My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Ice Golem Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Goblin Barrel
Giant Snowball
Cannon Musketeer Hog Rider Goblin Barrel
Zap
Cannon Goblin Barrel
Barbarian Barrel
Cannon Elite Barbarians Musketeer Valkyrie Goblin Barrel
The Log
Cannon Elite Barbarians Musketeer Hog Rider Goblin Barrel
Earthquake
Cannon Hog Rider Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Elite Barbarians Musketeer Valkyrie Hog Rider Goblin Barrel
Fireball
Cannon Elite Barbarians Musketeer Hog Rider Goblin Barrel
Poison
Cannon Musketeer
Lightning
Cannon Elite Barbarians Ice Golem Musketeer Valkyrie
Rocket
Elite Barbarians Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Golem Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Ice Golem Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Arrows Cannon Goblin Barrel Musketeer Valkyrie Hog Rider Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Arrows Cannon Goblin Barrel

Attack Synergies 10 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Hog Rider Goblin Barrel
Cannon
Elite Barbarians
Arrows Valkyrie Ice Golem Hog Rider
Ice Golem
Musketeer Hog Rider Goblin Barrel Elite Barbarians
Musketeer
Ice Golem Valkyrie Hog Rider
Valkyrie
Elite Barbarians Musketeer Hog Rider Goblin Barrel
Hog Rider
Arrows Ice Golem Musketeer Valkyrie Elite Barbarians Goblin Barrel
Goblin Barrel
Ice Golem Valkyrie Arrows Hog Rider

Defense Synergies 5 5

Arrows
Cannon Ice Golem Valkyrie
Cannon
Ice Golem Musketeer Arrows Valkyrie
Elite Barbarians
Valkyrie Ice Golem
Ice Golem
Cannon Musketeer Arrows Elite Barbarians
Musketeer
Cannon Ice Golem Valkyrie
Valkyrie
Elite Barbarians Musketeer Arrows Cannon
Hog Rider
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Ice Golem Musketeer Valkyrie
Elite Barbarians Cannon Musketeer Valkyrie
Cannon Elite Barbarians Musketeer Valkyrie
Cannon Elite Barbarians Musketeer Valkyrie
Arrows Elite Barbarians Valkyrie
Arrows Cannon Musketeer Valkyrie
Musketeer Arrows Cannon
Arrows Cannon Ice Golem Musketeer Valkyrie
Cannon Elite Barbarians Musketeer
Elite Barbarians Cannon Ice Golem Musketeer Valkyrie
Valkyrie Arrows Cannon Ice Golem Musketeer
Arrows Musketeer
Cannon Elite Barbarians Musketeer Valkyrie
Valkyrie Arrows Cannon
Elite Barbarians Cannon
Cannon Elite Barbarians
Arrows Cannon Elite Barbarians Musketeer Valkyrie
Arrows Cannon Elite Barbarians Musketeer Valkyrie
Arrows Valkyrie Cannon Ice Golem Musketeer
Cannon Elite Barbarians Musketeer
Valkyrie Arrows Cannon Elite Barbarians Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Ice Golem
Arrows Elite Barbarians Ice Golem Musketeer Valkyrie
Elite Barbarians Ice Golem Musketeer Valkyrie
Valkyrie Elite Barbarians Ice Golem Musketeer
Cannon Elite Barbarians Musketeer Valkyrie
Arrows Ice Golem Musketeer
Elite Barbarians Ice Golem Musketeer Valkyrie
Elite Barbarians Valkyrie
Elite Barbarians Ice Golem Valkyrie
Cannon Musketeer
Elite Barbarians Musketeer Valkyrie
Arrows Elite Barbarians Valkyrie
Elite Barbarians Cannon Ice Golem Valkyrie
Cannon Musketeer Valkyrie
Elite Barbarians Ice Golem Musketeer Valkyrie
Arrows Valkyrie Cannon Elite Barbarians Ice Golem Musketeer
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Ice Golem Musketeer Valkyrie
Arrows Musketeer
Arrows
Arrows Ice Golem Musketeer Valkyrie
Arrows Valkyrie
Arrows Ice Golem Musketeer
Arrows Musketeer
Arrows Ice Golem
Arrows
Elite Barbarians Musketeer
Arrows Musketeer Valkyrie
Arrows Musketeer
Elite Barbarians Ice Golem Musketeer
Arrows Musketeer
Arrows Elite Barbarians Ice Golem Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows
Arrows Musketeer
Arrows Valkyrie
Musketeer
Arrows
Musketeer
Arrows Musketeer
Arrows Ice Golem Valkyrie
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Elite Barbarians Arrows Ice Golem Musketeer
Musketeer
Elite Barbarians
Arrows Musketeer
Arrows
Arrows
Musketeer
Arrows Musketeer
Arrows
Musketeer Valkyrie
Arrows Ice Golem Musketeer
Arrows
Elite Barbarians Musketeer
Elite Barbarians Musketeer
Musketeer
Musketeer

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