My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Goblin Cage Witch Inferno Dragon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Inferno Dragon
Giant Snowball
Musketeer Goblin Barrel Witch Inferno Dragon Lumberjack
Zap
Goblin Barrel Witch Inferno Dragon
Barbarian Barrel
Musketeer Goblin Cage Goblin Barrel Witch Lumberjack
The Log
Musketeer Goblin Cage Goblin Barrel Witch Lumberjack
Earthquake
Goblin Cage Goblin Barrel Witch
Arrows
Goblin Barrel Witch
Royal Delivery
Musketeer Goblin Cage Goblin Barrel Witch Inferno Dragon Lumberjack
Fireball
Musketeer Goblin Cage Goblin Barrel Witch Inferno Dragon Lumberjack
Poison
Musketeer Goblin Cage Witch
Lightning
Musketeer Goblin Cage Witch Inferno Dragon Lumberjack
Rocket
Musketeer Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Barrel Musketeer Goblin Cage Inferno Dragon Lumberjack Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Goblin Barrel Musketeer Goblin Cage

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Musketeer Goblin Cage Witch Lumberjack Mega Knight
Musketeer
Zap Goblin Cage Lumberjack Mega Knight
Goblin Cage
Zap Musketeer Goblin Barrel Witch Lumberjack
Goblin Barrel
Goblin Cage Lumberjack Mega Knight
Witch
Zap Goblin Cage Lumberjack Mega Knight
Inferno Dragon
Mega Knight
Lumberjack
Zap Musketeer Goblin Cage Goblin Barrel Witch Mega Knight
Mega Knight
Inferno Dragon Zap Musketeer Goblin Barrel Witch Lumberjack

Defense Synergies 2 13

Zap
Mega Knight Musketeer Goblin Cage Witch Inferno Dragon Lumberjack
Musketeer
Lumberjack Zap Goblin Cage Mega Knight
Goblin Cage
Zap Musketeer Witch Inferno Dragon Lumberjack
Goblin Barrel
Witch
Zap Goblin Cage Lumberjack Mega Knight
Inferno Dragon
Zap Goblin Cage Mega Knight
Lumberjack
Musketeer Zap Goblin Cage Witch
Mega Knight
Zap Musketeer Witch Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Goblin Cage
Inferno Dragon Lumberjack Zap Musketeer Goblin Cage Witch Mega Knight
Goblin Cage Witch Lumberjack Mega Knight Musketeer Inferno Dragon
Goblin Cage Witch Inferno Dragon Lumberjack Musketeer Mega Knight
Goblin Cage Lumberjack Mega Knight
Zap Musketeer Lumberjack Mega Knight
Musketeer Inferno Dragon Zap Goblin Cage Witch
Zap Musketeer Goblin Cage Mega Knight
Witch Inferno Dragon Musketeer Goblin Cage Lumberjack
Musketeer Lumberjack Mega Knight
Witch Zap Musketeer Lumberjack Mega Knight
Musketeer Inferno Dragon Zap Witch
Goblin Cage Lumberjack Mega Knight Zap Musketeer Witch
Mega Knight Zap Goblin Cage Witch Lumberjack
Inferno Dragon Goblin Cage Lumberjack Mega Knight
Zap Goblin Cage Inferno Dragon Lumberjack Mega Knight
Mega Knight Musketeer Goblin Cage Witch Lumberjack
Goblin Cage Mega Knight Zap Musketeer Witch Lumberjack
Zap Goblin Cage Witch Musketeer Inferno Dragon Lumberjack Mega Knight
Musketeer Goblin Cage Inferno Dragon Lumberjack
Mega Knight Musketeer Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Zap Goblin Cage Witch
Zap Musketeer Inferno Dragon Lumberjack Mega Knight
Lumberjack Mega Knight Zap Musketeer Goblin Cage Witch
Lumberjack Mega Knight Zap Musketeer Goblin Cage
Musketeer Goblin Cage Witch Inferno Dragon Lumberjack Mega Knight
Zap Musketeer Witch
Musketeer Goblin Cage Witch Lumberjack
Mega Knight Goblin Cage Inferno Dragon Lumberjack
Zap Goblin Cage Mega Knight Witch Inferno Dragon
Witch Musketeer Goblin Cage Inferno Dragon
Inferno Dragon Mega Knight Musketeer Goblin Cage Witch Lumberjack
Mega Knight Zap Goblin Cage
Mega Knight Goblin Cage Witch Lumberjack
Musketeer Goblin Cage Witch Mega Knight
Witch Zap Musketeer Goblin Cage Inferno Dragon Lumberjack
Mega Knight Zap Musketeer Goblin Cage Witch Inferno Dragon
Zap Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Zap Musketeer
Musketeer
Zap Mega Knight
Zap Musketeer Witch
Musketeer Witch
Zap
Zap
Musketeer Lumberjack
Zap Musketeer
Zap Musketeer
Musketeer
Musketeer
Zap Musketeer
Zap Musketeer Witch
Musketeer Mega Knight
Zap Musketeer Mega Knight
Zap Witch Mega Knight
Musketeer Mega Knight
Musketeer
Zap Musketeer
Zap Witch Mega Knight
Witch Inferno Dragon
Zap Musketeer Witch
Zap Musketeer Witch Mega Knight
Zap Musketeer
Zap Musketeer Witch
Zap Musketeer Witch
Zap Musketeer Mega Knight
Zap
Mega Knight
Zap Musketeer Witch
Zap Musketeer Witch
Musketeer Lumberjack Mega Knight
Zap Musketeer
Zap
Musketeer Mega Knight
Zap Musketeer Witch
Zap Musketeer Witch
Zap Musketeer Witch Mega Knight
Inferno Dragon
Mega Knight

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