My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Cannon Cart Mother Witch Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Cannon Cart Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Cannon Cart Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Cannon Cart Miner Skeleton King
Giant Snowball
Bomber Goblin Gang Miner Skeleton King
Zap
Bomber Goblin Gang Mortar Cannon Cart Skeleton King
Barbarian Barrel
Bomber Goblin Gang Mortar Cannon Cart Skeleton King
The Log
Bomber Goblin Gang Cannon Cart Skeleton King
Earthquake
Bomber Goblin Gang Mortar Skeleton King
Arrows
Bomber Goblin Gang Skeleton King
Royal Delivery
Bomber Goblin Gang Cannon Cart Miner Mother Witch Skeleton King
Fireball
Bomber Goblin Gang Mortar Cannon Cart Mother Witch Skeleton King
Poison
Bomber Goblin Gang Mortar Mother Witch Skeleton King
Lightning
Mortar Cannon Cart Mother Witch Skeleton King
Rocket
Mortar Cannon Cart Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Mortar Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Miner Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Goblin Gang Miner Mortar Mother Witch Skeleton King Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Goblin Gang Miner

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Mortar Cannon Cart Miner
Arrows
Mortar Cannon Cart Miner Mother Witch
Goblin Gang
Miner Mortar Cannon Cart Skeleton King
Mortar
Miner Bomber Arrows Goblin Gang Skeleton King
Cannon Cart
Bomber Arrows Goblin Gang Miner Mother Witch
Miner
Goblin Gang Mortar Bomber Arrows Cannon Cart Mother Witch Skeleton King
Mother Witch
Arrows Cannon Cart Miner
Skeleton King
Goblin Gang Mortar Miner

Defense Synergies 0 10

Bomber
Mortar Miner
Arrows
Mortar Cannon Cart Mother Witch
Goblin Gang
Mortar Cannon Cart Miner
Mortar
Bomber Arrows Goblin Gang Skeleton King
Cannon Cart
Arrows Goblin Gang
Miner
Bomber Goblin Gang
Mother Witch
Arrows Skeleton King
Skeleton King
Mortar Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Bomber Mortar
Goblin Gang Mortar Cannon Cart
Goblin Gang Mortar Bomber Cannon Cart
Goblin Gang Mortar Cannon Cart Skeleton King
Bomber Arrows
Arrows Goblin Gang Bomber Cannon Cart Mother Witch
Arrows Goblin Gang Mortar
Arrows Cannon Cart
Goblin Gang Mortar Skeleton King
Goblin Gang Bomber Cannon Cart Miner
Goblin Gang Mother Witch Bomber Arrows Cannon Cart Skeleton King
Arrows Goblin Gang
Mortar Bomber Goblin Gang Cannon Cart
Bomber Arrows Goblin Gang Mortar Cannon Cart Skeleton King
Goblin Gang Mortar Cannon Cart Skeleton King
Goblin Gang Mortar
Bomber Arrows Goblin Gang Mortar Cannon Cart
Arrows Mortar Bomber Goblin Gang Cannon Cart
Arrows Mortar Bomber Cannon Cart Mother Witch
Mortar Cannon Cart
Bomber Goblin Gang Arrows Cannon Cart Mother Witch
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Cannon Cart
Bomber Arrows Goblin Gang Mortar Cannon Cart Miner
Goblin Gang Cannon Cart
Goblin Gang Cannon Cart
Goblin Gang Cannon Cart
Arrows Mother Witch Goblin Gang
Goblin Gang Cannon Cart
Cannon Cart
Mortar Cannon Cart
Goblin Gang
Cannon Cart
Arrows
Cannon Cart Goblin Gang Skeleton King
Bomber Cannon Cart
Goblin Gang Bomber Mortar Cannon Cart Skeleton King
Arrows Bomber Cannon Cart Mother Witch Skeleton King
Bomber Arrows Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Mortar
Arrows Mortar Miner
Arrows Cannon Cart Miner
Cannon Cart Arrows
Bomber Arrows Mortar
Arrows Mother Witch
Bomber Arrows Mortar
Arrows
Arrows Miner Mortar
Goblin Gang
Miner Arrows Mortar Cannon Cart
Arrows
Mortar Cannon Cart Miner
Arrows Mortar Cannon Cart
Arrows Mortar Cannon Cart
Bomber Arrows Mortar Cannon Cart
Arrows Mortar Cannon Cart
Arrows Mortar
Bomber
Bomber Arrows Mortar
Bomber Arrows Mortar Miner Mother Witch
Arrows
Arrows Mortar Cannon Cart
Arrows Mother Witch Bomber Mortar
Arrows Mortar Miner
Arrows Mortar Miner
Miner Arrows Mortar
Arrows Mother Witch
Bomber Arrows Mortar Miner
Arrows
Arrows
Goblin Gang Cannon Cart
Arrows
Arrows
Miner Goblin Gang Cannon Cart
Arrows Bomber Mortar Skeleton King
Arrows
Cannon Cart
Goblin Gang Skeleton King
Mortar Cannon Cart Miner
Cannon Cart
Mortar

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