin Cannon Cart Lumberjack Mega Knight
Dart Goblin Archers
Dart Goblin Cannon Cart Mega Knight
Lumberjack
Bomber Archers Dart Goblin Cannon Cart Lumberjack Mega Knight
Archers Dart Goblin Bomber Cannon Cart Lumberjack Mega Knight
Archers Dart Goblin
Lumberjack Mega Knight Bomber Cannon Cart
Bomber Mega Knight Dart Goblin Cannon Cart Lumberjack
Cannon Cart Lumberjack Mega Knight
Lumberjack Mega Knight
Mega Knight Bomber Cannon Cart Lumberjack
Mega Knight Bomber Archers Dart Goblin Cannon Cart Lumberjack
Bomber Archers Dart Goblin Cannon Cart Lumberjack Mega Knight
Dart Goblin Cannon Cart Lumberjack
Bomber Mega Knight Archers Dart Goblin Cannon Cart Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Archers Cannon Cart
Bomber Archers Cannon Cart Lumberjack Mega Knight
Lumberjack Mega Knight Cannon Cart
Lumberjack Mega Knight Cannon Cart
Cannon Cart Lumberjack Mega Knight
Archers Dart Goblin
Archers Dart Goblin Cannon Cart Lumberjack
Mega Knight Cannon Cart Lumberjack
Mega Knight Cannon Cart
Dart Goblin
Mega Knight Dart Goblin Cannon Cart Lumberjack
Mega Knight
Cannon Cart Mega Knight Lumberjack
Bomber Archers Dart Goblin Cannon Cart Mega Knight
Bomber Archers Dart Goblin Cannon Cart Lumberjack
Mega Knight Bomber Archers Dart Goblin Cannon Cart
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin
Dart Goblin
Dart Goblin Cannon Cart
Cannon Cart Dart Goblin
Bomber Mega Knight
Dart Goblin
Bomber Archers Dart Goblin
Dart Goblin
Dart Goblin
Lumberjack
Dart Goblin Cannon Cart
Archers Dart Goblin
Dart Goblin Cannon Cart
Dart Goblin Cannon Cart
Dart Goblin Cannon Cart
Bomber Dart Goblin Cannon Cart
Dart Goblin Cannon Cart Mega Knight
Bomber
Bomber Archers Dart Goblin Mega Knight
Bomber Dart Goblin Mega Knight
Mega Knight
Cannon Cart
Bomber Mega Knight
Dart Goblin
Mega Knight
Dart Goblin
Archers Dart Goblin
Dart Goblin
Bomber Dart Goblin Mega Knight
Mega Knight
Archers Dart Goblin Cannon Cart
Archers Dart Goblin
Dart Goblin Cannon Cart Lumberjack Mega Knight
Bomber Dart Goblin
Dart Goblin Cannon Cart Mega Knight
Dart Goblin
Dart Goblin
Dart Goblin Cannon Cart Mega Knight
Cannon Cart
Dart Goblin Mega Knight

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