My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

4 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Furnace Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Skeleton Army
Giant Snowball
Royal Recruits Furnace Skeleton Army
Zap
Furnace Skeleton Army
Barbarian Barrel
Royal Recruits Furnace Skeleton Army
The Log
Royal Recruits Mini P.E.K.K.A Furnace Skeleton Army
Earthquake
Furnace Skeleton Army
Arrows
Royal Recruits Furnace Skeleton Army
Royal Delivery
Royal Recruits Mini P.E.K.K.A Skeleton Army
Fireball
Furnace Skeleton Army
Poison
Royal Recruits Furnace Skeleton Army
Lightning
Mini P.E.K.K.A Furnace Goblinstein
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Furnace Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Freeze The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Mini P.E.K.K.A Skeleton Army Freeze Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Mini P.E.K.K.A Furnace Freeze Goblinstein Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Skeleton Army Mini P.E.K.K.A Furnace

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Furnace
Mini P.E.K.K.A
Furnace The Log Mega Knight
Furnace
Royal Recruits Mini P.E.K.K.A
Skeleton Army
Freeze
The Log
Mini P.E.K.K.A Mega Knight
Mega Knight
Mini P.E.K.K.A The Log
Goblinstein

Defense Synergies 1 10

Royal Recruits
Skeleton Army The Log
Mini P.E.K.K.A
The Log Furnace Skeleton Army Freeze
Furnace
Mini P.E.K.K.A Skeleton Army
Skeleton Army
Royal Recruits Mini P.E.K.K.A Furnace Freeze The Log
Freeze
Mini P.E.K.K.A Skeleton Army Mega Knight
The Log
Mini P.E.K.K.A Royal Recruits Skeleton Army Mega Knight
Mega Knight
Freeze The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits The Log
Mini P.E.K.K.A Skeleton Army Royal Recruits Furnace The Log Mega Knight
Mini P.E.K.K.A Furnace Skeleton Army Mega Knight Royal Recruits Freeze
Royal Recruits Mini P.E.K.K.A Skeleton Army Furnace Mega Knight
Royal Recruits Mini P.E.K.K.A Skeleton Army The Log Mega Knight
Skeleton Army Freeze The Log Furnace Mega Knight
Furnace Freeze
Royal Recruits The Log Mega Knight
Mini P.E.K.K.A Royal Recruits Furnace Skeleton Army
Skeleton Army Royal Recruits Mini P.E.K.K.A Mega Knight
Skeleton Army Royal Recruits Furnace Freeze The Log Mega Knight
Furnace
Royal Recruits Mini P.E.K.K.A Furnace Skeleton Army Mega Knight Freeze The Log
Skeleton Army Mega Knight Royal Recruits Mini P.E.K.K.A Furnace Freeze The Log
Royal Recruits Mini P.E.K.K.A Skeleton Army Furnace Mega Knight
Skeleton Army Royal Recruits Mini P.E.K.K.A Furnace Freeze The Log Mega Knight
Mega Knight Royal Recruits Mini P.E.K.K.A Furnace Skeleton Army
Mega Knight Royal Recruits Furnace Skeleton Army The Log
Furnace Freeze The Log Royal Recruits Mega Knight
Mini P.E.K.K.A Royal Recruits
Royal Recruits Skeleton Army Mega Knight Mini P.E.K.K.A Furnace The Log
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A Skeleton Army Mega Knight Furnace
Mini P.E.K.K.A The Log Mega Knight
Royal Recruits Skeleton Army Mega Knight Mini P.E.K.K.A Furnace The Log
Royal Recruits Mini P.E.K.K.A Skeleton Army Mega Knight The Log
Royal Recruits Mini P.E.K.K.A Skeleton Army Mega Knight
Furnace Freeze
Royal Recruits Mini P.E.K.K.A Skeleton Army Furnace
Mini P.E.K.K.A Mega Knight Royal Recruits Skeleton Army
Royal Recruits Freeze Mega Knight Mini P.E.K.K.A Skeleton Army The Log
Royal Recruits Skeleton Army
Mega Knight Royal Recruits Mini P.E.K.K.A
Royal Recruits Skeleton Army Mega Knight The Log
Royal Recruits Mini P.E.K.K.A Skeleton Army Mega Knight
Royal Recruits Furnace Skeleton Army Mega Knight
Royal Recruits Skeleton Army Mini P.E.K.K.A Furnace Freeze The Log
Mega Knight Royal Recruits Mini P.E.K.K.A Freeze The Log
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Freeze The Log
The Log
The Log
Royal Recruits Freeze The Log
Furnace The Log Mega Knight
Furnace Freeze
Furnace The Log
The Log Freeze
The Log
Mini P.E.K.K.A
Royal Recruits The Log
The Log
Freeze
Furnace The Log
Furnace The Log
Royal Recruits Furnace The Log Mega Knight
Freeze
Mini P.E.K.K.A
Mini P.E.K.K.A The Log Mega Knight
The Log Mega Knight
The Log Mega Knight
The Log
Royal Recruits The Log
Freeze The Log Furnace Mega Knight
The Log
The Log Mega Knight
The Log
Furnace
Freeze
Mini P.E.K.K.A
The Log Mega Knight
Freeze
Mega Knight
The Log
Royal Recruits Skeleton Army Freeze
Freeze
The Log
Mini P.E.K.K.A Mega Knight
The Log
Royal Recruits Mega Knight
Royal Recruits Freeze The Log
Royal Recruits Freeze The Log Mega Knight
Mega Knight

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