My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Giant Princess Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Suspicious Bush Goblin Giant P.E.K.K.A Princess Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Goblin Giant P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse
Giant Snowball
Goblin Curse Princess Little Prince
Zap
Goblin Curse Goblin Giant Princess Little Prince
Barbarian Barrel
Electro Spirit Goblin Curse Princess Little Prince
The Log
Electro Spirit Suspicious Bush Goblin Curse Princess Little Prince
Earthquake
Arrows
Electro Spirit Suspicious Bush Goblin Curse Princess Little Prince
Royal Delivery
Electro Spirit P.E.K.K.A Princess Little Prince
Fireball
Suspicious Bush Princess Little Prince
Poison
Suspicious Bush Goblin Curse Princess Little Prince
Lightning
Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Tornado Princess

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Tornado Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Suspicious Bush Goblin Curse Tornado P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Suspicious Bush Goblin Curse Tornado Princess Little Prince Goblin Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Suspicious Bush Goblin Curse Tornado

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Goblin Curse Goblin Giant P.E.K.K.A
Suspicious Bush
Goblin Curse
Electro Spirit
Tornado
P.E.K.K.A Goblin Giant Princess
Goblin Giant
Electro Spirit Tornado Little Prince
P.E.K.K.A
Tornado Electro Spirit Princess
Princess
Tornado P.E.K.K.A
Little Prince
Goblin Giant

Defense Synergies 1 6

Electro Spirit
Little Prince
Suspicious Bush
Goblin Curse
Tornado
P.E.K.K.A Goblin Giant Princess Little Prince
Goblin Giant
Tornado Princess
P.E.K.K.A
Tornado Princess
Princess
Tornado Goblin Giant P.E.K.K.A
Little Prince
Electro Spirit Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Giant
P.E.K.K.A Goblin Curse
Tornado P.E.K.K.A Goblin Curse
P.E.K.K.A Goblin Curse
Tornado P.E.K.K.A Princess
Tornado Electro Spirit
Tornado Electro Spirit Goblin Curse Princess Little Prince
Electro Spirit Goblin Giant P.E.K.K.A
P.E.K.K.A Goblin Curse Tornado Princess
Tornado Little Prince
Goblin Curse Electro Spirit Tornado Goblin Giant Princess
Goblin Curse Tornado Princess
P.E.K.K.A Goblin Curse
Electro Spirit Goblin Curse Tornado P.E.K.K.A Princess
P.E.K.K.A Goblin Curse
Tornado Goblin Curse P.E.K.K.A
Tornado P.E.K.K.A
Electro Spirit Tornado Little Prince
Tornado Electro Spirit Goblin Curse Princess Little Prince
P.E.K.K.A Goblin Curse Tornado
Electro Spirit Goblin Curse Goblin Giant P.E.K.K.A Little Prince
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A
P.E.K.K.A Goblin Giant
P.E.K.K.A Tornado Goblin Giant
P.E.K.K.A Goblin Curse Goblin Giant
Electro Spirit Goblin Curse Tornado Goblin Giant Princess
P.E.K.K.A Goblin Giant
P.E.K.K.A Goblin Curse Goblin Giant
P.E.K.K.A Electro Spirit Tornado
P.E.K.K.A Goblin Curse Goblin Giant
P.E.K.K.A
P.E.K.K.A Tornado Goblin Giant
P.E.K.K.A Goblin Curse Goblin Giant
Goblin Curse Princess
Electro Spirit Tornado Goblin Giant P.E.K.K.A Little Prince
Electro Spirit Goblin Curse P.E.K.K.A Princess
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Goblin Curse Tornado Princess
Goblin Giant
Goblin Curse
Electro Spirit Goblin Curse Tornado Goblin Giant Princess
Tornado Princess
Goblin Curse Tornado Princess
Tornado
Tornado
Tornado Princess
Goblin Curse Tornado Princess
Princess
Princess
Princess
Princess
Princess
Tornado
Princess
Goblin Curse Tornado Princess Little Prince
Tornado Princess
Tornado
Goblin Curse Tornado Electro Spirit Princess Little Prince
Tornado Princess
Tornado Princess
Goblin Curse Tornado
Goblin Curse Tornado Princess Little Prince
Electro Spirit
Electro Spirit Princess
P.E.K.K.A
Goblin Curse Princess
Electro Spirit Princess
Goblin Curse Tornado Princess
Princess
Princess
Tornado
P.E.K.K.A
Electro Spirit Tornado Princess
Tornado Princess
Tornado Goblin Giant Princess Little Prince
P.E.K.K.A

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