My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider Little Prince
Zap
Bats Mortar Little Prince
Barbarian Barrel
Knight Mortar Wizard Little Prince
The Log
Hog Rider Little Prince
Earthquake
Mortar Hog Rider
Arrows
Bats Little Prince
Royal Delivery
Bats Knight Hog Rider Wizard Little Prince
Fireball
Mortar Hog Rider Wizard Little Prince
Poison
Bats Mortar Wizard Little Prince
Lightning
Knight Mortar Wizard Little Prince
Rocket
Mortar Hog Rider Wizard Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Knight Little Prince Mortar Hog Rider Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Knight

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Hog Rider Zap Mortar
Zap
Hog Rider Bats Knight Mortar The Log Little Prince
Knight
Bats Mortar Hog Rider Zap Wizard The Log Little Prince
Mortar
Knight Bats Zap Hog Rider The Log
Hog Rider
Bats Zap Knight The Log Mortar Wizard Little Prince
Wizard
Knight Hog Rider
The Log
Hog Rider Zap Knight Mortar Little Prince
Little Prince
Zap Knight Hog Rider The Log

Defense Synergies 2 14

Bats
Knight Zap Mortar The Log
Zap
Bats Knight Mortar The Log Little Prince
Knight
Bats Little Prince Zap Mortar Wizard The Log
Mortar
Bats Zap Knight Wizard The Log
Hog Rider
Wizard
Knight Mortar The Log
The Log
Bats Zap Knight Mortar Wizard Little Prince
Little Prince
Knight Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Mortar Wizard The Log
Bats Zap Knight Mortar The Log
Mortar Bats Knight
Bats Knight Mortar
The Log
The Log Bats Zap
Bats Zap Mortar Wizard Little Prince
Zap The Log
Mortar
Knight Little Prince
Bats Zap Knight Wizard The Log
Bats Zap Wizard
Mortar Bats Zap Knight Wizard The Log
Wizard Bats Zap Mortar The Log
Knight Mortar
Zap Mortar The Log
Wizard Bats Knight Mortar
Mortar Bats Zap Knight Wizard The Log Little Prince
Zap Mortar Wizard The Log Bats Knight Little Prince
Mortar
Wizard Bats Knight The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap
Zap Knight Mortar Wizard The Log
Bats Zap Knight The Log
Bats Zap Knight The Log
Knight
Wizard Bats Zap
Bats Knight
Knight
Zap Bats Knight Mortar The Log
Bats Knight
Zap The Log
Knight Wizard
Wizard
Bats Zap Knight Mortar The Log Little Prince
Bats Zap Wizard The Log
Zap Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Mortar The Log
Mortar Zap The Log
The Log
Knight The Log
Wizard Zap Mortar The Log
Wizard Bats Zap
Mortar Wizard The Log
The Log Zap Wizard
The Log Zap Mortar Wizard
Bats
Zap Knight Mortar Wizard The Log
Zap Wizard
Knight Mortar The Log
Mortar
Zap Mortar The Log
Zap Mortar Wizard The Log
Mortar Wizard The Log
Mortar
Bats
Zap Mortar Wizard The Log
Zap Mortar Wizard The Log Little Prince
The Log
Wizard
The Log
Zap Mortar The Log
Zap The Log Mortar Wizard Little Prince
Mortar The Log Zap Wizard
Zap Mortar Wizard The Log
Zap Mortar The Log
Bats Zap Wizard Little Prince
Zap Bats Wizard
Zap Mortar Wizard The Log
Zap
Wizard The Log
Zap Bats
Zap Wizard
The Log
Knight Wizard
The Log Zap Mortar Wizard
Zap
Zap Bats The Log
Bats Zap
Zap Mortar The Log Little Prince
Mortar Wizard

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