My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

4 problems 3 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Prince P.E.K.K.A Lumberjack Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Prince P.E.K.K.A Lumberjack Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Skeleton King
Giant Snowball
Lumberjack Skeleton King
Zap
Firecracker Prince Skeleton King
Barbarian Barrel
Firecracker Valkyrie Lumberjack Skeleton King
The Log
Firecracker Prince Lumberjack Skeleton King
Earthquake
Firecracker Skeleton King
Arrows
Firecracker Skeleton King
Royal Delivery
Firecracker Valkyrie Prince P.E.K.K.A Lumberjack Skeleton King
Fireball
Firecracker Lumberjack Skeleton King
Poison
Firecracker Skeleton King
Lightning
Valkyrie Prince Lumberjack Skeleton King
Rocket
Valkyrie Prince Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie The Log Mega Knight Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Prince P.E.K.K.A Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Valkyrie Lumberjack Skeleton King Prince P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Firecracker Valkyrie Lumberjack

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie Prince P.E.K.K.A Lumberjack Mega Knight
Valkyrie
Prince Lumberjack Firecracker P.E.K.K.A
Prince
Valkyrie Mega Knight Firecracker The Log Lumberjack
P.E.K.K.A
Firecracker Valkyrie The Log Lumberjack
The Log
Prince P.E.K.K.A Lumberjack Mega Knight
Lumberjack
Valkyrie Firecracker Prince P.E.K.K.A The Log Mega Knight
Mega Knight
Prince Firecracker The Log Lumberjack
Skeleton King

Defense Synergies 4 10

Firecracker
Valkyrie The Log Prince P.E.K.K.A Lumberjack Mega Knight
Valkyrie
Firecracker Prince P.E.K.K.A The Log Lumberjack
Prince
The Log Firecracker Valkyrie
P.E.K.K.A
The Log Firecracker Valkyrie
The Log
Firecracker Prince P.E.K.K.A Valkyrie Lumberjack Mega Knight
Lumberjack
Firecracker Valkyrie The Log
Mega Knight
Firecracker The Log
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie The Log
P.E.K.K.A Lumberjack Firecracker Valkyrie Prince The Log Mega Knight
Prince P.E.K.K.A Lumberjack Mega Knight Valkyrie
Prince P.E.K.K.A Lumberjack Firecracker Valkyrie Mega Knight Skeleton King
Firecracker Valkyrie Prince P.E.K.K.A The Log Lumberjack Mega Knight
The Log Firecracker Valkyrie Lumberjack Mega Knight
Firecracker
Valkyrie P.E.K.K.A The Log Mega Knight
P.E.K.K.A Prince Lumberjack Skeleton King
Firecracker Valkyrie Prince Lumberjack Mega Knight
Valkyrie Firecracker The Log Lumberjack Mega Knight Skeleton King
Firecracker
Prince P.E.K.K.A Lumberjack Mega Knight Valkyrie The Log
Valkyrie Mega Knight Firecracker Prince P.E.K.K.A The Log Lumberjack Skeleton King
P.E.K.K.A Prince Lumberjack Mega Knight Skeleton King
Prince P.E.K.K.A The Log Lumberjack Mega Knight
Mega Knight Firecracker Valkyrie Prince P.E.K.K.A Lumberjack
Valkyrie Mega Knight Firecracker Prince The Log Lumberjack
Valkyrie The Log Firecracker Lumberjack Mega Knight
P.E.K.K.A Prince Lumberjack
Valkyrie Mega Knight Firecracker Prince P.E.K.K.A The Log Lumberjack
P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Mega Knight Prince P.E.K.K.A
Firecracker Valkyrie Prince The Log Lumberjack Mega Knight
P.E.K.K.A Lumberjack Mega Knight Valkyrie Prince The Log
Valkyrie Prince P.E.K.K.A Lumberjack Mega Knight The Log
P.E.K.K.A Valkyrie Prince Lumberjack Mega Knight
Firecracker
Prince P.E.K.K.A Valkyrie Lumberjack
P.E.K.K.A Mega Knight Valkyrie Prince Lumberjack
P.E.K.K.A Mega Knight Firecracker Valkyrie Prince The Log
P.E.K.K.A
P.E.K.K.A Mega Knight Valkyrie Prince Lumberjack
P.E.K.K.A Mega Knight Valkyrie Prince The Log
Prince P.E.K.K.A Mega Knight Valkyrie Lumberjack Skeleton King
Firecracker Valkyrie Mega Knight
Firecracker Valkyrie Prince P.E.K.K.A The Log Lumberjack Skeleton King
Valkyrie Mega Knight Firecracker P.E.K.K.A The Log Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log
Firecracker The Log
The Log
Firecracker Valkyrie Prince The Log
Firecracker Valkyrie The Log Mega Knight
Firecracker
Firecracker The Log
The Log Firecracker
The Log Firecracker
Prince Lumberjack
Firecracker Valkyrie Prince The Log
Firecracker
Firecracker The Log
Firecracker
Firecracker Prince The Log
Firecracker The Log
Firecracker The Log Mega Knight
Firecracker Prince The Log Mega Knight
Firecracker Valkyrie The Log Mega Knight
Prince The Log Mega Knight
Prince The Log
The Log
Firecracker The Log Valkyrie Mega Knight
Firecracker The Log
Prince The Log Mega Knight
Firecracker The Log
Firecracker
Firecracker
The Log Mega Knight
Firecracker
P.E.K.K.A Prince Mega Knight
Firecracker The Log
Prince
Firecracker
The Log
Firecracker Valkyrie Prince Lumberjack Mega Knight
The Log Firecracker Skeleton King
Firecracker Prince P.E.K.K.A Mega Knight
Firecracker The Log Skeleton King
Firecracker
Firecracker Prince The Log Mega Knight
Prince P.E.K.K.A
Firecracker Mega Knight

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