My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Witch Inferno Dragon Lumberjack Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Sparky
Giant Snowball
Witch Inferno Dragon Lumberjack
Zap
Firecracker Witch Inferno Dragon Sparky
Barbarian Barrel
Firecracker Tesla Witch Lumberjack Sparky
The Log
Firecracker Witch Lumberjack Sparky
Earthquake
Firecracker Tesla Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Witch Inferno Dragon Lumberjack Sparky
Fireball
Firecracker Tesla Witch Inferno Dragon Lumberjack Sparky
Poison
Firecracker Witch Sparky
Lightning
Tesla Witch Inferno Dragon Lumberjack Sparky
Rocket
Witch Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Dragon Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Tesla Inferno Dragon Lumberjack Witch Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Firecracker Tesla Inferno Dragon

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Sparky Lumberjack Mega Knight
Firecracker
Inferno Dragon Lumberjack Sparky Mega Knight
Tesla
Witch
Lumberjack Mega Knight
Inferno Dragon
Mega Knight Firecracker
Lumberjack
Arrows Firecracker Witch Sparky Mega Knight
Sparky
Arrows Firecracker Lumberjack
Mega Knight
Inferno Dragon Arrows Firecracker Witch Lumberjack

Defense Synergies 1 10

Arrows
Mega Knight Tesla Lumberjack Sparky
Firecracker
Tesla Lumberjack Mega Knight
Tesla
Arrows Firecracker Inferno Dragon
Witch
Lumberjack Mega Knight
Inferno Dragon
Tesla Mega Knight
Lumberjack
Arrows Firecracker Witch
Sparky
Arrows
Mega Knight
Arrows Firecracker Witch Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Sparky
Inferno Dragon Lumberjack Sparky Firecracker Tesla Witch Mega Knight
Tesla Witch Lumberjack Sparky Mega Knight Inferno Dragon
Tesla Witch Inferno Dragon Lumberjack Sparky Firecracker Mega Knight
Arrows Firecracker Lumberjack Sparky Mega Knight
Arrows Firecracker Tesla Lumberjack Mega Knight
Tesla Inferno Dragon Arrows Firecracker Witch
Arrows Tesla Sparky Mega Knight
Tesla Witch Inferno Dragon Sparky Lumberjack
Firecracker Tesla Lumberjack Sparky Mega Knight
Witch Arrows Firecracker Tesla Lumberjack Mega Knight
Arrows Tesla Inferno Dragon Firecracker Witch
Tesla Lumberjack Sparky Mega Knight Witch
Sparky Mega Knight Arrows Firecracker Tesla Witch Lumberjack
Inferno Dragon Sparky Tesla Lumberjack Mega Knight
Tesla Inferno Dragon Lumberjack Sparky Mega Knight
Tesla Sparky Mega Knight Arrows Firecracker Witch Lumberjack
Arrows Tesla Mega Knight Firecracker Witch Lumberjack
Arrows Witch Firecracker Tesla Inferno Dragon Lumberjack Mega Knight
Sparky Tesla Inferno Dragon Lumberjack
Mega Knight Arrows Firecracker Tesla Witch Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Tesla Witch Sparky
Arrows Firecracker Tesla Inferno Dragon Lumberjack Mega Knight
Lumberjack Mega Knight Witch Sparky
Lumberjack Mega Knight Tesla Sparky
Tesla Witch Inferno Dragon Lumberjack Sparky Mega Knight
Arrows Firecracker Tesla Witch
Sparky Tesla Witch Lumberjack
Mega Knight Tesla Inferno Dragon Lumberjack Sparky
Mega Knight Firecracker Witch Inferno Dragon Sparky
Witch Tesla Inferno Dragon Sparky
Inferno Dragon Mega Knight Tesla Witch Lumberjack Sparky
Mega Knight Arrows
Mega Knight Tesla Witch Lumberjack Sparky
Firecracker Tesla Witch Sparky Mega Knight
Tesla Witch Sparky Firecracker Inferno Dragon Lumberjack
Arrows Mega Knight Firecracker Tesla Witch Inferno Dragon Sparky
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Sparky
Arrows Firecracker
Arrows Sparky
Arrows Firecracker Sparky
Arrows Firecracker Sparky Mega Knight
Arrows Firecracker Witch
Arrows Firecracker Witch Sparky
Arrows Firecracker
Arrows Firecracker
Lumberjack Sparky
Firecracker Arrows Sparky
Arrows Firecracker
Firecracker Sparky
Arrows Firecracker
Arrows Firecracker Sparky
Arrows Firecracker Witch Sparky
Arrows Firecracker Sparky Mega Knight
Arrows Sparky
Sparky
Arrows Firecracker Sparky Mega Knight
Arrows Firecracker Witch Mega Knight
Sparky Mega Knight
Arrows
Sparky
Arrows
Arrows Firecracker Witch Sparky Mega Knight
Witch Inferno Dragon
Arrows Firecracker Witch Sparky
Arrows Witch Sparky Mega Knight
Arrows Firecracker Sparky
Arrows Firecracker Witch Sparky
Firecracker Witch
Sparky
Arrows Sparky Mega Knight
Arrows Firecracker Sparky
Sparky Mega Knight
Arrows Firecracker Sparky
Witch
Arrows Firecracker Witch
Arrows
Firecracker Lumberjack Sparky Mega Knight
Arrows Firecracker
Arrows Sparky
Firecracker Sparky Mega Knight
Firecracker Witch Sparky
Firecracker Witch
Firecracker Witch Sparky Mega Knight
Inferno Dragon Sparky
Firecracker Sparky Mega Knight

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