My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Dark Prince Witch Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Hog Rider Dark Prince Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Dark Prince
Giant Snowball
Dart Goblin Hog Rider Witch
Zap
Dart Goblin Dark Prince Witch
Barbarian Barrel
Dart Goblin Wizard Dark Prince Witch Magic Archer
The Log
Dart Goblin Hog Rider Dark Prince Witch
Earthquake
Hog Rider Witch
Arrows
Dart Goblin Witch
Royal Delivery
Dart Goblin Hog Rider Wizard Dark Prince Witch Magic Archer
Fireball
Dart Goblin Hog Rider Wizard Witch Magic Archer
Poison
Dart Goblin Wizard Witch Magic Archer
Lightning
Wizard Dark Prince Witch Magic Archer
Rocket
Hog Rider Wizard Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Dark Prince The Log Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Dart Goblin Hog Rider Dark Prince Magic Archer Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Dart Goblin Hog Rider Dark Prince

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Hog Rider Dark Prince The Log Mega Knight
Hog Rider
The Log Dart Goblin Wizard Dark Prince Witch Magic Archer Mega Knight
Wizard
Hog Rider Dark Prince Mega Knight
Dark Prince
Dart Goblin Hog Rider Wizard Witch Magic Archer
Witch
Hog Rider Dark Prince Mega Knight
The Log
Hog Rider Dart Goblin Magic Archer Mega Knight
Magic Archer
Hog Rider Dark Prince The Log Mega Knight
Mega Knight
Dart Goblin Hog Rider Wizard Witch The Log Magic Archer

Defense Synergies 0 15

Dart Goblin
Dark Prince The Log Magic Archer Mega Knight
Hog Rider
Wizard
Dark Prince The Log Mega Knight
Dark Prince
Dart Goblin Wizard Witch The Log Magic Archer
Witch
Dark Prince The Log Mega Knight
The Log
Dart Goblin Wizard Dark Prince Witch Magic Archer Mega Knight
Magic Archer
Dart Goblin Dark Prince The Log Mega Knight
Mega Knight
Dart Goblin Wizard Witch The Log Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Wizard The Log Magic Archer
Dart Goblin Dark Prince Witch The Log Mega Knight
Witch Mega Knight Dart Goblin Dark Prince
Witch Dart Goblin Dark Prince Mega Knight
Dark Prince The Log Mega Knight
The Log Dart Goblin Dark Prince Magic Archer Mega Knight
Dart Goblin Wizard Witch Magic Archer
Dart Goblin The Log Magic Archer Mega Knight
Witch
Dart Goblin Dark Prince Mega Knight
Dart Goblin Witch Wizard Dark Prince The Log Magic Archer Mega Knight
Dart Goblin Wizard Witch Magic Archer
Mega Knight Wizard Dark Prince Witch The Log
Wizard Mega Knight Dart Goblin Dark Prince Witch The Log Magic Archer
Mega Knight
The Log Mega Knight
Wizard Mega Knight Dark Prince Witch
Mega Knight Dart Goblin Wizard Dark Prince Witch The Log Magic Archer
Wizard Witch The Log Dart Goblin Dark Prince Magic Archer Mega Knight
Dart Goblin
Wizard Dark Prince Mega Knight Dart Goblin Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Dark Prince Witch
Wizard The Log Magic Archer Mega Knight
Mega Knight Dark Prince Witch The Log
Dark Prince Mega Knight The Log
Dark Prince Witch Mega Knight
Wizard Dart Goblin Witch Magic Archer
Dark Prince Dart Goblin Witch
Mega Knight Dark Prince
Mega Knight Dark Prince Witch The Log Magic Archer
Witch Dart Goblin
Mega Knight Dart Goblin Dark Prince Witch
Mega Knight Dark Prince The Log
Dark Prince Mega Knight Wizard Witch
Wizard Dart Goblin Witch Magic Archer Mega Knight
Witch Dart Goblin Dark Prince The Log Magic Archer
Mega Knight Dart Goblin Wizard Dark Prince Witch The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Dart Goblin The Log
Dart Goblin The Log Magic Archer
Dart Goblin The Log Magic Archer
Dart Goblin Dark Prince The Log
Wizard Dark Prince The Log Magic Archer Mega Knight
Wizard Dart Goblin Witch Magic Archer
Dart Goblin Wizard Witch The Log Magic Archer
The Log Dart Goblin Wizard Magic Archer
The Log Dart Goblin Wizard
Dart Goblin Wizard Dark Prince The Log Magic Archer
Dart Goblin Wizard Magic Archer
Dart Goblin The Log Magic Archer
Dart Goblin Magic Archer
Dart Goblin The Log Magic Archer
Dart Goblin Wizard Witch The Log Magic Archer
Magic Archer Dart Goblin Wizard The Log Mega Knight
Dart Goblin Wizard Dark Prince The Log Magic Archer Mega Knight
Dart Goblin Wizard Witch The Log Magic Archer Mega Knight
The Log Magic Archer Mega Knight
Wizard
The Log
The Log
The Log Wizard Dark Prince Witch Magic Archer Mega Knight
Witch
The Log Dart Goblin Wizard Witch Magic Archer
Wizard Witch The Log Magic Archer Mega Knight
Dart Goblin The Log Magic Archer
Dart Goblin Wizard Witch Magic Archer
Dart Goblin Wizard Witch
Dart Goblin Wizard The Log Magic Archer Mega Knight
Magic Archer
Mega Knight
Wizard The Log Magic Archer
Dart Goblin Dark Prince Witch Magic Archer
Dart Goblin Wizard Witch Magic Archer
The Log
Dart Goblin Wizard Dark Prince Magic Archer Mega Knight
The Log Dart Goblin Wizard Magic Archer
Dart Goblin Dark Prince Mega Knight
Dart Goblin Witch The Log Magic Archer
Dart Goblin Witch Magic Archer
Dart Goblin Dark Prince Witch The Log Magic Archer Mega Knight
Dart Goblin Wizard Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: