My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

3 problems 4 warnings Why?

Missing cards in your collection

Mighty Miner

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Electro Wizard Phoenix Mother Witch Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel P.E.K.K.A Bandit Electro Wizard Phoenix Mother Witch Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel P.E.K.K.A Bandit Phoenix Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Barrel Bandit Phoenix
Giant Snowball
Goblin Gang Skeleton Barrel
Zap
Goblin Gang Skeleton Barrel Bandit
Barbarian Barrel
Goblin Gang Skeleton Barrel Bandit Electro Wizard
The Log
Goblin Gang Skeleton Barrel Bandit
Earthquake
Goblin Gang
Arrows
Goblin Gang Skeleton Barrel
Royal Delivery
Goblin Gang Skeleton Barrel P.E.K.K.A Bandit Electro Wizard Mother Witch
Fireball
Goblin Gang Skeleton Barrel Bandit Electro Wizard Mother Witch
Poison
Goblin Gang Skeleton Barrel Electro Wizard Phoenix Mother Witch
Lightning
Bandit Electro Wizard Phoenix Mother Witch Archer Queen
Rocket
Phoenix Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel P.E.K.K.A Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Skeleton Barrel Bandit Electro Wizard Phoenix Mother Witch Archer Queen P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Skeleton Barrel Bandit Electro Wizard

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Skeleton Barrel P.E.K.K.A Bandit
Skeleton Barrel
Goblin Gang Bandit
P.E.K.K.A
Electro Wizard Goblin Gang Mother Witch Archer Queen
Bandit
Goblin Gang Skeleton Barrel Electro Wizard
Electro Wizard
P.E.K.K.A Bandit
Phoenix
Mother Witch
P.E.K.K.A
Archer Queen
P.E.K.K.A

Defense Synergies 0 6

Goblin Gang
P.E.K.K.A Bandit Electro Wizard Archer Queen
Skeleton Barrel
P.E.K.K.A
Goblin Gang Electro Wizard
Bandit
Goblin Gang Electro Wizard
Electro Wizard
Goblin Gang P.E.K.K.A Bandit
Phoenix
Mother Witch
Archer Queen
Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Electro Wizard
P.E.K.K.A Goblin Gang Bandit Electro Wizard Phoenix
Goblin Gang P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Goblin Gang Bandit Electro Wizard Phoenix
P.E.K.K.A
Goblin Gang Bandit Electro Wizard Mother Witch
Electro Wizard Goblin Gang Phoenix
Skeleton Barrel P.E.K.K.A Bandit Electro Wizard Phoenix
P.E.K.K.A Goblin Gang Phoenix Archer Queen
Goblin Gang Bandit Electro Wizard Phoenix
Goblin Gang Electro Wizard Mother Witch Bandit
Goblin Gang Electro Wizard Phoenix
P.E.K.K.A Goblin Gang Bandit Electro Wizard
Goblin Gang P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang Bandit Electro Wizard Phoenix
Goblin Gang P.E.K.K.A Bandit Electro Wizard
Goblin Gang P.E.K.K.A Electro Wizard
Goblin Gang Bandit Electro Wizard
Bandit Electro Wizard Mother Witch
P.E.K.K.A Electro Wizard Phoenix
Goblin Gang P.E.K.K.A Bandit Electro Wizard Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang P.E.K.K.A Bandit Electro Wizard
Bandit Electro Wizard Goblin Gang Skeleton Barrel Phoenix
Goblin Gang P.E.K.K.A Bandit Electro Wizard
Goblin Gang P.E.K.K.A Bandit Electro Wizard Phoenix
P.E.K.K.A Goblin Gang Bandit Phoenix
Mother Witch Goblin Gang Skeleton Barrel Electro Wizard
Goblin Gang P.E.K.K.A Bandit Electro Wizard Phoenix
P.E.K.K.A Phoenix
P.E.K.K.A Electro Wizard Bandit Phoenix
P.E.K.K.A Goblin Gang Phoenix
P.E.K.K.A Phoenix
P.E.K.K.A Electro Wizard Phoenix Archer Queen
P.E.K.K.A Goblin Gang Bandit
Goblin Gang Electro Wizard Phoenix P.E.K.K.A Archer Queen
P.E.K.K.A Electro Wizard Phoenix Mother Witch Archer Queen
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Bandit
Skeleton Barrel Bandit Electro Wizard
Skeleton Barrel Bandit
Skeleton Barrel
Mother Witch Skeleton Barrel
Skeleton Barrel
Skeleton Barrel Bandit
Goblin Gang Electro Wizard
Skeleton Barrel Bandit Electro Wizard
Archer Queen
Skeleton Barrel Bandit
Skeleton Barrel Bandit
Skeleton Barrel
Skeleton Barrel Bandit
Skeleton Barrel Bandit
Skeleton Barrel Bandit Electro Wizard
Skeleton Barrel Mother Witch
Skeleton Barrel
Mother Witch
Skeleton Barrel Bandit Electro Wizard
Skeleton Barrel Bandit
Skeleton Barrel Bandit
Electro Wizard Mother Witch
Electro Wizard Skeleton Barrel
Bandit
Electro Wizard
P.E.K.K.A
Skeleton Barrel Electro Wizard Goblin Gang Bandit
Electro Wizard Archer Queen
Goblin Gang Electro Wizard
Skeleton Barrel
Archer Queen
P.E.K.K.A Archer Queen
Goblin Gang Electro Wizard Archer Queen
Electro Wizard Archer Queen
Skeleton Barrel Bandit Electro Wizard Archer Queen
P.E.K.K.A

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