My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Mediocre
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Wall Breakers Miner
Giant Snowball
Spear Goblins Wall Breakers Miner
Zap
Spear Goblins Wall Breakers
Barbarian Barrel
Spear Goblins Knight Bomb Tower Wall Breakers Ice Wizard
The Log
Spear Goblins Wall Breakers
Earthquake
Spear Goblins Bomb Tower
Arrows
Spear Goblins Wall Breakers
Royal Delivery
Spear Goblins Knight Wall Breakers Miner Ice Wizard
Fireball
Bomb Tower Wall Breakers Ice Wizard
Poison
Spear Goblins Bomb Tower Ice Wizard
Lightning
Knight Bomb Tower Ice Wizard
Rocket
Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Rocket Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Rocket The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Rocket Miner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Wall Breakers The Log Knight Miner Ice Wizard Bomb Tower Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Wall Breakers The Log Knight

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Miner Wall Breakers
Knight
Spear Goblins Wall Breakers The Log Miner Ice Wizard
Bomb Tower
Rocket
Miner
Wall Breakers
Knight Miner Spear Goblins The Log
The Log
Knight Wall Breakers Miner
Miner
Spear Goblins Wall Breakers Knight Rocket The Log
Ice Wizard
Knight

Defense Synergies 4 8

Spear Goblins
Knight Bomb Tower The Log Ice Wizard
Knight
Spear Goblins Bomb Tower Ice Wizard The Log
Bomb Tower
Knight The Log Spear Goblins Ice Wizard
Rocket
The Log
Wall Breakers
The Log
Bomb Tower Spear Goblins Knight Rocket Miner Ice Wizard
Miner
The Log
Ice Wizard
Knight Spear Goblins Bomb Tower The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Knight The Log
Bomb Tower Knight The Log Ice Wizard
Bomb Tower Rocket Knight Ice Wizard
Bomb Tower Knight Ice Wizard
Bomb Tower Rocket The Log
The Log Spear Goblins Bomb Tower Ice Wizard
Rocket Spear Goblins Bomb Tower Ice Wizard
Rocket Bomb Tower The Log
Bomb Tower Ice Wizard
Knight Spear Goblins Miner Ice Wizard
Ice Wizard Spear Goblins Knight Bomb Tower The Log
Spear Goblins Ice Wizard
Bomb Tower Knight Rocket The Log Ice Wizard
Bomb Tower Rocket The Log
Knight Bomb Tower
Bomb Tower Rocket The Log
Bomb Tower Knight
Bomb Tower Spear Goblins Knight The Log Ice Wizard
Bomb Tower The Log Spear Goblins Knight Ice Wizard
Bomb Tower
Spear Goblins Knight Bomb Tower The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins
Knight Bomb Tower Rocket The Log Miner
Spear Goblins Knight Bomb Tower Rocket The Log
Rocket Knight The Log
Knight
Rocket Bomb Tower Ice Wizard
Rocket Spear Goblins Knight Bomb Tower Ice Wizard
Knight Bomb Tower
Rocket Spear Goblins Knight Bomb Tower The Log
Knight Bomb Tower
Rocket The Log
Rocket Knight Bomb Tower
Bomb Tower
Spear Goblins Knight Bomb Tower Rocket The Log
Bomb Tower The Log Ice Wizard
Bomb Tower Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Rocket The Log
The Log Miner Ice Wizard
Rocket The Log Miner
Knight Rocket The Log
Rocket The Log
Spear Goblins Rocket Ice Wizard
The Log
The Log Ice Wizard
The Log Miner
Rocket
Rocket Miner Knight The Log
Rocket
Rocket Knight The Log Miner
Rocket
The Log
Rocket Spear Goblins The Log
Rocket The Log
Rocket
Rocket
Rocket The Log
Rocket The Log Miner
Rocket The Log
Rocket
Rocket The Log
Rocket The Log
The Log Ice Wizard
The Log Miner Ice Wizard
The Log Miner
Rocket Miner The Log
Ice Wizard
Rocket
Rocket The Log Miner
Rocket
Rocket The Log
Spear Goblins Rocket
Rocket Ice Wizard
The Log
Miner Knight Rocket
The Log
Rocket
Rocket The Log
Rocket
Rocket The Log Miner
Rocket

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