My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Baby Dragon P.E.K.K.A Electro Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Barrel Skeleton Army
Giant Snowball
Bomber Goblin Barrel Skeleton Army Baby Dragon Little Prince
Zap
Bomber Goblin Barrel Skeleton Army Little Prince
Barbarian Barrel
Bomber Valkyrie Goblin Barrel Skeleton Army Electro Wizard Little Prince
The Log
Bomber Goblin Barrel Skeleton Army Little Prince
Earthquake
Bomber Goblin Barrel Skeleton Army
Arrows
Bomber Goblin Barrel Skeleton Army Little Prince
Royal Delivery
Bomber Valkyrie Goblin Barrel Skeleton Army Baby Dragon P.E.K.K.A Electro Wizard Little Prince
Fireball
Bomber Goblin Barrel Skeleton Army Baby Dragon Electro Wizard Little Prince
Poison
Bomber Skeleton Army Electro Wizard Little Prince
Lightning
Valkyrie Baby Dragon Electro Wizard Little Prince
Rocket
Valkyrie Little Prince

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Goblin Barrel Skeleton Army Little Prince Valkyrie Baby Dragon Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Goblin Barrel Skeleton Army Little Prince

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Valkyrie Baby Dragon P.E.K.K.A
Valkyrie
Goblin Barrel Bomber Baby Dragon P.E.K.K.A Electro Wizard Little Prince
Goblin Barrel
Valkyrie Skeleton Army Baby Dragon P.E.K.K.A
Skeleton Army
Goblin Barrel
Baby Dragon
Bomber Valkyrie Goblin Barrel P.E.K.K.A Electro Wizard
P.E.K.K.A
Electro Wizard Bomber Valkyrie Goblin Barrel Baby Dragon
Electro Wizard
P.E.K.K.A Valkyrie Baby Dragon
Little Prince
Valkyrie

Defense Synergies 0 12

Bomber
Valkyrie P.E.K.K.A Electro Wizard
Valkyrie
Bomber Baby Dragon P.E.K.K.A Electro Wizard Little Prince
Goblin Barrel
Skeleton Army
Electro Wizard
Baby Dragon
Valkyrie P.E.K.K.A Little Prince
P.E.K.K.A
Bomber Valkyrie Baby Dragon Electro Wizard
Electro Wizard
Bomber Valkyrie Skeleton Army P.E.K.K.A Little Prince
Little Prince
Valkyrie Baby Dragon Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Valkyrie Baby Dragon Electro Wizard
Skeleton Army P.E.K.K.A Valkyrie Electro Wizard
Skeleton Army P.E.K.K.A Bomber Valkyrie Electro Wizard
Skeleton Army P.E.K.K.A Valkyrie Electro Wizard
Bomber Valkyrie Skeleton Army P.E.K.K.A
Skeleton Army Bomber Valkyrie Baby Dragon Electro Wizard
Electro Wizard Baby Dragon Little Prince
Valkyrie Baby Dragon P.E.K.K.A Electro Wizard
P.E.K.K.A Skeleton Army
Skeleton Army Bomber Valkyrie Electro Wizard Little Prince
Valkyrie Skeleton Army Electro Wizard Bomber Baby Dragon
Baby Dragon Electro Wizard
Skeleton Army P.E.K.K.A Bomber Valkyrie Electro Wizard
Bomber Valkyrie Skeleton Army Baby Dragon P.E.K.K.A Electro Wizard
Skeleton Army P.E.K.K.A Electro Wizard
Skeleton Army P.E.K.K.A Electro Wizard
Bomber Valkyrie Skeleton Army P.E.K.K.A Electro Wizard
Valkyrie Bomber Skeleton Army Baby Dragon Electro Wizard Little Prince
Valkyrie Baby Dragon Bomber Electro Wizard Little Prince
P.E.K.K.A Electro Wizard
Bomber Valkyrie Skeleton Army Baby Dragon P.E.K.K.A Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army P.E.K.K.A Electro Wizard
Electro Wizard Bomber Valkyrie Baby Dragon
Skeleton Army P.E.K.K.A Valkyrie Electro Wizard
Valkyrie Skeleton Army P.E.K.K.A Electro Wizard
P.E.K.K.A Valkyrie Skeleton Army
Baby Dragon Electro Wizard
Skeleton Army P.E.K.K.A Valkyrie Electro Wizard
P.E.K.K.A Valkyrie Skeleton Army
P.E.K.K.A Electro Wizard Valkyrie Skeleton Army Baby Dragon
P.E.K.K.A Skeleton Army
P.E.K.K.A Valkyrie
Skeleton Army P.E.K.K.A Valkyrie Electro Wizard
Skeleton Army P.E.K.K.A Valkyrie
Bomber Valkyrie Skeleton Army Baby Dragon
Skeleton Army Electro Wizard Bomber Valkyrie Baby Dragon P.E.K.K.A Little Prince
Valkyrie Bomber Baby Dragon P.E.K.K.A Electro Wizard
Bomber Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon
Baby Dragon Electro Wizard
Baby Dragon
Valkyrie
Bomber Valkyrie Baby Dragon
Baby Dragon
Bomber Baby Dragon
Baby Dragon
Electro Wizard
Valkyrie Electro Wizard
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Bomber Baby Dragon
Baby Dragon
Bomber
Bomber Baby Dragon Electro Wizard
Bomber Valkyrie Baby Dragon Little Prince
Baby Dragon
Baby Dragon
Bomber Valkyrie Baby Dragon Little Prince
Baby Dragon Electro Wizard
Baby Dragon
Baby Dragon
Baby Dragon Electro Wizard Little Prince
Electro Wizard
Bomber
Electro Wizard
P.E.K.K.A
Electro Wizard Skeleton Army
Baby Dragon Electro Wizard
Valkyrie Baby Dragon Electro Wizard
Bomber Baby Dragon
P.E.K.K.A
Baby Dragon Electro Wizard
Electro Wizard
Baby Dragon Electro Wizard Little Prince
P.E.K.K.A

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: