My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Wizard Witch Electro Giant Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Electro Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Witch
Zap
Firecracker Witch Sparky
Barbarian Barrel
Firecracker Valkyrie Wizard Witch Sparky
The Log
Firecracker Witch Sparky
Earthquake
Firecracker Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Valkyrie Wizard Witch Sparky
Fireball
Firecracker Wizard Witch Sparky
Poison
Firecracker Wizard Witch Sparky
Lightning
Valkyrie Wizard Witch Sparky
Rocket
Valkyrie Wizard Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Wizard Electro Giant Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Electro Giant Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Valkyrie Wizard Witch Sparky Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Firecracker Valkyrie Wizard

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Sparky Mega Knight
Firecracker
Valkyrie Sparky Mega Knight
Valkyrie
Firecracker Wizard Witch Sparky
Wizard
Valkyrie Sparky Mega Knight
Witch
Valkyrie Mega Knight
Electro Giant
Sparky
Sparky
Arrows Firecracker Valkyrie Wizard Electro Giant
Mega Knight
Arrows Firecracker Wizard Witch

Defense Synergies 2 8

Arrows
Mega Knight Valkyrie Sparky
Firecracker
Valkyrie Mega Knight
Valkyrie
Firecracker Arrows Wizard Witch Sparky
Wizard
Valkyrie Mega Knight
Witch
Valkyrie Mega Knight
Electro Giant
Sparky
Arrows Valkyrie
Mega Knight
Arrows Firecracker Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Wizard Sparky
Sparky Firecracker Valkyrie Witch Mega Knight
Witch Sparky Mega Knight Valkyrie
Witch Sparky Firecracker Valkyrie Mega Knight
Arrows Firecracker Valkyrie Sparky Mega Knight
Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker Wizard Witch
Arrows Valkyrie Electro Giant Sparky Mega Knight
Witch Sparky
Firecracker Valkyrie Sparky Mega Knight
Valkyrie Witch Arrows Firecracker Wizard Electro Giant Mega Knight
Arrows Firecracker Wizard Witch
Sparky Mega Knight Valkyrie Wizard Witch
Valkyrie Wizard Sparky Mega Knight Arrows Firecracker Witch
Sparky Mega Knight
Electro Giant Sparky Mega Knight
Wizard Sparky Mega Knight Arrows Firecracker Valkyrie Witch
Arrows Valkyrie Mega Knight Firecracker Wizard Witch
Arrows Valkyrie Wizard Witch Firecracker Mega Knight
Sparky
Valkyrie Wizard Mega Knight Arrows Firecracker Witch Electro Giant Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Witch Electro Giant Sparky
Arrows Firecracker Valkyrie Wizard Mega Knight
Mega Knight Valkyrie Witch Sparky
Valkyrie Mega Knight Sparky
Valkyrie Witch Sparky Mega Knight
Arrows Firecracker Wizard Electro Giant Witch
Sparky Valkyrie Witch
Mega Knight Valkyrie Sparky
Mega Knight Firecracker Valkyrie Witch Sparky
Witch Sparky
Mega Knight Valkyrie Witch Sparky
Mega Knight Arrows Valkyrie Electro Giant
Mega Knight Valkyrie Wizard Witch Sparky
Wizard Firecracker Valkyrie Witch Electro Giant Sparky Mega Knight
Witch Electro Giant Sparky Firecracker Valkyrie
Arrows Valkyrie Mega Knight Firecracker Wizard Witch Electro Giant Sparky
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie Sparky
Arrows Firecracker
Arrows Sparky
Arrows Firecracker Valkyrie Sparky
Wizard Arrows Firecracker Valkyrie Sparky Mega Knight
Arrows Firecracker Wizard Electro Giant Witch
Arrows Firecracker Wizard Witch Sparky
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Sparky
Firecracker Arrows Valkyrie Wizard Sparky
Arrows Firecracker Wizard
Firecracker Sparky
Arrows Firecracker
Arrows Firecracker Sparky
Arrows Firecracker Wizard Witch Sparky
Arrows Firecracker Wizard Sparky Mega Knight
Arrows Sparky
Sparky
Arrows Firecracker Wizard Sparky Mega Knight
Arrows Firecracker Valkyrie Wizard Witch Electro Giant Mega Knight
Sparky Mega Knight
Arrows Wizard
Sparky
Arrows
Arrows Firecracker Electro Giant Valkyrie Wizard Witch Sparky Mega Knight
Witch
Arrows Firecracker Wizard Witch Sparky
Arrows Wizard Witch Sparky Mega Knight
Arrows Firecracker Sparky
Arrows Firecracker Wizard Witch Electro Giant Sparky
Firecracker Wizard Witch Electro Giant
Sparky
Arrows Wizard Sparky Mega Knight
Arrows Firecracker Sparky
Sparky Mega Knight
Arrows Firecracker Wizard Sparky
Witch
Arrows Firecracker Wizard Witch
Arrows
Firecracker Valkyrie Wizard Sparky Mega Knight
Arrows Firecracker Wizard
Arrows Electro Giant Sparky
Firecracker Sparky Mega Knight
Electro Giant Firecracker Witch Sparky
Firecracker Witch
Firecracker Witch Electro Giant Sparky Mega Knight
Sparky
Firecracker Wizard Sparky Mega Knight

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