My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Royal Hogs
Giant Snowball
Cannon Hog Rider Royal Hogs
Zap
Cannon Royal Hogs
Barbarian Barrel
Cannon Tesla Royal Hogs
The Log
Cannon Hog Rider Royal Hogs
Earthquake
Cannon Tesla Hog Rider Royal Hogs
Arrows
Royal Hogs
Royal Delivery
Hog Rider Royal Hogs Bowler
Fireball
Cannon Tesla Hog Rider Royal Hogs Bowler
Poison
Cannon Royal Hogs
Lightning
Cannon Tesla Bowler
Rocket
Hog Rider Royal Hogs Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Cannon Tesla Fireball Hog Rider Royal Hogs Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Zap Cannon Tesla

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Mirror Royal Hogs Bowler
Cannon
Tesla
Fireball
Zap Hog Rider Mirror Royal Hogs
Hog Rider
Zap Fireball Mirror Bowler
Royal Hogs
Zap Fireball Bowler
Mirror
Zap Fireball Hog Rider
Bowler
Zap Hog Rider Royal Hogs

Defense Synergies 6 7

Zap
Cannon Fireball Mirror Tesla Bowler
Cannon
Zap Mirror Fireball Bowler
Tesla
Mirror Zap Fireball Bowler
Fireball
Zap Mirror Cannon Tesla
Hog Rider
Royal Hogs
Mirror
Zap Cannon Tesla Fireball Bowler
Bowler
Zap Cannon Tesla Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Cannon Tesla Fireball
Zap Cannon Tesla
Cannon Tesla Bowler
Cannon Tesla Bowler
Fireball Bowler
Fireball Bowler Zap Cannon Tesla
Tesla Zap Cannon Fireball
Bowler Zap Cannon Tesla Fireball
Cannon Tesla
Cannon Tesla Bowler
Zap Cannon Tesla Fireball Bowler
Tesla Zap Fireball
Cannon Tesla Bowler Zap Fireball
Fireball Bowler Zap Cannon Tesla
Cannon Tesla
Zap Cannon Tesla Fireball Bowler
Tesla Cannon Fireball Bowler
Cannon Tesla Fireball Zap Bowler
Zap Cannon Tesla Fireball Bowler
Cannon Tesla
Bowler Cannon Tesla Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla Fireball Bowler
Fireball Zap Tesla Bowler
Zap Bowler
Bowler Zap Tesla Fireball
Cannon Tesla Bowler
Fireball Zap Tesla
Tesla Fireball Bowler
Tesla
Zap Fireball
Cannon Tesla
Tesla Bowler
Zap Fireball Bowler
Bowler Cannon Tesla Fireball
Cannon Tesla Fireball Bowler
Tesla Zap Fireball Bowler
Bowler Zap Cannon Tesla Fireball
Zap Cannon Fireball
Cannon Tesla
Cannon Tesla

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Bowler
Fireball
Fireball
Fireball Zap Bowler
Fireball Zap
Bowler
Fireball Zap Bowler
Fireball Zap
Fireball Bowler
Zap Fireball Bowler
Fireball Zap
Fireball Bowler
Fireball
Zap Fireball
Zap Fireball Bowler
Fireball Bowler
Fireball
Zap Fireball Bowler
Zap Fireball Bowler
Fireball Bowler
Fireball
Bowler
Zap Fireball
Zap Fireball Bowler
Fireball Zap Bowler
Fireball Zap Bowler
Fireball Zap
Zap Fireball
Zap Fireball
Fireball Bowler
Zap Fireball
Zap Fireball
Fireball Bowler
Zap Fireball
Fireball Zap
Fireball
Fireball Bowler
Zap Fireball Bowler
Zap Fireball
Zap Fireball Bowler
Zap Fireball
Zap Fireball Bowler
Fireball Bowler

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