My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Electro Giant Phoenix Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Electro Giant Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Phoenix Sparky
Giant Snowball
Musketeer
Zap
Sparky
Barbarian Barrel
Knight Musketeer Sparky
The Log
Mini P.E.K.K.A Musketeer Sparky
Earthquake
Arrows
Royal Delivery
Knight Mini P.E.K.K.A Musketeer Sparky
Fireball
Musketeer Sparky
Poison
Musketeer Phoenix Sparky
Lightning
Knight Mini P.E.K.K.A Musketeer Phoenix Sparky
Rocket
Musketeer Phoenix Sparky

Against air swarms

Spells and units that can counter air swarms.

Tornado Poison Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Poison Electro Giant Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Tornado Poison Electro Giant Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Tornado Mini P.E.K.K.A Musketeer Poison Phoenix Sparky Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Tornado Mini P.E.K.K.A Musketeer

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Musketeer Poison Sparky
Mini P.E.K.K.A
Sparky Musketeer Tornado Electro Giant
Musketeer
Knight Mini P.E.K.K.A
Tornado
Electro Giant Sparky Mini P.E.K.K.A Poison
Poison
Knight Tornado
Electro Giant
Tornado Mini P.E.K.K.A Sparky
Phoenix
Sparky
Mini P.E.K.K.A Tornado Knight Electro Giant

Defense Synergies 2 13

Knight
Musketeer Mini P.E.K.K.A Tornado Poison Phoenix Sparky
Mini P.E.K.K.A
Knight Musketeer Tornado Electro Giant
Musketeer
Knight Mini P.E.K.K.A Tornado
Tornado
Sparky Knight Mini P.E.K.K.A Musketeer Poison Electro Giant Sparky
Poison
Knight Tornado Sparky
Electro Giant
Mini P.E.K.K.A Tornado
Phoenix
Knight
Sparky
Tornado Knight Tornado Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Musketeer Sparky
Mini P.E.K.K.A Sparky Knight Musketeer Phoenix
Mini P.E.K.K.A Tornado Sparky Knight Musketeer
Mini P.E.K.K.A Sparky Knight Musketeer Phoenix
Mini P.E.K.K.A Tornado Poison Sparky
Tornado Musketeer
Musketeer Tornado Poison Phoenix
Musketeer Poison Electro Giant Phoenix Sparky
Mini P.E.K.K.A Sparky Musketeer Tornado Phoenix
Knight Tornado Mini P.E.K.K.A Musketeer Phoenix Sparky
Poison Knight Musketeer Tornado Electro Giant
Musketeer Tornado Poison Phoenix
Mini P.E.K.K.A Sparky Knight Musketeer
Sparky Mini P.E.K.K.A Tornado Poison
Mini P.E.K.K.A Sparky Knight Phoenix
Tornado Mini P.E.K.K.A Electro Giant Sparky
Sparky Knight Mini P.E.K.K.A Musketeer Tornado Poison
Knight Musketeer Tornado
Tornado Poison Knight Musketeer
Mini P.E.K.K.A Sparky Musketeer Tornado Phoenix
Knight Mini P.E.K.K.A Musketeer Poison Electro Giant Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Electro Giant Sparky
Poison Knight Mini P.E.K.K.A Musketeer Phoenix
Knight Mini P.E.K.K.A Musketeer Sparky
Mini P.E.K.K.A Knight Musketeer Tornado Phoenix Sparky
Knight Mini P.E.K.K.A Musketeer Phoenix Sparky
Poison Electro Giant Musketeer Tornado
Mini P.E.K.K.A Sparky Knight Musketeer Phoenix
Mini P.E.K.K.A Knight Phoenix Sparky
Knight Mini P.E.K.K.A Tornado Poison Phoenix Sparky
Musketeer Phoenix Sparky
Knight Mini P.E.K.K.A Musketeer Phoenix Sparky
Tornado Poison Electro Giant Phoenix
Mini P.E.K.K.A Knight Sparky
Musketeer Electro Giant Sparky
Electro Giant Phoenix Sparky Knight Mini P.E.K.K.A Musketeer Tornado Poison
Poison Mini P.E.K.K.A Musketeer Electro Giant Phoenix Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Musketeer Sparky
Poison Musketeer Tornado
Poison Sparky
Knight Musketeer Poison Sparky
Poison Sparky
Poison Electro Giant Musketeer Tornado
Musketeer Tornado Poison Sparky
Poison Tornado
Poison Tornado
Mini P.E.K.K.A Musketeer Tornado Poison Sparky
Poison Knight Musketeer Tornado Sparky
Poison Musketeer Tornado
Poison Knight Musketeer Sparky
Musketeer Poison
Musketeer Poison Sparky
Musketeer Poison Sparky
Musketeer Poison Sparky
Tornado Poison Sparky
Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Musketeer Poison Sparky
Tornado Poison Electro Giant
Musketeer Poison Sparky
Tornado Poison
Musketeer Tornado Sparky
Musketeer Poison
Tornado Poison Electro Giant Sparky
Poison Musketeer Tornado Sparky
Musketeer Tornado Poison Sparky
Poison Musketeer Tornado Sparky
Poison Musketeer Tornado Electro Giant Sparky
Musketeer Poison Electro Giant
Mini P.E.K.K.A Sparky
Poison Musketeer Sparky
Poison Sparky
Sparky
Poison Sparky
Musketeer
Poison Musketeer Tornado
Poison Knight Mini P.E.K.K.A Musketeer Sparky
Musketeer Poison
Tornado Poison Electro Giant Sparky
Musketeer Sparky
Electro Giant Musketeer Tornado Poison Sparky
Musketeer Tornado Poison
Poison Musketeer Tornado Electro Giant Sparky
Sparky
Sparky

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