My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Hunter Golem Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Healer Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Minions Mega Minion Lumberjack
Zap
Minions
Barbarian Barrel
Hunter Lumberjack
The Log
Hunter Lumberjack
Earthquake
Arrows
Minions
Royal Delivery
Minions Mega Minion Battle Healer Hunter Lumberjack
Fireball
Minions Mega Minion Battle Healer Hunter Lumberjack
Poison
Minions Mega Minion Battle Healer Hunter
Lightning
Mega Minion Battle Healer Hunter Lumberjack
Rocket
Battle Healer Hunter

Against air swarms

Spells and units that can counter air swarms.

Arrows Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Hunter The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Battle Healer Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Minions Mega Minion Battle Healer Hunter Lumberjack Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Minions Mega Minion

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Golem Mega Minion Battle Healer Lumberjack
Minions
Battle Healer Golem Lumberjack
Mega Minion
Golem Arrows Battle Healer
Battle Healer
Arrows Minions Mega Minion Hunter Golem Lumberjack
Hunter
Battle Healer Golem Lumberjack
Golem
Arrows Mega Minion Minions Battle Healer Hunter The Log Lumberjack
The Log
Golem Lumberjack
Lumberjack
Arrows Minions Battle Healer Hunter Golem The Log

Defense Synergies 0 16

Arrows
Mega Minion Battle Healer Lumberjack
Minions
Battle Healer Hunter The Log Lumberjack
Mega Minion
Arrows Hunter The Log Lumberjack
Battle Healer
Arrows Minions Hunter The Log Lumberjack
Hunter
Minions Mega Minion Battle Healer The Log Lumberjack
Golem
The Log
Minions Mega Minion Battle Healer Hunter Lumberjack
Lumberjack
Arrows Minions Mega Minion Battle Healer Hunter The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Mega Minion The Log
Hunter Lumberjack Minions Mega Minion Battle Healer The Log
Hunter Lumberjack Minions Mega Minion
Hunter Lumberjack Minions Mega Minion
Arrows Battle Healer The Log Lumberjack
Arrows The Log Minions Mega Minion Hunter Lumberjack
Minions Mega Minion Hunter Arrows
Arrows Battle Healer The Log
Hunter Minions Lumberjack
Battle Healer Hunter Lumberjack
Minions Arrows Mega Minion Hunter The Log Lumberjack
Arrows Minions Mega Minion Hunter
Hunter Lumberjack Minions Battle Healer The Log
Arrows Minions Mega Minion Hunter The Log Lumberjack
Hunter Lumberjack
Hunter The Log Lumberjack
Arrows Minions Hunter Lumberjack
Arrows Minions Mega Minion Battle Healer Hunter The Log Lumberjack
Arrows Hunter The Log Minions Mega Minion Battle Healer Lumberjack
Hunter Lumberjack
Arrows Minions Battle Healer Hunter The Log Lumberjack
Hunter Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Battle Healer
Arrows Mega Minion Battle Healer Hunter The Log Lumberjack
Lumberjack Minions Battle Healer Hunter The Log
Hunter Lumberjack Battle Healer The Log
Battle Healer Hunter Lumberjack
Arrows Minions Hunter
Minions Mega Minion Battle Healer Hunter Lumberjack
Battle Healer Hunter Lumberjack
Minions Mega Minion The Log
Mega Minion
Minions Mega Minion Hunter Lumberjack
Arrows The Log
Hunter Lumberjack
Minions Mega Minion Battle Healer Hunter The Log Lumberjack
Arrows Minions Mega Minion Battle Healer Hunter The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log
Arrows The Log
Arrows The Log
Arrows The Log
Arrows The Log
Arrows Minions Mega Minion Hunter
Arrows The Log
Arrows The Log Hunter
Arrows The Log
Minions Lumberjack
Arrows The Log
Arrows
Hunter The Log
Arrows Minions
Arrows The Log
Arrows Hunter The Log
Arrows The Log
Arrows
Minions
Arrows Mega Minion Hunter The Log
Arrows The Log
Minions The Log
Arrows
The Log
Arrows The Log
Arrows The Log Hunter
Mega Minion
Arrows The Log Hunter
Arrows The Log
Arrows The Log
Arrows Hunter
Minions Mega Minion
Mega Minion
Arrows Hunter The Log
Arrows
Arrows The Log
Minions
Arrows Mega Minion Hunter
Arrows The Log
Mega Minion Hunter Lumberjack
Arrows The Log
Arrows
Mega Minion
Minions The Log
The Log

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