My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Furnace P.E.K.K.A Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Skeleton Army Ram Rider
Giant Snowball
Skeletons Furnace Skeleton Army Ram Rider
Zap
Skeletons Furnace Skeleton Army Ram Rider
Barbarian Barrel
Skeletons Furnace Skeleton Army
The Log
Skeletons Furnace Skeleton Army Ram Rider
Earthquake
Skeletons Furnace Skeleton Army
Arrows
Skeletons Furnace Skeleton Army
Royal Delivery
Skeletons Skeleton Army P.E.K.K.A Ram Rider
Fireball
Furnace Skeleton Army Ram Rider
Poison
Furnace Skeleton Army
Lightning
Furnace Ram Rider
Rocket
Furnace Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeletons Zap Rage Skeleton Army Furnace Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Mirror Skeletons Zap Rage

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Mirror P.E.K.K.A Ram Rider Furnace
Furnace
Zap Mirror P.E.K.K.A Ram Rider
Mirror
Zap Furnace Skeleton Army Ram Rider
Rage
Skeleton Army
Mirror
P.E.K.K.A
Zap Furnace Ram Rider
Ram Rider
Zap Furnace Mirror P.E.K.K.A

Defense Synergies 3 9

Skeletons
Zap Furnace P.E.K.K.A Ram Rider
Zap
Mirror Skeletons Furnace Skeleton Army P.E.K.K.A Ram Rider
Furnace
Mirror Skeletons Zap Skeleton Army
Mirror
Zap Furnace Skeleton Army
Rage
Skeleton Army
Mirror Zap Furnace
P.E.K.K.A
Skeletons Zap
Ram Rider
Skeletons Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Ram Rider
Skeleton Army P.E.K.K.A Skeletons Zap Furnace Ram Rider
Furnace Skeleton Army P.E.K.K.A Ram Rider Skeletons
Skeleton Army P.E.K.K.A Skeletons Furnace Ram Rider
Skeleton Army P.E.K.K.A
Skeleton Army Skeletons Zap Furnace
Furnace Ram Rider Zap
Zap P.E.K.K.A Ram Rider
P.E.K.K.A Skeletons Furnace Skeleton Army
Skeleton Army Skeletons
Skeleton Army Skeletons Zap Furnace Ram Rider
Zap Furnace Ram Rider
Furnace Skeleton Army P.E.K.K.A Skeletons Zap Ram Rider
Skeleton Army Zap Furnace P.E.K.K.A
Skeleton Army P.E.K.K.A Furnace Ram Rider
Skeleton Army Zap Furnace P.E.K.K.A Ram Rider
Skeletons Furnace Skeleton Army P.E.K.K.A
Zap Furnace Skeleton Army Ram Rider
Zap Furnace Ram Rider
P.E.K.K.A Ram Rider
Skeleton Army Furnace P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Skeletons Zap Furnace P.E.K.K.A
Zap
Skeleton Army P.E.K.K.A Skeletons Zap Furnace Ram Rider
Skeleton Army P.E.K.K.A Zap Ram Rider
P.E.K.K.A Skeletons Skeleton Army Ram Rider
Furnace Skeletons Zap Ram Rider
Skeleton Army P.E.K.K.A Skeletons Furnace Ram Rider
P.E.K.K.A Skeleton Army
Zap P.E.K.K.A Skeletons Skeleton Army
P.E.K.K.A Skeletons Skeleton Army
P.E.K.K.A
Skeleton Army P.E.K.K.A Zap
Skeleton Army P.E.K.K.A Skeletons Ram Rider
Furnace Skeleton Army
Skeleton Army Skeletons Zap Furnace P.E.K.K.A
Zap P.E.K.K.A
Zap Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Ram Rider
Zap Furnace
Zap Furnace Ram Rider
Furnace
Zap Ram Rider
Zap Ram Rider
Zap Ram Rider
Zap
Zap Furnace
Zap Furnace
Furnace
Zap
Zap
Zap
Zap Furnace
Zap Ram Rider
Zap Ram Rider
Zap
Zap Furnace
Zap
Zap
Zap
P.E.K.K.A
Zap Skeleton Army
Zap Ram Rider
Zap
Zap
P.E.K.K.A
Zap
Zap
Zap
P.E.K.K.A

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