My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Bowler P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang
Zap
Goblin Gang Firecracker
Barbarian Barrel
Goblin Gang Firecracker Magic Archer
The Log
Goblin Gang Firecracker
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Bowler P.E.K.K.A Magic Archer
Fireball
Goblin Gang Firecracker Bowler Magic Archer
Poison
Goblin Gang Firecracker Magic Archer
Lightning
Bowler Magic Archer
Rocket
Bowler Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball Bowler The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bowler P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Firecracker Fireball Magic Archer Bowler P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Goblin Gang Firecracker

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Fireball P.E.K.K.A Bowler The Log Magic Archer
Goblin Gang
Firecracker Bowler P.E.K.K.A
Firecracker
Zap Goblin Gang Bowler P.E.K.K.A
Fireball
Zap The Log Magic Archer
Bowler
Zap Goblin Gang Firecracker The Log Magic Archer
P.E.K.K.A
Zap Magic Archer Goblin Gang Firecracker The Log
The Log
Zap Fireball Bowler P.E.K.K.A Magic Archer
Magic Archer
P.E.K.K.A Zap Fireball Bowler The Log

Defense Synergies 5 12

Zap
Fireball Goblin Gang Firecracker Bowler P.E.K.K.A The Log Magic Archer
Goblin Gang
Zap Firecracker P.E.K.K.A The Log Magic Archer
Firecracker
The Log Zap Goblin Gang P.E.K.K.A
Fireball
Zap The Log
Bowler
The Log Zap
P.E.K.K.A
The Log Zap Goblin Gang Firecracker
The Log
Firecracker Fireball Bowler P.E.K.K.A Zap Goblin Gang Magic Archer
Magic Archer
Zap Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Firecracker Fireball The Log Magic Archer
P.E.K.K.A Zap Goblin Gang Firecracker The Log
Goblin Gang Bowler P.E.K.K.A
P.E.K.K.A Goblin Gang Firecracker Bowler
Firecracker Fireball Bowler P.E.K.K.A The Log
Goblin Gang Fireball Bowler The Log Zap Firecracker Magic Archer
Zap Goblin Gang Firecracker Fireball Magic Archer
Bowler Zap Fireball P.E.K.K.A The Log Magic Archer
P.E.K.K.A Goblin Gang
Goblin Gang Firecracker Bowler
Goblin Gang Zap Firecracker Fireball Bowler The Log Magic Archer
Zap Goblin Gang Firecracker Fireball Magic Archer
Bowler P.E.K.K.A Zap Goblin Gang Fireball The Log
Fireball Bowler Zap Goblin Gang Firecracker P.E.K.K.A The Log Magic Archer
P.E.K.K.A Goblin Gang
Zap Goblin Gang Fireball Bowler P.E.K.K.A The Log
Goblin Gang Firecracker Fireball Bowler P.E.K.K.A
Fireball Zap Goblin Gang Firecracker Bowler The Log Magic Archer
Zap The Log Firecracker Fireball Bowler Magic Archer
P.E.K.K.A
Goblin Gang Bowler Firecracker Fireball P.E.K.K.A The Log
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Fireball Bowler P.E.K.K.A
Fireball Zap Goblin Gang Firecracker Bowler The Log Magic Archer
Goblin Gang P.E.K.K.A Zap Bowler The Log
Goblin Gang Bowler P.E.K.K.A Zap Fireball The Log
P.E.K.K.A Goblin Gang Bowler
Firecracker Fireball Zap Goblin Gang Magic Archer
Goblin Gang P.E.K.K.A Fireball Bowler
P.E.K.K.A
Zap P.E.K.K.A Firecracker Fireball The Log Magic Archer
P.E.K.K.A Goblin Gang
P.E.K.K.A Bowler
P.E.K.K.A Zap Fireball Bowler The Log
Bowler P.E.K.K.A Goblin Gang Fireball
Firecracker Fireball Bowler Magic Archer
Goblin Gang Zap Firecracker Fireball Bowler P.E.K.K.A The Log Magic Archer
Bowler Zap Firecracker Fireball P.E.K.K.A The Log Magic Archer
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Firecracker The Log
Firecracker Fireball Zap Bowler The Log Magic Archer
Fireball The Log Magic Archer
Firecracker Fireball The Log
Fireball Zap Firecracker Bowler The Log Magic Archer
Firecracker Fireball Zap Magic Archer
Firecracker Bowler The Log Magic Archer
Fireball The Log Zap Firecracker Bowler Magic Archer
Fireball The Log Zap Firecracker
Goblin Gang Fireball Bowler
Firecracker Zap Fireball Bowler The Log Magic Archer
Fireball Zap Firecracker Magic Archer
Firecracker Fireball Bowler The Log Magic Archer
Firecracker Fireball Magic Archer
Zap Firecracker Fireball The Log Magic Archer
Zap Firecracker Fireball Bowler The Log Magic Archer
Magic Archer Firecracker Fireball Bowler The Log
Fireball
Zap Firecracker Fireball Bowler The Log Magic Archer
Zap Firecracker Fireball Bowler The Log Magic Archer
Fireball Bowler The Log Magic Archer
Fireball
Bowler The Log
Zap Fireball The Log
Zap Firecracker The Log Fireball Bowler Magic Archer
Firecracker Fireball The Log Zap Bowler Magic Archer
Fireball Zap Bowler The Log Magic Archer
Fireball Zap Firecracker The Log Magic Archer
Zap Firecracker Fireball Magic Archer
Zap Firecracker Fireball
Fireball Bowler
Zap Fireball The Log Magic Archer
Zap Firecracker Fireball Magic Archer
P.E.K.K.A
Firecracker Fireball Bowler The Log Magic Archer
Zap Goblin Gang Fireball Magic Archer
Fireball Zap Firecracker Magic Archer
The Log Fireball
Fireball Goblin Gang Firecracker Bowler Magic Archer
The Log Zap Firecracker Fireball Bowler Magic Archer
Zap Fireball
Firecracker P.E.K.K.A
Zap Goblin Gang Firecracker Fireball Bowler The Log Magic Archer
Firecracker Zap Fireball Magic Archer
Zap Firecracker Fireball Bowler The Log Magic Archer
P.E.K.K.A
Fireball Firecracker Bowler

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