My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Dart Goblin Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Wall Breakers Goblin Barrel
Giant Snowball
Minions Dart Goblin Wall Breakers Goblin Barrel
Zap
Minions Dart Goblin Inferno Tower Wall Breakers Goblin Barrel
Barbarian Barrel
Dart Goblin Inferno Tower Wall Breakers Goblin Barrel Electro Wizard
The Log
Dart Goblin Wall Breakers Goblin Barrel
Earthquake
Inferno Tower Goblin Barrel
Arrows
Minions Dart Goblin Wall Breakers Goblin Barrel
Royal Delivery
Minions Dart Goblin Wall Breakers Goblin Barrel Electro Wizard
Fireball
Minions Dart Goblin Inferno Tower Wall Breakers Goblin Barrel Electro Wizard
Poison
Minions Dart Goblin Inferno Tower Electro Wizard
Lightning
Inferno Tower Electro Wizard
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Minions Dart Goblin Goblin Barrel Electro Wizard Inferno Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Minions Dart Goblin

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Mega Knight Wall Breakers
Dart Goblin
Goblin Barrel Wall Breakers The Log Mega Knight
Inferno Tower
Wall Breakers
Minions Dart Goblin The Log Electro Wizard Mega Knight
Goblin Barrel
Dart Goblin Mega Knight
The Log
Dart Goblin Wall Breakers Mega Knight
Electro Wizard
Wall Breakers Mega Knight
Mega Knight
Minions Dart Goblin Wall Breakers Goblin Barrel The Log Electro Wizard

Defense Synergies 2 13

Minions
Dart Goblin Inferno Tower The Log Electro Wizard Mega Knight
Dart Goblin
Minions Inferno Tower The Log Electro Wizard Mega Knight
Inferno Tower
The Log Electro Wizard Minions Dart Goblin Mega Knight
Wall Breakers
Goblin Barrel
The Log
Inferno Tower Minions Dart Goblin Electro Wizard Mega Knight
Electro Wizard
Inferno Tower Minions Dart Goblin The Log Mega Knight
Mega Knight
Minions Dart Goblin Inferno Tower The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Dart Goblin Inferno Tower The Log Electro Wizard
Inferno Tower Minions Dart Goblin The Log Electro Wizard Mega Knight
Inferno Tower Mega Knight Minions Dart Goblin Electro Wizard
Inferno Tower Minions Dart Goblin Electro Wizard Mega Knight
The Log Mega Knight
The Log Minions Dart Goblin Electro Wizard Mega Knight
Minions Dart Goblin Inferno Tower Electro Wizard
Dart Goblin Inferno Tower The Log Electro Wizard Mega Knight
Inferno Tower Minions
Dart Goblin Inferno Tower Electro Wizard Mega Knight
Minions Dart Goblin Electro Wizard The Log Mega Knight
Minions Inferno Tower Dart Goblin Electro Wizard
Inferno Tower Mega Knight Minions The Log Electro Wizard
Mega Knight Minions Dart Goblin The Log Electro Wizard
Inferno Tower Electro Wizard Mega Knight
Inferno Tower The Log Electro Wizard Mega Knight
Mega Knight Minions Inferno Tower Electro Wizard
Mega Knight Minions Dart Goblin The Log Electro Wizard
The Log Minions Dart Goblin Electro Wizard Mega Knight
Dart Goblin Inferno Tower Electro Wizard
Mega Knight Minions Dart Goblin The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Inferno Tower Electro Wizard
Electro Wizard The Log Mega Knight
Mega Knight Minions Inferno Tower The Log Electro Wizard
Mega Knight Inferno Tower The Log Electro Wizard
Inferno Tower Mega Knight
Minions Dart Goblin Electro Wizard
Minions Dart Goblin Inferno Tower Electro Wizard
Inferno Tower Mega Knight
Electro Wizard Mega Knight Minions Inferno Tower The Log
Inferno Tower Dart Goblin
Mega Knight Minions Dart Goblin Inferno Tower
Mega Knight The Log Electro Wizard
Mega Knight Inferno Tower
Dart Goblin Mega Knight
Inferno Tower Electro Wizard Minions Dart Goblin The Log
Minions Mega Knight Dart Goblin Inferno Tower The Log Electro Wizard
Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin The Log
Dart Goblin The Log Electro Wizard
Dart Goblin The Log
Dart Goblin The Log
The Log Mega Knight
Minions Dart Goblin
Dart Goblin The Log
The Log Dart Goblin
The Log Dart Goblin
Minions Electro Wizard
Dart Goblin The Log Electro Wizard
Dart Goblin
Dart Goblin The Log
Minions Dart Goblin
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log Mega Knight
Minions
Dart Goblin The Log Electro Wizard Mega Knight
Dart Goblin The Log Mega Knight
Minions The Log Mega Knight
The Log
The Log
The Log Mega Knight
The Log Dart Goblin Electro Wizard
The Log Mega Knight
Dart Goblin The Log
Dart Goblin Electro Wizard
Electro Wizard Minions Dart Goblin
Dart Goblin The Log Mega Knight
Electro Wizard
Mega Knight
The Log
Electro Wizard Minions Dart Goblin
Dart Goblin Electro Wizard
The Log
Dart Goblin Electro Wizard Mega Knight
The Log Dart Goblin
Dart Goblin Mega Knight
Minions Dart Goblin The Log Electro Wizard
Dart Goblin Electro Wizard
Dart Goblin The Log Electro Wizard Mega Knight
Dart Goblin Mega Knight

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