My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Musketeer Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Royal Hogs Inferno Dragon
Giant Snowball
Minions Goblin Gang Musketeer Royal Hogs Inferno Dragon
Zap
Minions Goblin Gang Royal Hogs Inferno Dragon
Barbarian Barrel
Knight Goblin Gang Musketeer Royal Hogs
The Log
Goblin Gang Musketeer Royal Hogs
Earthquake
Goblin Gang Royal Hogs
Arrows
Minions Goblin Gang Royal Hogs
Royal Delivery
Knight Minions Goblin Gang Musketeer Royal Hogs Inferno Dragon
Fireball
Minions Goblin Gang Musketeer Royal Hogs Inferno Dragon
Poison
Minions Goblin Gang Musketeer Royal Hogs
Lightning
Knight Musketeer Inferno Dragon
Rocket
Musketeer Royal Hogs Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Poison Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Minions Goblin Gang Musketeer Poison Inferno Dragon Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Minions Goblin Gang

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Goblin Gang Musketeer Royal Hogs Poison The Log
Minions
Knight Royal Hogs Inferno Dragon
Goblin Gang
Knight Royal Hogs
Musketeer
Knight Royal Hogs The Log
Royal Hogs
Knight Minions Goblin Gang Musketeer Poison The Log
Poison
Knight Royal Hogs The Log
The Log
Knight Musketeer Royal Hogs Poison
Inferno Dragon
Minions

Defense Synergies 5 8

Knight
Minions Goblin Gang Musketeer Poison The Log
Minions
Knight Musketeer The Log
Goblin Gang
Knight Musketeer The Log Inferno Dragon
Musketeer
Knight Goblin Gang The Log Minions
Royal Hogs
Poison
Knight The Log
The Log
Musketeer Knight Minions Goblin Gang Poison Inferno Dragon
Inferno Dragon
Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Musketeer The Log
Inferno Dragon Knight Minions Goblin Gang Musketeer The Log
Goblin Gang Knight Minions Musketeer Inferno Dragon
Inferno Dragon Knight Minions Goblin Gang Musketeer
Poison The Log
Goblin Gang The Log Minions Musketeer
Minions Musketeer Inferno Dragon Goblin Gang Poison
Musketeer Poison The Log
Inferno Dragon Minions Goblin Gang Musketeer
Knight Goblin Gang Musketeer
Minions Goblin Gang Poison Knight Musketeer The Log
Minions Musketeer Inferno Dragon Goblin Gang Poison
Knight Minions Goblin Gang Musketeer The Log
Minions Goblin Gang Poison The Log
Inferno Dragon Knight Goblin Gang
Goblin Gang The Log Inferno Dragon
Knight Minions Goblin Gang Musketeer Poison
Knight Minions Goblin Gang Musketeer The Log
Poison The Log Knight Minions Musketeer Inferno Dragon
Musketeer Inferno Dragon
Goblin Gang Knight Minions Musketeer Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang
Poison Knight Goblin Gang Musketeer The Log Inferno Dragon
Goblin Gang Knight Minions Musketeer The Log
Goblin Gang Knight Musketeer The Log
Knight Goblin Gang Musketeer Inferno Dragon
Poison Minions Goblin Gang Musketeer
Goblin Gang Knight Minions Musketeer
Knight Inferno Dragon
Knight Minions Poison The Log Inferno Dragon
Goblin Gang Musketeer Inferno Dragon
Inferno Dragon Knight Minions Musketeer
Poison The Log
Knight Goblin Gang
Musketeer
Goblin Gang Knight Minions Musketeer Poison The Log Inferno Dragon
Minions Poison Musketeer The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Musketeer The Log
Poison Musketeer The Log
Poison The Log
Knight Musketeer Poison The Log
Poison The Log
Poison Minions Musketeer
Musketeer Poison The Log
Poison The Log
Poison The Log
Minions Goblin Gang Musketeer Poison
Poison Knight Musketeer The Log
Poison Musketeer
Poison Knight Musketeer The Log
Minions Musketeer Poison
Musketeer Poison The Log
Musketeer Poison The Log
Musketeer Poison The Log
Poison
Minions
Musketeer Poison The Log
Poison The Log
Minions Musketeer Poison The Log
Poison
Musketeer The Log
Musketeer Poison The Log
Poison The Log
Inferno Dragon
Poison The Log Musketeer
Musketeer Poison The Log
Poison Musketeer The Log
Poison Musketeer
Minions Musketeer Poison
Poison Musketeer The Log
Poison
Poison The Log
Minions Goblin Gang Musketeer
Poison Musketeer
The Log
Poison Knight Goblin Gang Musketeer
The Log Musketeer Poison
Poison
Musketeer
Minions Goblin Gang Musketeer Poison The Log
Musketeer Poison
Poison Musketeer The Log
Inferno Dragon

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