My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems 5 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Dark Prince Prince P.E.K.K.A Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Prince Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Valkyrie Dark Prince Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Dark Prince Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Prince
Giant Snowball
Dart Goblin
Zap
Firecracker Dart Goblin Dark Prince Prince
Barbarian Barrel
Firecracker Dart Goblin Valkyrie Dark Prince
The Log
Firecracker Dart Goblin Dark Prince Prince
Earthquake
Firecracker
Arrows
Firecracker Dart Goblin
Royal Delivery
Firecracker Dart Goblin Valkyrie Dark Prince Prince P.E.K.K.A
Fireball
Firecracker Dart Goblin
Poison
Firecracker Dart Goblin
Lightning
Valkyrie Dark Prince Prince
Rocket
Valkyrie Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Dark Prince Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Dart Goblin Valkyrie Dark Prince Golden Knight Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Dart Goblin Valkyrie

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Dark Prince Prince
Firecracker
Dart Goblin Valkyrie Dark Prince Prince P.E.K.K.A
Dart Goblin
Valkyrie Firecracker Dark Prince Prince P.E.K.K.A
Valkyrie
Dart Goblin Prince Firecracker Dark Prince P.E.K.K.A
Dark Prince
Prince Arrows Firecracker Dart Goblin Valkyrie
Prince
Valkyrie Dark Prince Arrows Firecracker Dart Goblin
P.E.K.K.A
Arrows Firecracker Dart Goblin Valkyrie
Golden Knight

Defense Synergies 1 18

Arrows
Valkyrie Dark Prince Prince P.E.K.K.A Golden Knight
Firecracker
Valkyrie Dart Goblin Dark Prince Prince P.E.K.K.A Golden Knight
Dart Goblin
Firecracker Valkyrie Dark Prince Prince P.E.K.K.A Golden Knight
Valkyrie
Firecracker Arrows Dart Goblin Prince P.E.K.K.A
Dark Prince
Arrows Firecracker Dart Goblin Prince
Prince
Arrows Firecracker Dart Goblin Valkyrie Dark Prince
P.E.K.K.A
Arrows Firecracker Dart Goblin Valkyrie
Golden Knight
Arrows Firecracker Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Valkyrie Golden Knight
P.E.K.K.A Firecracker Dart Goblin Valkyrie Dark Prince Prince
Prince P.E.K.K.A Dart Goblin Valkyrie Dark Prince
Prince P.E.K.K.A Firecracker Dart Goblin Valkyrie Dark Prince
Arrows Firecracker Valkyrie Dark Prince Prince P.E.K.K.A
Arrows Firecracker Dart Goblin Valkyrie Dark Prince
Dart Goblin Arrows Firecracker
Arrows Dart Goblin Valkyrie P.E.K.K.A Golden Knight
P.E.K.K.A Prince
Firecracker Dart Goblin Valkyrie Dark Prince Prince
Dart Goblin Valkyrie Arrows Firecracker Dark Prince
Arrows Firecracker Dart Goblin
Prince P.E.K.K.A Valkyrie Dark Prince
Valkyrie Arrows Firecracker Dart Goblin Dark Prince Prince P.E.K.K.A Golden Knight
P.E.K.K.A Prince
Prince P.E.K.K.A
Arrows Firecracker Valkyrie Dark Prince Prince P.E.K.K.A
Arrows Firecracker Dart Goblin Valkyrie Dark Prince Prince Golden Knight
Arrows Valkyrie Firecracker Dart Goblin Dark Prince
P.E.K.K.A Dart Goblin Prince
Valkyrie Dark Prince Arrows Firecracker Dart Goblin Prince P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Dark Prince Prince P.E.K.K.A
Arrows Firecracker Valkyrie Prince
P.E.K.K.A Valkyrie Dark Prince Prince Golden Knight
Valkyrie Dark Prince Prince P.E.K.K.A
P.E.K.K.A Valkyrie Dark Prince Prince
Arrows Firecracker Dart Goblin
Dark Prince Prince P.E.K.K.A Dart Goblin Valkyrie
P.E.K.K.A Valkyrie Dark Prince Prince
P.E.K.K.A Firecracker Valkyrie Dark Prince Prince
P.E.K.K.A Dart Goblin
P.E.K.K.A Dart Goblin Valkyrie Dark Prince Prince Golden Knight
P.E.K.K.A Arrows Valkyrie Dark Prince Prince
Dark Prince Prince P.E.K.K.A Valkyrie Golden Knight
Firecracker Dart Goblin Valkyrie
Firecracker Dart Goblin Valkyrie Dark Prince Prince P.E.K.K.A Golden Knight
Arrows Valkyrie Firecracker Dart Goblin Dark Prince P.E.K.K.A Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Dart Goblin Valkyrie Golden Knight
Arrows Firecracker Dart Goblin Golden Knight
Arrows Dart Goblin
Arrows Firecracker Dart Goblin Valkyrie Dark Prince Prince
Arrows Firecracker Valkyrie Dark Prince
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Golden Knight
Prince
Firecracker Arrows Dart Goblin Valkyrie Dark Prince Prince Golden Knight
Arrows Firecracker Dart Goblin
Firecracker Dart Goblin Golden Knight
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Prince
Arrows Firecracker Dart Goblin Golden Knight
Arrows Firecracker Dart Goblin
Arrows
Arrows Firecracker Dart Goblin Dark Prince Prince
Arrows Firecracker Dart Goblin Valkyrie Golden Knight
Prince
Arrows
Prince
Arrows
Arrows Firecracker Valkyrie Dark Prince
Arrows Firecracker Dart Goblin Golden Knight
Arrows Prince Golden Knight
Arrows Firecracker Dart Goblin Golden Knight
Arrows Firecracker Dart Goblin
Firecracker Dart Goblin
Arrows Dart Goblin
Arrows Firecracker
P.E.K.K.A Prince
Arrows Firecracker
Dart Goblin Dark Prince Prince
Arrows Firecracker Dart Goblin
Arrows
Firecracker Dart Goblin Valkyrie Dark Prince Prince
Arrows Firecracker Dart Goblin
Arrows
Firecracker Dart Goblin Dark Prince Prince P.E.K.K.A
Firecracker Dart Goblin Golden Knight
Firecracker Dart Goblin
Firecracker Dart Goblin Dark Prince Prince Golden Knight

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