My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch Inferno Dragon Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Witch Inferno Dragon Phoenix Mega Knight Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Phoenix Mega Knight Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Inferno Dragon Phoenix Mighty Miner
Giant Snowball
Musketeer Wall Breakers Witch Inferno Dragon Mighty Miner
Zap
Wall Breakers Witch Inferno Dragon Mighty Miner
Barbarian Barrel
Musketeer Wall Breakers Witch
The Log
Musketeer Wall Breakers Witch
Earthquake
Witch
Arrows
Wall Breakers Witch
Royal Delivery
Musketeer Wall Breakers Witch Inferno Dragon
Fireball
Musketeer Wall Breakers Witch Inferno Dragon Mighty Miner
Poison
Musketeer Witch Phoenix
Lightning
Musketeer Witch Inferno Dragon Phoenix Mighty Miner
Rocket
Musketeer Witch Inferno Dragon Phoenix Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Dragon Mega Knight Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Fireball Musketeer Inferno Dragon Phoenix Mighty Miner Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Wall Breakers Fireball Musketeer Inferno Dragon

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Wall Breakers Mega Knight
Musketeer
Mega Knight
Wall Breakers
Fireball Mega Knight
Witch
Mega Knight
Inferno Dragon
Mega Knight
Phoenix
Mega Knight
Inferno Dragon Fireball Musketeer Wall Breakers Witch
Mighty Miner

Defense Synergies 0 5

Fireball
Musketeer Mega Knight
Musketeer
Fireball Mega Knight
Wall Breakers
Witch
Mega Knight
Inferno Dragon
Mega Knight
Phoenix
Mega Knight
Fireball Musketeer Witch Inferno Dragon
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer
Inferno Dragon Musketeer Witch Phoenix Mega Knight
Witch Mega Knight Musketeer Inferno Dragon
Witch Inferno Dragon Musketeer Phoenix Mega Knight
Fireball Mega Knight
Fireball Musketeer Mega Knight
Musketeer Inferno Dragon Fireball Witch Phoenix
Fireball Musketeer Phoenix Mega Knight
Witch Inferno Dragon Mighty Miner Musketeer Phoenix
Musketeer Phoenix Mega Knight
Witch Fireball Musketeer Mega Knight
Musketeer Inferno Dragon Fireball Witch Phoenix
Mega Knight Fireball Musketeer Witch
Fireball Mega Knight Witch
Inferno Dragon Phoenix Mega Knight
Fireball Inferno Dragon Mega Knight
Mega Knight Fireball Musketeer Witch
Fireball Mega Knight Musketeer Witch
Witch Fireball Musketeer Inferno Dragon Mega Knight
Musketeer Inferno Dragon Phoenix
Mega Knight Fireball Musketeer Witch
Inferno Dragon Mighty Miner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball Witch
Fireball Musketeer Inferno Dragon Phoenix Mega Knight
Mega Knight Musketeer Witch
Mega Knight Fireball Musketeer Phoenix
Musketeer Witch Inferno Dragon Phoenix Mega Knight Mighty Miner
Fireball Musketeer Witch
Fireball Musketeer Witch Phoenix
Mega Knight Mighty Miner Inferno Dragon Phoenix
Mega Knight Fireball Witch Inferno Dragon Phoenix
Witch Musketeer Inferno Dragon Phoenix
Inferno Dragon Mega Knight Musketeer Witch Phoenix
Mega Knight Fireball Phoenix
Mega Knight Fireball Witch
Fireball Musketeer Witch Mega Knight
Witch Phoenix Fireball Musketeer Inferno Dragon Mighty Miner
Mega Knight Fireball Musketeer Witch Inferno Dragon Phoenix Mighty Miner
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer
Fireball Musketeer
Fireball
Fireball Musketeer
Fireball Mega Knight
Fireball Musketeer Witch
Musketeer Witch
Fireball
Fireball
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer Witch
Fireball Musketeer Mega Knight
Fireball
Fireball Musketeer Mega Knight
Fireball Witch Mega Knight
Fireball Musketeer Mega Knight
Fireball
Musketeer
Fireball Musketeer
Fireball Witch Mega Knight
Witch Inferno Dragon
Fireball Musketeer Witch
Fireball Musketeer Witch Mega Knight
Fireball Musketeer
Fireball Musketeer Witch
Fireball Musketeer Witch
Fireball
Fireball Musketeer Mega Knight
Fireball
Mighty Miner Mega Knight
Fireball
Fireball Musketeer Witch
Fireball Musketeer Witch
Fireball
Fireball Musketeer Mega Knight
Fireball Musketeer
Fireball
Musketeer Mega Knight
Fireball Musketeer Witch
Fireball Musketeer Witch
Fireball Musketeer Witch Mega Knight
Inferno Dragon
Fireball Mega Knight

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