My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Princess Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Princess Electro Wizard Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar Princess Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Princess
Zap
Bats Mortar Princess
Barbarian Barrel
Knight Mortar Princess Electro Wizard Magic Archer
The Log
Princess
Earthquake
Mortar
Arrows
Bats Princess
Royal Delivery
Bats Knight Princess Electro Wizard Magic Archer
Fireball
Mortar Princess Electro Wizard Magic Archer
Poison
Bats Mortar Princess Electro Wizard Magic Archer
Lightning
Knight Mortar Electro Wizard Magic Archer
Rocket
Mortar Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Poison Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Poison Princess Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Poison Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Knight Princess Mortar Poison Electro Wizard Magic Archer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Knight Princess Mortar

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Mega Knight Mortar
Knight
Bats Mortar Princess Poison Electro Wizard Magic Archer
Mortar
Knight Bats
Poison
Knight Mega Knight
Princess
Knight Mega Knight
Electro Wizard
Knight Magic Archer Mega Knight
Magic Archer
Knight Electro Wizard Mega Knight
Mega Knight
Bats Poison Princess Electro Wizard Magic Archer

Defense Synergies 4 14

Bats
Knight Mortar Electro Wizard Mega Knight
Knight
Bats Princess Electro Wizard Magic Archer Mortar Poison
Mortar
Bats Knight Poison Princess Electro Wizard
Poison
Knight Mortar Electro Wizard Mega Knight
Princess
Knight Mortar Mega Knight
Electro Wizard
Knight Bats Mortar Poison Magic Archer Mega Knight
Magic Archer
Knight Electro Wizard Mega Knight
Mega Knight
Bats Poison Princess Electro Wizard Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mortar Electro Wizard Magic Archer
Bats Knight Mortar Electro Wizard Mega Knight
Mortar Mega Knight Bats Knight Electro Wizard
Bats Knight Mortar Electro Wizard Mega Knight
Poison Princess Mega Knight
Bats Electro Wizard Magic Archer Mega Knight
Bats Electro Wizard Mortar Poison Princess Magic Archer
Poison Electro Wizard Magic Archer Mega Knight
Mortar Princess
Knight Electro Wizard Mega Knight
Bats Poison Electro Wizard Knight Princess Magic Archer Mega Knight
Bats Poison Princess Electro Wizard Magic Archer
Mortar Mega Knight Bats Knight Electro Wizard
Mega Knight Bats Mortar Poison Princess Electro Wizard Magic Archer
Knight Mortar Electro Wizard Mega Knight
Mortar Electro Wizard Mega Knight
Mega Knight Bats Knight Mortar Poison Electro Wizard
Mortar Mega Knight Bats Knight Electro Wizard Magic Archer
Mortar Poison Bats Knight Princess Electro Wizard Magic Archer Mega Knight
Mortar Electro Wizard
Mega Knight Bats Knight Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Electro Wizard
Poison Electro Wizard Knight Mortar Magic Archer Mega Knight
Mega Knight Bats Knight Electro Wizard
Mega Knight Bats Knight Electro Wizard
Knight Mega Knight
Poison Bats Princess Electro Wizard Magic Archer
Bats Knight Electro Wizard
Mega Knight Knight
Electro Wizard Mega Knight Bats Knight Mortar Poison Magic Archer
Mega Knight Bats Knight
Mega Knight Poison Electro Wizard
Mega Knight Knight
Princess Magic Archer Mega Knight
Electro Wizard Bats Knight Mortar Poison Magic Archer
Bats Poison Mega Knight Princess Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess Magic Archer Knight Mortar
Mortar Poison Princess Electro Wizard Magic Archer
Poison Magic Archer
Knight Poison
Poison Mortar Magic Archer Mega Knight
Poison Bats Princess Magic Archer
Mortar Poison Princess Magic Archer
Poison Princess Magic Archer
Poison Mortar
Bats Poison Electro Wizard
Poison Knight Mortar Princess Electro Wizard Magic Archer
Poison Princess Magic Archer
Poison Knight Mortar Princess Magic Archer
Mortar Poison Princess Magic Archer
Princess Mortar Poison Magic Archer
Mortar Poison Princess Magic Archer
Magic Archer Mortar Poison Princess Mega Knight
Mortar Poison
Bats
Mortar Poison Princess Electro Wizard Magic Archer Mega Knight
Mortar Poison Princess Magic Archer Mega Knight
Poison Magic Archer Mega Knight
Poison Princess
Mortar Poison
Poison Mortar Princess Magic Archer Mega Knight
Mortar Poison Princess Electro Wizard Magic Archer
Mortar Poison Princess Magic Archer Mega Knight
Poison Mortar Magic Archer
Poison Bats Princess Electro Wizard Magic Archer
Electro Wizard Bats Poison
Poison Mortar Magic Archer Mega Knight
Poison Princess Electro Wizard Magic Archer
Mega Knight
Poison Princess Magic Archer
Electro Wizard Bats Princess Magic Archer
Poison Princess Electro Wizard Magic Archer
Poison Knight Princess Electro Wizard Magic Archer Mega Knight
Mortar Poison Princess Magic Archer
Poison
Mega Knight
Bats Poison Princess Electro Wizard Magic Archer
Bats Poison Princess Electro Wizard Magic Archer
Poison Mortar Princess Electro Wizard Magic Archer Mega Knight

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