My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

3 problems 6 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Electro Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Electro Dragon Inferno Dragon Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Witch Electro Dragon Inferno Dragon
Zap
Witch Inferno Dragon
Barbarian Barrel
Valkyrie Wizard Witch
The Log
Mini P.E.K.K.A Witch
Earthquake
Witch
Arrows
Witch
Royal Delivery
Mini P.E.K.K.A Valkyrie Wizard Witch Electro Dragon Inferno Dragon
Fireball
Wizard Witch Electro Dragon Inferno Dragon
Poison
Wizard Witch Electro Dragon
Lightning
Mini P.E.K.K.A Valkyrie Wizard Witch Electro Dragon Inferno Dragon Goblinstein
Rocket
Valkyrie Wizard Witch Electro Dragon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mini P.E.K.K.A Valkyrie Inferno Dragon Wizard Witch Electro Dragon Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Mini P.E.K.K.A Valkyrie Inferno Dragon Wizard

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Valkyrie Wizard Mega Knight
Valkyrie
Mini P.E.K.K.A Wizard Witch Electro Dragon
Wizard
Mini P.E.K.K.A Valkyrie Mega Knight
Witch
Valkyrie Mega Knight
Electro Dragon
Valkyrie Inferno Dragon Mega Knight
Inferno Dragon
Mega Knight Electro Dragon
Mega Knight
Inferno Dragon Mini P.E.K.K.A Wizard Witch Electro Dragon
Goblinstein

Defense Synergies 0 12

Mini P.E.K.K.A
Valkyrie Wizard Witch Electro Dragon
Valkyrie
Mini P.E.K.K.A Wizard Witch Electro Dragon
Wizard
Mini P.E.K.K.A Valkyrie Mega Knight
Witch
Mini P.E.K.K.A Valkyrie Electro Dragon Mega Knight
Electro Dragon
Mini P.E.K.K.A Valkyrie Witch Inferno Dragon
Inferno Dragon
Electro Dragon Mega Knight
Mega Knight
Wizard Witch Inferno Dragon
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Electro Dragon
Mini P.E.K.K.A Inferno Dragon Valkyrie Witch Electro Dragon Mega Knight
Mini P.E.K.K.A Witch Mega Knight Valkyrie Electro Dragon Inferno Dragon
Mini P.E.K.K.A Witch Inferno Dragon Valkyrie Electro Dragon Mega Knight
Mini P.E.K.K.A Valkyrie Mega Knight
Valkyrie Electro Dragon Mega Knight
Inferno Dragon Wizard Witch Electro Dragon
Valkyrie Electro Dragon Mega Knight
Mini P.E.K.K.A Witch Inferno Dragon
Mini P.E.K.K.A Valkyrie Mega Knight
Valkyrie Witch Wizard Electro Dragon Mega Knight
Inferno Dragon Wizard Witch Electro Dragon
Mini P.E.K.K.A Mega Knight Valkyrie Wizard Witch Electro Dragon
Valkyrie Wizard Mega Knight Mini P.E.K.K.A Witch Electro Dragon
Mini P.E.K.K.A Inferno Dragon Mega Knight
Mini P.E.K.K.A Inferno Dragon Mega Knight
Wizard Mega Knight Mini P.E.K.K.A Valkyrie Witch Electro Dragon
Mega Knight Valkyrie Wizard Witch Electro Dragon
Valkyrie Wizard Witch Electro Dragon Inferno Dragon Mega Knight
Mini P.E.K.K.A Inferno Dragon
Valkyrie Wizard Mega Knight Mini P.E.K.K.A Witch Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight Witch
Mini P.E.K.K.A Valkyrie Wizard Electro Dragon Inferno Dragon Mega Knight
Mega Knight Mini P.E.K.K.A Valkyrie Witch Electro Dragon
Mini P.E.K.K.A Valkyrie Mega Knight
Mini P.E.K.K.A Valkyrie Witch Inferno Dragon Mega Knight
Wizard Witch Electro Dragon
Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Mega Knight Valkyrie Inferno Dragon
Electro Dragon Mega Knight Mini P.E.K.K.A Valkyrie Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Mega Knight Mini P.E.K.K.A Valkyrie Witch Electro Dragon
Mega Knight Valkyrie
Mini P.E.K.K.A Mega Knight Valkyrie Wizard Witch
Wizard Valkyrie Witch Electro Dragon Mega Knight
Witch Electro Dragon Mini P.E.K.K.A Valkyrie Inferno Dragon
Valkyrie Mega Knight Mini P.E.K.K.A Wizard Witch Electro Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Electro Dragon
Electro Dragon
Electro Dragon
Valkyrie
Wizard Valkyrie Mega Knight
Wizard Witch Electro Dragon
Wizard Witch
Wizard Electro Dragon
Wizard Electro Dragon
Mini P.E.K.K.A Electro Dragon
Valkyrie Wizard Electro Dragon
Wizard Electro Dragon
Electro Dragon
Wizard Witch Electro Dragon
Wizard Electro Dragon Mega Knight
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Electro Dragon Mega Knight
Valkyrie Wizard Witch Electro Dragon Mega Knight
Mega Knight
Wizard
Electro Dragon
Valkyrie Wizard Witch Electro Dragon Mega Knight
Witch Inferno Dragon
Wizard Witch Electro Dragon
Wizard Witch Electro Dragon Mega Knight
Wizard Witch Electro Dragon
Electro Dragon Wizard Witch
Mini P.E.K.K.A
Wizard Electro Dragon Mega Knight
Electro Dragon
Mega Knight
Wizard
Witch Electro Dragon
Wizard Witch Electro Dragon
Mini P.E.K.K.A Valkyrie Wizard Electro Dragon Mega Knight
Wizard Electro Dragon
Electro Dragon Mega Knight
Electro Dragon Witch
Witch Electro Dragon
Electro Dragon Witch Mega Knight
Inferno Dragon
Wizard Electro Dragon Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: