My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Witch Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Inferno Dragon
Giant Snowball
Bats Dart Goblin Skeleton Army Witch Inferno Dragon
Zap
Bats Dart Goblin Skeleton Army Witch Inferno Dragon
Barbarian Barrel
Dart Goblin Valkyrie Skeleton Army Witch
The Log
Dart Goblin Skeleton Army Witch
Earthquake
Skeleton Army Witch
Arrows
Bats Dart Goblin Skeleton Army Witch
Royal Delivery
Bats Dart Goblin Valkyrie Skeleton Army Witch Inferno Dragon
Fireball
Dart Goblin Skeleton Army Witch Inferno Dragon
Poison
Bats Dart Goblin Skeleton Army Witch
Lightning
Valkyrie Witch Inferno Dragon
Rocket
Valkyrie Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Skeleton Army Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Dart Goblin Skeleton Army Valkyrie Inferno Dragon Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Dart Goblin Skeleton Army

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mega Knight Inferno Dragon
Dart Goblin
Valkyrie The Log Mega Knight
Valkyrie
Bats Dart Goblin Witch
Skeleton Army
Witch
Valkyrie Mega Knight
The Log
Dart Goblin Mega Knight
Inferno Dragon
Mega Knight Bats
Mega Knight
Bats Inferno Dragon Dart Goblin Witch The Log

Defense Synergies 0 19

Bats
Dart Goblin Valkyrie The Log Inferno Dragon Mega Knight
Dart Goblin
Bats Valkyrie Skeleton Army The Log Inferno Dragon Mega Knight
Valkyrie
Bats Dart Goblin Witch The Log
Skeleton Army
Dart Goblin The Log Inferno Dragon
Witch
Valkyrie The Log Mega Knight
The Log
Bats Dart Goblin Valkyrie Skeleton Army Witch Inferno Dragon Mega Knight
Inferno Dragon
Bats Dart Goblin Skeleton Army The Log Mega Knight
Mega Knight
Bats Dart Goblin Witch The Log Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Valkyrie The Log
Skeleton Army Inferno Dragon Bats Dart Goblin Valkyrie Witch The Log Mega Knight
Skeleton Army Witch Mega Knight Bats Dart Goblin Valkyrie Inferno Dragon
Skeleton Army Witch Inferno Dragon Bats Dart Goblin Valkyrie Mega Knight
Valkyrie Skeleton Army The Log Mega Knight
Skeleton Army The Log Bats Dart Goblin Valkyrie Mega Knight
Bats Dart Goblin Inferno Dragon Witch
Dart Goblin Valkyrie The Log Mega Knight
Witch Inferno Dragon Skeleton Army
Skeleton Army Dart Goblin Valkyrie Mega Knight
Bats Dart Goblin Valkyrie Skeleton Army Witch The Log Mega Knight
Inferno Dragon Bats Dart Goblin Witch
Skeleton Army Mega Knight Bats Valkyrie Witch The Log
Valkyrie Skeleton Army Mega Knight Bats Dart Goblin Witch The Log
Skeleton Army Inferno Dragon Mega Knight
Skeleton Army The Log Inferno Dragon Mega Knight
Mega Knight Bats Valkyrie Skeleton Army Witch
Valkyrie Mega Knight Bats Dart Goblin Skeleton Army Witch The Log
Valkyrie Witch The Log Bats Dart Goblin Inferno Dragon Mega Knight
Dart Goblin Inferno Dragon
Valkyrie Skeleton Army Mega Knight Bats Dart Goblin Witch The Log
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Mega Knight Witch
Valkyrie The Log Inferno Dragon Mega Knight
Skeleton Army Mega Knight Bats Valkyrie Witch The Log
Valkyrie Skeleton Army Mega Knight Bats The Log
Valkyrie Skeleton Army Witch Inferno Dragon Mega Knight
Bats Dart Goblin Witch
Skeleton Army Bats Dart Goblin Valkyrie Witch
Mega Knight Valkyrie Skeleton Army Inferno Dragon
Mega Knight Bats Valkyrie Skeleton Army Witch The Log Inferno Dragon
Witch Dart Goblin Skeleton Army Inferno Dragon
Inferno Dragon Mega Knight Bats Dart Goblin Valkyrie Witch
Skeleton Army Mega Knight Valkyrie The Log
Skeleton Army Mega Knight Valkyrie Witch
Dart Goblin Valkyrie Skeleton Army Witch Mega Knight
Skeleton Army Witch Bats Dart Goblin Valkyrie The Log Inferno Dragon
Bats Valkyrie Mega Knight Dart Goblin Witch The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie The Log
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin Valkyrie The Log
Valkyrie The Log Mega Knight
Bats Dart Goblin Witch
Dart Goblin Witch The Log
The Log Dart Goblin
The Log Dart Goblin
Bats
Dart Goblin Valkyrie The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin Witch The Log
Dart Goblin The Log Mega Knight
Bats
Dart Goblin The Log Mega Knight
Dart Goblin Valkyrie Witch The Log Mega Knight
The Log Mega Knight
The Log
The Log
The Log Valkyrie Witch Mega Knight
Witch Inferno Dragon
The Log Dart Goblin Witch
Witch The Log Mega Knight
Dart Goblin The Log
Bats Dart Goblin Witch
Bats Dart Goblin Witch
Dart Goblin The Log Mega Knight
Mega Knight
The Log
Bats Dart Goblin Skeleton Army Witch
Dart Goblin Witch
The Log
Dart Goblin Valkyrie Mega Knight
The Log Dart Goblin
Dart Goblin Mega Knight
Bats Dart Goblin Witch The Log
Bats Dart Goblin Witch
Dart Goblin Witch The Log Mega Knight
Inferno Dragon
Dart Goblin Mega Knight

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