My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Army Clone
Giant Snowball
Goblin Gang Musketeer Skeleton Army Clone Baby Dragon
Zap
Goblin Gang Firecracker Skeleton Army Clone
Barbarian Barrel
Goblin Gang Firecracker Musketeer Skeleton Army Clone
The Log
Goblin Gang Firecracker Musketeer Skeleton Army Clone
Earthquake
Goblin Gang Firecracker Skeleton Army Clone
Arrows
Goblin Gang Firecracker Skeleton Army Clone
Royal Delivery
Goblin Gang Firecracker Musketeer Skeleton Army Clone Baby Dragon
Fireball
Goblin Gang Firecracker Musketeer Skeleton Army Clone Baby Dragon
Poison
Goblin Gang Firecracker Musketeer Skeleton Army Clone
Lightning
Musketeer Baby Dragon
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Clone Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Goblin Gang Firecracker Skeleton Army Clone Musketeer Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Goblin Gang Firecracker

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Mirror Clone Baby Dragon
Firecracker
Goblin Gang Mirror Baby Dragon
Musketeer
Mirror Baby Dragon The Log
Mirror
The Log Goblin Gang Firecracker Musketeer Skeleton Army
Skeleton Army
Clone Mirror
Clone
Skeleton Army Goblin Gang Baby Dragon
Baby Dragon
Goblin Gang Firecracker Musketeer Clone
The Log
Mirror Musketeer

Defense Synergies 4 14

Goblin Gang
Musketeer Firecracker Mirror Skeleton Army The Log
Firecracker
The Log Goblin Gang Musketeer Mirror Skeleton Army Baby Dragon
Musketeer
Goblin Gang The Log Firecracker Mirror Skeleton Army Baby Dragon
Mirror
Skeleton Army Goblin Gang Firecracker Musketeer The Log
Skeleton Army
Mirror Goblin Gang Firecracker Musketeer The Log
Clone
Baby Dragon
Firecracker Musketeer The Log
The Log
Firecracker Musketeer Goblin Gang Mirror Skeleton Army Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Musketeer Baby Dragon The Log
Skeleton Army Goblin Gang Firecracker Musketeer The Log
Goblin Gang Skeleton Army Musketeer
Skeleton Army Goblin Gang Firecracker Musketeer
Firecracker Skeleton Army The Log
Goblin Gang Skeleton Army The Log Firecracker Musketeer Baby Dragon
Musketeer Goblin Gang Firecracker Baby Dragon
Musketeer Baby Dragon The Log
Goblin Gang Musketeer Skeleton Army
Goblin Gang Skeleton Army Firecracker Musketeer
Goblin Gang Skeleton Army Firecracker Musketeer Baby Dragon The Log
Musketeer Goblin Gang Firecracker Baby Dragon
Skeleton Army Goblin Gang Musketeer The Log
Skeleton Army Goblin Gang Firecracker Baby Dragon The Log
Skeleton Army Goblin Gang
Skeleton Army Goblin Gang The Log
Goblin Gang Firecracker Musketeer Skeleton Army
Goblin Gang Firecracker Musketeer Skeleton Army Baby Dragon The Log
Baby Dragon The Log Firecracker Musketeer
Musketeer
Goblin Gang Skeleton Army Firecracker Musketeer Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army
Goblin Gang Firecracker Musketeer Baby Dragon The Log
Goblin Gang Skeleton Army Musketeer The Log
Goblin Gang Skeleton Army Musketeer The Log
Goblin Gang Musketeer Skeleton Army
Firecracker Goblin Gang Musketeer Baby Dragon
Goblin Gang Skeleton Army Musketeer
Skeleton Army
Firecracker Skeleton Army Baby Dragon The Log
Goblin Gang Musketeer Skeleton Army
Musketeer
Skeleton Army The Log
Skeleton Army Goblin Gang
Firecracker Musketeer Skeleton Army Baby Dragon
Goblin Gang Skeleton Army Firecracker Musketeer Baby Dragon The Log
Firecracker Musketeer Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Musketeer Baby Dragon The Log
Firecracker Musketeer Baby Dragon The Log
Baby Dragon The Log
Firecracker Musketeer The Log
Firecracker Baby Dragon The Log
Firecracker Musketeer Baby Dragon
Firecracker Musketeer Baby Dragon The Log
The Log Firecracker Baby Dragon
The Log Firecracker
Goblin Gang Musketeer
Firecracker Musketeer The Log
Firecracker Musketeer Baby Dragon
Firecracker Musketeer Baby Dragon The Log
Firecracker Musketeer Baby Dragon
Firecracker Musketeer Baby Dragon The Log
Firecracker Musketeer Baby Dragon The Log
Firecracker Musketeer Baby Dragon The Log
Firecracker Musketeer Baby Dragon The Log
Firecracker Baby Dragon The Log
Musketeer Baby Dragon The Log
Musketeer The Log
Musketeer Baby Dragon The Log
Firecracker The Log Baby Dragon
Firecracker The Log Musketeer Baby Dragon
Musketeer Baby Dragon The Log
Firecracker Musketeer Baby Dragon The Log
Firecracker Musketeer Baby Dragon
Firecracker Musketeer
Musketeer The Log
Firecracker
Firecracker The Log
Goblin Gang Musketeer Skeleton Army
Firecracker Musketeer Baby Dragon
The Log
Goblin Gang Firecracker Musketeer Baby Dragon
The Log Firecracker Musketeer Baby Dragon
Firecracker Musketeer
Goblin Gang Firecracker Musketeer Baby Dragon The Log
Firecracker Musketeer
Firecracker Musketeer Baby Dragon The Log
Firecracker

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