My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Musketeer Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Dart Goblin Musketeer Lumberjack
Zap
Dart Goblin
Barbarian Barrel
Knight Tesla Dart Goblin Musketeer Electro Wizard Lumberjack
The Log
Dart Goblin Musketeer Lumberjack
Earthquake
Tesla
Arrows
Dart Goblin
Royal Delivery
Knight Dart Goblin Musketeer Electro Wizard Lumberjack
Fireball
Tesla Dart Goblin Musketeer Electro Wizard Lumberjack
Poison
Dart Goblin Musketeer Electro Wizard
Lightning
Knight Tesla Musketeer Electro Wizard Lumberjack
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Knight Dart Goblin Tesla Musketeer Electro Wizard Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Knight Dart Goblin

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Electro Wizard Knight Dart Goblin Musketeer Lumberjack
Arrows
Zap Knight Lumberjack
Knight
Dart Goblin Musketeer Zap Arrows Electro Wizard Lumberjack
Tesla
Dart Goblin
Knight Zap
Musketeer
Knight Zap Lumberjack
Electro Wizard
Zap Knight Lumberjack
Lumberjack
Zap Arrows Knight Musketeer Electro Wizard

Defense Synergies 7 17

Zap
Electro Wizard Arrows Knight Tesla Dart Goblin Musketeer Lumberjack
Arrows
Zap Knight Tesla Lumberjack
Knight
Tesla Dart Goblin Musketeer Electro Wizard Zap Arrows Lumberjack
Tesla
Knight Musketeer Zap Arrows Dart Goblin Electro Wizard
Dart Goblin
Knight Zap Tesla Musketeer Electro Wizard Lumberjack
Musketeer
Knight Tesla Lumberjack Zap Dart Goblin Electro Wizard
Electro Wizard
Zap Knight Tesla Dart Goblin Musketeer Lumberjack
Lumberjack
Musketeer Zap Arrows Knight Dart Goblin Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Tesla Dart Goblin Musketeer Electro Wizard
Lumberjack Zap Knight Tesla Dart Goblin Musketeer Electro Wizard
Tesla Lumberjack Knight Dart Goblin Musketeer Electro Wizard
Tesla Lumberjack Knight Dart Goblin Musketeer Electro Wizard
Arrows Lumberjack
Arrows Zap Tesla Dart Goblin Musketeer Electro Wizard Lumberjack
Tesla Dart Goblin Musketeer Electro Wizard Zap Arrows
Zap Arrows Tesla Dart Goblin Musketeer Electro Wizard
Tesla Musketeer Lumberjack
Knight Tesla Dart Goblin Musketeer Electro Wizard Lumberjack
Dart Goblin Electro Wizard Zap Arrows Knight Tesla Musketeer Lumberjack
Arrows Tesla Musketeer Zap Dart Goblin Electro Wizard
Tesla Lumberjack Zap Knight Musketeer Electro Wizard
Zap Arrows Tesla Dart Goblin Electro Wizard Lumberjack
Knight Tesla Electro Wizard Lumberjack
Zap Tesla Electro Wizard Lumberjack
Tesla Arrows Knight Musketeer Electro Wizard Lumberjack
Arrows Tesla Zap Knight Dart Goblin Musketeer Electro Wizard Lumberjack
Zap Arrows Knight Tesla Dart Goblin Musketeer Electro Wizard Lumberjack
Tesla Dart Goblin Musketeer Electro Wizard Lumberjack
Arrows Knight Tesla Dart Goblin Musketeer Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Zap Tesla Electro Wizard
Electro Wizard Zap Arrows Knight Tesla Musketeer Lumberjack
Lumberjack Zap Knight Musketeer Electro Wizard
Lumberjack Zap Knight Tesla Musketeer Electro Wizard
Knight Tesla Musketeer Lumberjack
Arrows Zap Tesla Dart Goblin Musketeer Electro Wizard
Knight Tesla Dart Goblin Musketeer Electro Wizard Lumberjack
Knight Tesla Lumberjack
Zap Electro Wizard Knight
Tesla Dart Goblin Musketeer
Knight Tesla Dart Goblin Musketeer Lumberjack
Zap Arrows Electro Wizard
Knight Tesla Lumberjack
Tesla Dart Goblin Musketeer
Tesla Electro Wizard Zap Knight Dart Goblin Musketeer Lumberjack
Arrows Zap Tesla Dart Goblin Musketeer Electro Wizard
Zap Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Dart Goblin Musketeer
Arrows Zap Dart Goblin Musketeer Electro Wizard
Arrows Dart Goblin
Arrows Knight Dart Goblin Musketeer
Zap Arrows
Arrows Zap Dart Goblin Musketeer
Arrows Dart Goblin Musketeer
Arrows Zap Dart Goblin
Arrows Zap Dart Goblin
Musketeer Electro Wizard Lumberjack
Zap Arrows Knight Dart Goblin Musketeer Electro Wizard
Zap Arrows Dart Goblin Musketeer
Knight Dart Goblin Musketeer
Arrows Dart Goblin Musketeer
Zap Arrows Dart Goblin Musketeer
Zap Arrows Dart Goblin Musketeer
Arrows Dart Goblin Musketeer
Arrows
Zap Arrows Dart Goblin Musketeer Electro Wizard
Zap Arrows Dart Goblin
Musketeer
Arrows
Musketeer
Zap Arrows Musketeer
Zap Arrows
Arrows Zap Dart Goblin Musketeer Electro Wizard
Zap Arrows Musketeer
Zap Arrows Dart Goblin Musketeer
Zap Arrows Dart Goblin Musketeer Electro Wizard
Zap Electro Wizard Dart Goblin Musketeer
Zap Arrows Dart Goblin Musketeer
Zap Arrows Electro Wizard
Arrows
Zap Electro Wizard Dart Goblin Musketeer
Zap Arrows Dart Goblin Musketeer Electro Wizard
Arrows
Knight Dart Goblin Musketeer Electro Wizard Lumberjack
Arrows Zap Dart Goblin Musketeer
Zap Arrows
Dart Goblin Musketeer
Zap Dart Goblin Musketeer Electro Wizard
Zap Dart Goblin Musketeer Electro Wizard
Zap Dart Goblin Musketeer Electro Wizard
Dart Goblin

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