My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Witch Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Wizard Witch Ice Wizard Inferno Dragon Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Sparky
Giant Snowball
Witch Inferno Dragon
Zap
Firecracker Witch Inferno Dragon Sparky
Barbarian Barrel
Firecracker Valkyrie Wizard Witch Ice Wizard Sparky
The Log
Firecracker Witch Sparky
Earthquake
Firecracker Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Valkyrie Wizard Witch Ice Wizard Inferno Dragon Sparky
Fireball
Firecracker Wizard Witch Ice Wizard Inferno Dragon Sparky
Poison
Firecracker Wizard Witch Ice Wizard Sparky
Lightning
Valkyrie Wizard Witch Ice Wizard Inferno Dragon Sparky
Rocket
Valkyrie Wizard Witch Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard Ice Wizard Sparky Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Ice Wizard Inferno Dragon Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Ice Wizard Valkyrie Inferno Dragon Wizard Witch Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Ice Wizard Valkyrie Inferno Dragon

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie Inferno Dragon Sparky Mega Knight
Valkyrie
Firecracker Wizard Witch Sparky
Wizard
Valkyrie Sparky Mega Knight
Witch
Valkyrie Mega Knight
Ice Wizard
Inferno Dragon
Mega Knight Firecracker
Sparky
Firecracker Valkyrie Wizard
Mega Knight
Inferno Dragon Firecracker Wizard Witch

Defense Synergies 1 13

Firecracker
Valkyrie Ice Wizard Mega Knight
Valkyrie
Firecracker Wizard Witch Ice Wizard Sparky
Wizard
Valkyrie Ice Wizard Mega Knight
Witch
Valkyrie Ice Wizard Mega Knight
Ice Wizard
Firecracker Valkyrie Wizard Witch Inferno Dragon Mega Knight
Inferno Dragon
Ice Wizard Mega Knight
Sparky
Valkyrie
Mega Knight
Firecracker Wizard Witch Ice Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Wizard Sparky
Inferno Dragon Sparky Firecracker Valkyrie Witch Ice Wizard Mega Knight
Witch Sparky Mega Knight Valkyrie Ice Wizard Inferno Dragon
Witch Inferno Dragon Sparky Firecracker Valkyrie Ice Wizard Mega Knight
Firecracker Valkyrie Sparky Mega Knight
Firecracker Valkyrie Ice Wizard Mega Knight
Inferno Dragon Firecracker Wizard Witch Ice Wizard
Valkyrie Sparky Mega Knight
Witch Inferno Dragon Sparky Ice Wizard
Firecracker Valkyrie Ice Wizard Sparky Mega Knight
Valkyrie Witch Ice Wizard Firecracker Wizard Mega Knight
Inferno Dragon Firecracker Wizard Witch Ice Wizard
Sparky Mega Knight Valkyrie Wizard Witch Ice Wizard
Valkyrie Wizard Sparky Mega Knight Firecracker Witch
Inferno Dragon Sparky Mega Knight
Inferno Dragon Sparky Mega Knight
Wizard Sparky Mega Knight Firecracker Valkyrie Witch
Mega Knight Firecracker Valkyrie Wizard Witch Ice Wizard
Valkyrie Wizard Witch Firecracker Ice Wizard Inferno Dragon Mega Knight
Sparky Inferno Dragon
Valkyrie Wizard Mega Knight Firecracker Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Witch Sparky
Firecracker Valkyrie Wizard Inferno Dragon Mega Knight
Mega Knight Valkyrie Witch Sparky
Valkyrie Mega Knight Sparky
Valkyrie Witch Inferno Dragon Sparky Mega Knight
Firecracker Wizard Witch Ice Wizard
Sparky Valkyrie Witch Ice Wizard
Mega Knight Valkyrie Inferno Dragon Sparky
Mega Knight Firecracker Valkyrie Witch Inferno Dragon Sparky
Witch Inferno Dragon Sparky
Inferno Dragon Mega Knight Valkyrie Witch Sparky
Mega Knight Valkyrie
Mega Knight Valkyrie Wizard Witch Sparky
Wizard Firecracker Valkyrie Witch Sparky Mega Knight
Witch Sparky Firecracker Valkyrie Inferno Dragon
Valkyrie Mega Knight Firecracker Wizard Witch Ice Wizard Inferno Dragon Sparky
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Sparky
Firecracker Ice Wizard
Sparky
Firecracker Valkyrie Sparky
Wizard Firecracker Valkyrie Sparky Mega Knight
Firecracker Wizard Witch Ice Wizard
Firecracker Wizard Witch Sparky
Firecracker Wizard Ice Wizard
Firecracker Wizard
Sparky
Firecracker Valkyrie Wizard Sparky
Firecracker Wizard
Firecracker Sparky
Firecracker
Firecracker Sparky
Firecracker Wizard Witch Sparky
Firecracker Wizard Sparky Mega Knight
Sparky
Sparky
Firecracker Wizard Sparky Mega Knight
Firecracker Valkyrie Wizard Witch Mega Knight
Sparky Mega Knight
Wizard
Sparky
Firecracker Valkyrie Wizard Witch Ice Wizard Sparky Mega Knight
Witch Inferno Dragon
Firecracker Wizard Witch Ice Wizard Sparky
Wizard Witch Sparky Mega Knight
Firecracker Sparky
Firecracker Wizard Witch Ice Wizard Sparky
Firecracker Wizard Witch
Sparky
Wizard Sparky Mega Knight
Firecracker Sparky
Sparky Mega Knight
Firecracker Wizard Sparky
Witch
Firecracker Wizard Witch Ice Wizard
Firecracker Valkyrie Wizard Sparky Mega Knight
Firecracker Wizard
Sparky
Firecracker Sparky Mega Knight
Firecracker Witch Sparky
Firecracker Witch
Firecracker Witch Sparky Mega Knight
Inferno Dragon Sparky
Firecracker Wizard Sparky Mega Knight

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