My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

5 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Wizard Giant Skeleton Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Recruits Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Royal Recruits Giant Skeleton Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Recruits Clone Giant Skeleton
Giant Snowball
Minions Royal Recruits Clone Princess
Zap
Minions Mortar Clone Princess
Barbarian Barrel
Mortar Royal Recruits Wizard Clone Giant Skeleton Princess
The Log
Royal Recruits Clone Giant Skeleton Princess
Earthquake
Mortar Clone
Arrows
Minions Royal Recruits Clone Princess
Royal Delivery
Minions Royal Recruits Wizard Clone Giant Skeleton Princess
Fireball
Minions Mortar Wizard Clone Princess
Poison
Minions Mortar Royal Recruits Wizard Clone Princess
Lightning
Mortar Wizard
Rocket
Mortar Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Clone Giant Skeleton Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Clone Princess Mortar Wizard Giant Skeleton Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Minions Clone Princess

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mortar Giant Skeleton
Minions
Mortar Royal Recruits Clone Giant Skeleton
Mortar
Arrows Minions
Royal Recruits
Minions Clone Princess
Wizard
Giant Skeleton
Clone
Giant Skeleton Minions Royal Recruits
Giant Skeleton
Clone Arrows Minions Wizard Princess
Princess
Royal Recruits Giant Skeleton

Defense Synergies 0 10

Arrows
Mortar Giant Skeleton
Minions
Mortar Royal Recruits Giant Skeleton
Mortar
Arrows Minions Wizard Princess
Royal Recruits
Minions Princess
Wizard
Mortar Giant Skeleton
Clone
Giant Skeleton
Arrows Minions Wizard Princess
Princess
Mortar Royal Recruits Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Mortar Royal Recruits Wizard
Minions Mortar Royal Recruits
Mortar Minions Royal Recruits Giant Skeleton
Royal Recruits Minions Mortar
Arrows Royal Recruits Giant Skeleton Princess
Arrows Minions
Minions Arrows Mortar Wizard Princess
Arrows Royal Recruits Giant Skeleton
Minions Mortar Royal Recruits Princess
Royal Recruits Giant Skeleton
Minions Arrows Royal Recruits Wizard Giant Skeleton Princess
Arrows Minions Wizard Princess
Mortar Royal Recruits Minions Wizard Giant Skeleton
Wizard Arrows Minions Mortar Royal Recruits Princess
Royal Recruits Mortar
Mortar Royal Recruits
Wizard Arrows Minions Mortar Royal Recruits
Arrows Mortar Minions Royal Recruits Wizard
Arrows Mortar Wizard Minions Royal Recruits Giant Skeleton Princess
Mortar Royal Recruits
Royal Recruits Wizard Arrows Minions Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Giant Skeleton
Arrows Mortar Wizard
Royal Recruits Giant Skeleton Minions
Royal Recruits Giant Skeleton
Royal Recruits Giant Skeleton
Arrows Wizard Minions Princess
Royal Recruits Minions Giant Skeleton
Giant Skeleton Royal Recruits
Royal Recruits Giant Skeleton Minions Mortar
Royal Recruits
Minions Royal Recruits Giant Skeleton
Royal Recruits Arrows Giant Skeleton
Royal Recruits Giant Skeleton Wizard
Royal Recruits Wizard Princess
Royal Recruits Minions Mortar Giant Skeleton
Arrows Minions Royal Recruits Wizard Giant Skeleton Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Mortar Royal Recruits Giant Skeleton
Arrows Mortar Princess
Arrows Giant Skeleton
Arrows Royal Recruits Giant Skeleton
Wizard Arrows Mortar
Arrows Wizard Minions Princess
Arrows Mortar Wizard Princess
Arrows Wizard Princess
Arrows Mortar Wizard
Minions
Arrows Mortar Royal Recruits Wizard Princess
Arrows Wizard Princess
Mortar Princess
Arrows Minions Mortar Princess
Princess Arrows Mortar
Arrows Mortar Wizard Princess
Arrows Mortar Royal Recruits Wizard Princess
Arrows Mortar
Minions
Arrows Mortar Wizard Princess
Arrows Mortar Wizard Princess
Minions Giant Skeleton
Arrows Wizard Princess
Arrows Mortar Royal Recruits
Arrows Mortar Wizard Princess
Arrows Mortar Wizard Princess
Arrows Mortar Wizard Princess
Arrows Mortar
Arrows Wizard Princess
Minions Wizard
Arrows Mortar Wizard
Arrows Princess
Giant Skeleton
Arrows Wizard Princess
Minions Royal Recruits Princess
Arrows Wizard Princess
Arrows
Wizard Princess
Arrows Mortar Wizard Princess
Arrows Giant Skeleton
Royal Recruits
Minions Royal Recruits Giant Skeleton Princess
Princess
Mortar Royal Recruits Giant Skeleton Princess

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