My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Barrel
Giant Snowball
Bomber Goblin Barrel
Zap
Bomber Inferno Tower Goblin Barrel
Barbarian Barrel
Bomber Inferno Tower Wizard Goblin Barrel
The Log
Bomber Goblin Barrel
Earthquake
Bomber Inferno Tower Goblin Barrel
Arrows
Bomber Goblin Barrel
Royal Delivery
Bomber Wizard Goblin Barrel P.E.K.K.A
Fireball
Bomber Inferno Tower Wizard Goblin Barrel
Poison
Bomber Inferno Tower Wizard
Lightning
Inferno Tower Wizard
Rocket
Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Freeze P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bomber Arrows Goblin Barrel Freeze Inferno Tower Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Bomber Arrows Goblin Barrel

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
P.E.K.K.A
Arrows
Mirror P.E.K.K.A Goblin Barrel Freeze
Inferno Tower
Wizard
P.E.K.K.A
Mirror
Arrows Goblin Barrel Freeze
Goblin Barrel
Mirror Arrows P.E.K.K.A
Freeze
Arrows Mirror
P.E.K.K.A
Arrows Bomber Wizard Goblin Barrel

Defense Synergies 1 6

Bomber
P.E.K.K.A
Arrows
Mirror Inferno Tower P.E.K.K.A
Inferno Tower
Arrows Mirror
Wizard
Freeze P.E.K.K.A
Mirror
Arrows Inferno Tower
Goblin Barrel
Freeze
Wizard
P.E.K.K.A
Bomber Arrows Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Inferno Tower Wizard
Inferno Tower P.E.K.K.A
Inferno Tower P.E.K.K.A Bomber Freeze
Inferno Tower P.E.K.K.A
Bomber Arrows P.E.K.K.A
Arrows Freeze Bomber
Inferno Tower Arrows Wizard Freeze
Arrows Inferno Tower P.E.K.K.A
Inferno Tower P.E.K.K.A
Bomber Inferno Tower
Bomber Arrows Wizard Freeze
Arrows Inferno Tower Wizard
Inferno Tower P.E.K.K.A Bomber Wizard Freeze
Bomber Wizard Arrows Freeze P.E.K.K.A
Inferno Tower P.E.K.K.A
Inferno Tower Freeze P.E.K.K.A
Wizard Bomber Arrows Inferno Tower P.E.K.K.A
Arrows Bomber Wizard
Arrows Wizard Freeze Bomber
P.E.K.K.A Inferno Tower
Bomber Wizard Arrows P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Tower P.E.K.K.A
Bomber Arrows Wizard
P.E.K.K.A Inferno Tower
P.E.K.K.A Inferno Tower
Inferno Tower P.E.K.K.A
Arrows Wizard Freeze
P.E.K.K.A Inferno Tower
Inferno Tower P.E.K.K.A
Freeze P.E.K.K.A Inferno Tower
Inferno Tower P.E.K.K.A
P.E.K.K.A Inferno Tower
P.E.K.K.A Arrows
P.E.K.K.A Inferno Tower Wizard
Wizard Bomber
Inferno Tower Bomber Freeze P.E.K.K.A
Arrows Bomber Inferno Tower Wizard Freeze P.E.K.K.A
Bomber Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Freeze
Arrows
Arrows
Arrows Freeze
Bomber Wizard Arrows
Arrows Wizard Freeze
Bomber Arrows Wizard
Arrows Wizard Freeze
Arrows Wizard
Arrows Wizard
Arrows Wizard
Arrows Freeze
Arrows
Bomber Arrows Wizard
Arrows Wizard
Arrows Freeze
Bomber
Bomber Arrows Wizard
Bomber Arrows Wizard
Arrows Wizard
Arrows
Arrows Freeze Bomber Wizard
Arrows Wizard
Arrows Wizard
Arrows
Arrows Wizard
Wizard Freeze
Bomber Arrows Wizard
Arrows Freeze
P.E.K.K.A
Arrows Wizard
Freeze
Arrows Wizard
Freeze
Arrows
Wizard
Arrows Bomber Wizard
Arrows
P.E.K.K.A
Freeze
Freeze
P.E.K.K.A
Wizard

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